Player Matchup

Olorun
Olorun
AberrantWolf
Olorun
Level 93
God Stats
2W - 4L
1,302 SR
Queue Stats
571W - 643L
1,514 Elo+
Solo
Vamana
Vamana
AnderBerger
Vamana
Level 89
God Stats
58W - 29L
1,731 SR
Queue Stats
151W - 95L
1,639 Elo+
Party 1
Geb
Geb
LordEPickle
Geb
Level 123
God Stats
4W - 6L
1,715 SR
Queue Stats
206W - 140L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
Vilekev
Jormungandr
Level 44
God Stats
7W - 2L
1,834 SR
Queue Stats
97W - 51L
1,673 Elo+
Party 1
Cupid
Cupid
rocketsoverrio2
Cupid
Level 89
God Stats
73W - 29L
1,749 SR
Queue Stats
220W - 135L
1,657 Elo+
Party 1
Team Averages
Level 88
1,666 SR
1,626 Elo+

VS

Team Averages
Level 90
1,456 SR
1,559 Elo+
Sol
Sol
 
Sol
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GadMartz
Serqet
Level 157
God Stats
2W - 2L
1,471 SR
Queue Stats
119W - 95L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
Raginron
Erlang Shen
Level 104
God Stats
8W - 15L
1,422 SR
Queue Stats
218W - 210L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
SIRV3RG0TA
Cthulhu
Level 127
God Stats
3W - 1L
1,386 SR
Queue Stats
33W - 31L
1,528 Elo+
Party 3
Sobek
Sobek
TTVMntGoon
Sobek
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 8L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 0
2,688
448
0
0
0
Vamana
10
1 / 1 / 2
4,950
825
4,249
6,821
4,022
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 4
5,491
915
3,782
9,026
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Vilekev
Jormungandr
10
2 / 0 / 1
5,083
847
5,295
5,147
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 2
5,083
847
5,143
5,227
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
4,705
784
4,189
3,367
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
GadMartz
Serqet
9
0 / 2 / 2
4,713
786
2,111
4,865
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Raginron
Erlang Shen
10
1 / 1 / 1
5,210
868
3,656
6,194
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SIRV3RG0TA
Cthulhu
10
0 / 1 / 3
4,921
820
5,375
5,067
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
10
2 / 1 / 0
5,133
856
4,577
8,221
8,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Olorun
0
0
0
0
L
Vamana
1
1
2
2
W
Serqet
GadMartz
Serqet
0
2
2
0.5
L
1
1
4
3
W
Erlang Shen
Raginron
Erlang Shen
1
1
1
1.5
W
Cthulhu
SIRV3RG0TA
Cthulhu
0
1
3
1.5
W
Sobek
2
1
0
2
L
Jormungandr
Vilekev
Jormungandr
2
0
1
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
19,908
26,221
Taken
27,714
15,634
Mitigated
20,533
5,956
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,189
1,523
0
1,085
3,367
1,351
1,988
1,781
1,586
14,540
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
4,249
1,742
0
2,007
6,821
4,022
0
3,511
3,118
0
8,631
W
Serqet
GadMartz
Serqet
2,111
470
0
380
4,865
2,436
0
1,081
3,784
0
6,671
L
3,782
569
0
2,032
9,026
6,212
0
3,588
5,318
17,339
0
W
Erlang Shen
Raginron
Erlang Shen
3,656
2,095
0
1,677
6,194
4,092
609
2,366
3,828
0
11,908
W
Cthulhu
SIRV3RG0TA
Cthulhu
5,375
107
382
695
5,067
4,355
0
2,407
2,660
13,210
0
W
Sobek
4,577
597
0
2,173
8,221
8,299
0
1,442
6,779
9,707
0
L
Jormungandr
Vilekev
Jormungandr
5,295
2,355
0
463
5,147
3,044
0
2,971
1,969
12,073
0
L
5,143
3,012
103
1,351
5,227
2,356
165
3,535
1,653
0
18,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
24,682
89
Minions Killed
88
0
Camps Cleared
0
552,069
Distance Traveled
652,763
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,705
784
24
4
0
130,941
2
L
Olorun
2,688
448
0
0
0
0
0
L
Vamana
4,950
825
19
3
0
146,801
0
W
Serqet
4,713
786
12
2
0
106,037
0
L
Geb
5,491
915
18
3
0
143,144
1
W
Erlang Shen
5,210
868
21
4
0
128,456
0
W
Cthulhu
4,921
820
21
4
0
148,400
1
W
Sobek
5,133
856
10
2
0
138,929
2
L
Jormungandr
5,083
847
20
3
0
132,297
2
L
Cupid
5,083
847
32
5
0
129,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role