Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FaithWalker615
Rama
Level 91
God Stats
3W - 2L
1,479 SR
Queue Stats
86W - 78L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
KuncleBun
Jormungandr
Level 115
God Stats
4W - 0L
1,904 SR
Queue Stats
142W - 121L
1,482 Elo+
Party 1
Osiris
Osiris
VM-PHANTOM
Osiris
Level 128
God Stats
87W - 64L
1,625 SR
Queue Stats
185W - 160L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
flyintorevival
Kukulkan
Level 38
God Stats
10W - 6L
1,621 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 1
Team Averages
Level 99
1,626 SR
1,491 Elo+

VS

Team Averages
Level 64
1,592 SR
1,493 Elo+
Arachne
Arachne
BeyondVoyager
Arachne
Level 41
God Stats
19W - 10L
1,762 SR
Queue Stats
126W - 109L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
I-FierceGod-I
Sylvanus
Level 106
God Stats
11W - 12L
1,566 SR
Queue Stats
93W - 101L
1,472 Elo+
Party 2
Loki
Loki
PUMPKlN
Loki
Level 82
God Stats
20W - 16L
1,713 SR
Queue Stats
339W - 354L
1,588 Elo+
Party 3
Hades
Hades
XthezamoraX
Hades
Level 34
God Stats
9W - 10L
1,539 SR
Queue Stats
50W - 57L
1,431 Elo+
Party 2
Ishtar
Ishtar
krazuryto
Ishtar
Level 56
God Stats
10W - 18L
1,379 SR
Queue Stats
217W - 242L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 2 / 6
10,486
617
10,328
11,698
11,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 8
8,745
514
14,996
13,469
5,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
KuncleBun
Jormungandr
13
4 / 4 / 8
8,792
517
12,196
17,822
15,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
VM-PHANTOM
Osiris
16
7 / 2 / 4
9,632
567
12,224
16,150
13,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
0 / 3 / 1
7,865
463
8,682
9,214
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 5 / 1
7,656
450
5,937
15,186
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
I-FierceGod-I
Sylvanus
12
2 / 3 / 5
7,681
452
9,336
20,915
19,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
PUMPKlN
Loki
13
1 / 4 / 3
7,772
457
8,405
11,962
5,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 1
8,970
528
11,157
14,253
7,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
krazuryto
Ishtar
12
0 / 5 / 2
7,150
421
8,380
15,859
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
11
11
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
6
4.5
L
Arachne
3
5
1
0.7
W
4
0
8
8
L
Sylvanus
I-FierceGod-I
Sylvanus
2
3
5
1.5
W
Jormungandr
KuncleBun
Jormungandr
4
4
8
2
L
Loki
PUMPKlN
Loki
1
4
3
0.63
W
Osiris
VM-PHANTOM
Osiris
7
2
4
4.5
L
5
4
1
1.38
W
Kukulkan
0
3
1
0.17
L
Ishtar
krazuryto
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
43,215
68,353
Taken
78,175
49,507
Mitigated
45,665
17,612
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,328
1,096
0
1,588
11,698
11,241
0
762
10,936
204
85,331
L
Arachne
5,937
4,753
0
2,010
15,186
6,605
0
2,369
12,817
0
43,164
W
14,996
11,706
0
5,631
13,469
5,239
2,405
4,359
9,110
0
59,539
L
Sylvanus
I-FierceGod-I
Sylvanus
9,336
2,717
1,868
5,896
20,915
19,294
0
8,450
12,465
27,366
9,432
W
Jormungandr
KuncleBun
Jormungandr
12,196
3,854
702
2,710
17,822
15,106
410
4,812
13,010
54,342
603
L
Loki
PUMPKlN
Loki
8,405
1,465
0
868
11,962
5,123
0
1,701
10,261
0
49,404
W
Osiris
VM-PHANTOM
Osiris
12,224
5,057
0
5,209
16,150
13,923
0
3,966
12,184
0
91,642
L
11,157
679
371
4,798
14,253
7,961
0
4,452
9,801
74,290
0
W
Kukulkan
8,682
943
134
1,638
9,214
3,998
0
5,464
3,750
64,913
0
L
Ishtar
krazuryto
Ishtar
8,380
4,473
0
4,864
15,859
6,682
0
3,958
11,901
0
53,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
39,229
538
Minions Killed
428
0
Camps Cleared
0
1,633,294
Distance Traveled
1,571,450
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,486
617
135
8
0
320,852
4
L
Arachne
7,656
450
66
4
0
363,780
0
W
Rama
8,745
514
79
5
0
333,434
10
L
Sylvanus
7,681
452
51
3
0
309,564
1
W
Jormungandr
8,792
517
87
5
0
305,553
6
L
Loki
7,772
457
89
5
0
332,330
2
W
Osiris
9,632
567
132
8
0
369,350
4
L
Hades
8,970
528
131
8
0
285,659
6
W
Kukulkan
7,865
463
105
6
0
304,105
0
L
Ishtar
7,150
421
91
5
0
280,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role