Player Matchup

Khepri
Khepri
BacchusPup
Khepri
Level 105
God Stats
64W - 27L
1,770 SR
Queue Stats
176W - 106L
1,732 Elo+
Party 2
Baron Samedi
Baron Samedi
GurlSquirrel
Baron Samedi
Level 129
God Stats
25W - 10L
1,826 SR
Queue Stats
269W - 161L
1,741 Elo+
Party 2
Artemis
Artemis
XxShadowblaydexX
Artemis
Level 20
God Stats
12W - 3L
1,670 SR
Queue Stats
73W - 38L
1,621 Elo+
Party 2
Team Averages
Level 85
1,755 SR
1,698 Elo+

VS

Team Averages
Level 61
1,583 SR
1,615 Elo+
Cupid
Cupid
WaffleShoresy
Cupid
Level 47
God Stats
9W - 6L
1,673 SR
Queue Stats
300W - 159L
1,627 Elo+
Party 1
Nox
Nox
chapterone0919
Nox
Level 128
God Stats
4W - 4L
1,577 SR
Queue Stats
563W - 531L
1,563 Elo+
Solo
Atlas
Atlas
iamthesmurf1234
Atlas
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BacchusPup
Khepri
11
0 / 2 / 4
7,176
718
2,214
7,871
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GurlSquirrel
Baron Samedi
12
2 / 2 / 2
6,889
689
6,775
6,473
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 2 / 2
6,774
677
9,638
6,640
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,235
724
7,587
4,705
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 5
6,864
686
6,019
6,361
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
6,506
651
3,926
12,332
9,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
4
Kills
6
6
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
BacchusPup
Khepri
0
2
4
1
W
Baron Samedi
GurlSquirrel
Baron Samedi
2
2
2
1.5
L
4
0
2
5
W
2
2
2
1.5
L
1
2
5
1.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
17,532
20,984
Taken
23,398
11,836
Mitigated
13,915
8,023
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BacchusPup
Khepri
2,214
55
0
1,102
7,871
5,463
185
2,921
4,950
7,569
0
W
Baron Samedi
GurlSquirrel
Baron Samedi
6,775
117
2,155
2,706
6,473
3,497
455
3,755
2,718
24,738
0
L
7,587
3,975
0
1,000
4,705
1,848
0
1,931
2,622
0
32,229
W
9,638
4,580
0
2,060
6,640
2,876
969
3,663
2,977
0
28,848
L
6,019
342
0
750
6,361
2,909
0
3,386
2,765
19,154
0
L
3,926
1,496
0
2,275
12,332
9,158
0
3,138
8,813
11,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,839
Gold Earned
20,605
119
Minions Killed
118
5
Camps Cleared
4
521,098
Distance Traveled
491,044
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,176
718
11
1
1
157,809
5
W
Baron Samedi
6,889
689
53
5
1
187,144
2
L
Cupid
7,235
724
74
7
3
177,869
1
W
Artemis
6,774
677
55
6
3
176,145
2
L
Nox
6,864
686
28
3
1
149,828
2
L
Atlas
6,506
651
16
2
0
163,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role