Player Matchup

Yu Huang
Yu Huang
Platinum I
BiggieSmalls
Yu Huang
Platinum I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
2,252 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Lumineon
Hou Yi
Diamond IV
Level 156
God Stats
15W - 3L
1,937 SR
Queue Stats
70W - 19L
2,307 MMR
Party 1
Ganesha
Ganesha
Diamond IV
lewd9er
Ganesha
Diamond IV
Level 75
God Stats
5W - 4L
1,811 SR
Queue Stats
48W - 28L
2,305 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,749 SR
2,288 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,575 SR
1,650 MMR
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum II
smituniverse
Scylla
Platinum II
Level 150
God Stats
41W - 29L
1,726 SR
Queue Stats
182W - 105L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BiggieSmalls
Yu Huang
18
3 / 5 / 3
12,979
721
18,620
13,991
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Lumineon
Hou Yi
17
3 / 4 / 2
11,967
665
16,183
14,820
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
lewd9er
Ganesha
17
0 / 2 / 6
12,486
694
4,769
26,751
38,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AtlasAh Muzen CabGuan YuThothBaron Samedi

VS

Bans
AchillesMulanAgniFenrirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 1 / 6
13,553
753
12,523
20,384
31,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
 
Chiron
16
1 / 3 / 7
11,268
626
16,804
17,488
8,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
18
5 / 2 / 6
12,286
683
14,680
11,260
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
11
11
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
1
6
8
L
Chiron
 
Chiron
1
3
7
1.5
W
Yu Huang
BiggieSmalls
Yu Huang
3
5
3
0.9
W
Hou Yi
Lumineon
Hou Yi
3
4
2
1
W
Ganesha
lewd9er
Ganesha
0
2
6
1.5
L
Scylla
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
44,007
55,562
Taken
49,132
54,438
Mitigated
45,283
10,908
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,523
1,484
0
7,325
20,384
31,984
34
6,578
13,806
21,959
0
L
Chiron
 
Chiron
16,804
5,463
1,217
4,797
17,488
8,561
2,043
11,004
6,467
0
71,807
W
Yu Huang
BiggieSmalls
Yu Huang
18,620
558
0
500
13,991
7,259
1,029
8,475
5,516
62,714
0
W
Hou Yi
Lumineon
Hou Yi
16,183
7,595
0
4,539
14,820
8,379
1,244
6,321
8,499
0
56,437
W
Ganesha
lewd9er
Ganesha
4,769
492
0
5,869
26,751
38,800
451
12,662
14,089
27,742
0
L
Scylla
14,680
1,133
0
1,328
11,260
4,738
1,166
6,486
4,774
53,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
37,107
212
Minions Killed
191
8
Camps Cleared
8
981,946
Distance Traveled
982,488
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,553
753
10
1
1
364,167
2
L
Chiron
11,268
626
101
6
2
321,848
6
W
Yu Huang
12,979
721
108
6
5
321,762
5
W
Hou Yi
11,967
665
100
6
3
297,875
4
W
Ganesha
12,486
694
4
0
0
362,309
5
L
Scylla
12,286
683
80
4
5
296,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role