Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BunniesAreEvi
Nike
Level 75
God Stats
4W - 3L
1,528 SR
Queue Stats
92W - 79L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
EckoH
Zhong Kui
Level 146
God Stats
65W - 22L
1,765 SR
Queue Stats
153W - 43L
1,818 Elo+
Party 2
Ravana
Ravana
IziAlesi
Ravana
Level 49
God Stats
21W - 1L
1,995 SR
Queue Stats
236W - 36L
1,909 Elo+
Party 2
Cabrakan
Cabrakan
Seconddd
Cabrakan
Level 155
God Stats
1W - 0L
1,738 SR
Queue Stats
110W - 31L
1,796 Elo+
Party 2
Team Averages
Level 114
1,705 SR
1,688 Elo+

VS

Team Averages
Level 78
1,480 SR
1,323 Elo+
Baron Samedi
Baron Samedi
Guih604
Baron Samedi
Level 143
God Stats
2W - 8L
1,297 SR
Queue Stats
716W - 813L
1,461 Elo+
Solo
Loki
Loki
Gusfring77
Loki
Level 109
God Stats
1W - 1L
1,760 SR
Queue Stats
37W - 42L
1,464 Elo+
Solo
Khepri
Khepri
MarceloSepulve98
Khepri
Level 60
God Stats
24W - 27L
1,408 SR
Queue Stats
96W - 133L
1,266 Elo+
Party 1
Guan Yu
Guan Yu
Ozhov
Guan Yu
Level 8
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 14L
1,102 Elo+
Party 1
Izanami
Izanami
eduardovitti
Izanami
Level 68
God Stats
13W - 12L
1,518 SR
Queue Stats
70W - 97L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 0 / 2
5,173
517
6,738
4,722
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 0
5,655
566
2,538
5,904
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
EckoH
Zhong Kui
10
1 / 0 / 1
6,121
612
5,589
3,924
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
IziAlesi
Ravana
10
3 / 1 / 2
6,170
617
2,724
4,376
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Seconddd
Cabrakan
11
3 / 0 / 2
6,546
655
6,462
4,935
3,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guih604
Baron Samedi
9
0 / 0 / 0
4,596
460
1,013
5,015
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,276
528
2,706
8,409
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
4,485
449
1,912
6,412
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Ozhov
Guan Yu
7
1 / 5 / 0
4,602
460
1,723
9,243
6,048
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
eduardovitti
Izanami
7
0 / 1 / 0
4,235
424
2,100
7,223
2,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
W
2
0
0
2
W
Zhong Kui
EckoH
Zhong Kui
1
0
1
1.5
L
Baron Samedi
Guih604
Baron Samedi
0
0
0
0
L
0
2
0
0
W
Ravana
IziAlesi
Ravana
3
1
2
4
L
0
1
0
0
L
Guan Yu
Ozhov
Guan Yu
1
5
0
0.2
W
Cabrakan
Seconddd
Cabrakan
3
0
2
4
L
Izanami
eduardovitti
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
9,454
23,861
Taken
36,302
12,159
Mitigated
17,616
11,446
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,738
3,645
0
3,117
4,722
1,441
1,344
1,228
3,494
39,947
0
W
2,538
386
1,076
1,768
5,904
2,508
0
598
5,306
0
24,997
W
Zhong Kui
EckoH
Zhong Kui
5,589
1,789
0
2,174
3,924
2,715
55
994
2,930
49,136
0
L
Baron Samedi
Guih604
Baron Samedi
1,013
247
160
1,379
5,015
2,137
0
3,160
1,855
28,703
0
L
2,706
743
0
2,686
8,409
3,063
0
2,616
5,793
0
36,103
W
Ravana
IziAlesi
Ravana
2,724
1,052
0
739
4,376
1,601
0
105
4,271
0
41,729
L
1,912
318
152
2,241
6,412
3,961
0
3,952
2,460
8,249
0
L
Guan Yu
Ozhov
Guan Yu
1,723
526
0
1,696
9,243
6,048
101
5,379
3,864
0
16,501
W
Cabrakan
Seconddd
Cabrakan
6,462
1,571
0
2,572
4,935
3,894
0
0
4,935
42,777
0
L
Izanami
eduardovitti
Izanami
2,100
1,320
0
1,025
7,223
2,407
0
3,682
3,541
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
23,194
377
Minions Killed
216
0
Camps Cleared
0
905,473
Distance Traveled
927,969
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,173
517
69
7
0
153,512
1
W
Nike
5,655
566
40
4
0
202,529
4
W
Zhong Kui
6,121
612
96
10
0
178,421
3
L
Baron Samedi
4,596
460
54
5
0
189,105
2
L
Loki
5,276
528
76
8
0
230,139
2
W
Ravana
6,170
617
77
8
0
193,860
1
L
Khepri
4,485
449
12
1
0
179,268
2
L
Guan Yu
4,602
460
25
3
0
169,639
2
W
Cabrakan
6,546
655
95
10
0
177,151
5
L
Izanami
4,235
424
49
5
0
159,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role