Player Matchup

Hun Batz
Hun Batz
Abravi
Hun Batz
Level 117
God Stats
1W - 2L
1,697 SR
Queue Stats
126W - 142L
1,204 Elo+
Party 3
Chernobog
Chernobog
AlbaTheGrey
Chernobog
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 59L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Cyrtek
Ne Zha
Level 103
God Stats
6W - 3L
1,733 SR
Queue Stats
180W - 181L
1,382 Elo+
Party 3
Agni
Agni
Rawrbaer
Agni
Level 71
God Stats
2W - 4L
1,305 SR
Queue Stats
114W - 131L
1,175 Elo+
Party 3
Anhur
Anhur
StoicXinmate
Anhur
Level 138
God Stats
0W - 1L
1,318 SR
Queue Stats
45W - 58L
1,426 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,318 Elo+

VS

Team Averages
Level 55
1,506 SR
1,480 Elo+
Hera
Hera
 
Hera
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Bronce-forever
Odin
Level 16
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 3L
1,352 Elo+
Party 2
Loki
Loki
discreet365brick
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,538 Elo+
Party 1
Bastet
Bastet
fulsomemantis54
Bastet
Level 108
God Stats
2W - 1L
1,673 SR
Queue Stats
50W - 39L
1,490 Elo+
Party 1
Discordia
Discordia
melcarti
Discordia
Level 48
God Stats
3W - 1L
1,568 SR
Queue Stats
35W - 29L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abravi
Hun Batz
16
3 / 6 / 10
10,104
632
9,225
15,255
6,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
AlbaTheGrey
Chernobog
15
1 / 8 / 7
9,406
588
6,109
14,642
5,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Cyrtek
Ne Zha
17
5 / 4 / 3
9,816
614
11,424
11,353
5,566
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
18
5 / 6 / 6
10,639
665
9,123
11,730
4,448
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 7
9,922
620
8,437
15,133
6,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
6 / 3 / 15
11,516
720
10,294
9,105
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 17
12,225
764
6,299
14,283
19,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
3 / 4 / 17
11,296
706
11,818
15,117
6,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 12
11,497
719
15,248
13,465
5,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
melcarti
Discordia
20
7 / 1 / 13
13,448
841
20,176
6,440
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
15
Kills
28
29
Deaths
16
33
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
15
4.5
L
Hun Batz
Abravi
Hun Batz
3
6
10
1.33
L
Chernobog
AlbaTheGrey
Chernobog
1
8
7
0.56
W
5
4
17
3.38
L
Ne Zha
Cyrtek
Ne Zha
5
4
3
1.63
L
Agni
5
6
6
1.33
L
1
5
7
0.9
W
3
4
17
2.88
W
7
4
12
3.25
W
Discordia
melcarti
Discordia
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
63,835
68,113
Taken
58,410
28,293
Mitigated
39,105
12,102
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,294
1,944
1,390
2,649
9,105
4,149
1,259
1,066
8,039
19,243
0
L
Hun Batz
Abravi
Hun Batz
9,225
1,579
1,011
2,158
15,255
6,188
0
7,188
8,067
0
20,044
L
Chernobog
AlbaTheGrey
Chernobog
6,109
2,323
352
688
14,642
5,855
0
6,469
8,173
0
18,839
W
6,299
963
522
1,641
14,283
19,974
494
4,418
9,843
0
11,870
L
Ne Zha
Cyrtek
Ne Zha
11,424
668
452
1,310
11,353
5,566
0
3,441
7,912
0
23,694
L
Agni
9,123
866
313
1,108
11,730
4,448
0
6,910
4,820
27,330
0
L
8,437
3,993
600
4,110
15,133
6,236
0
6,462
8,671
0
27,835
W
11,818
2,111
1,196
4,311
15,117
6,370
820
1,049
14,068
0
41,060
W
15,248
2,403
832
2,240
13,465
5,692
1,039
2,366
11,099
0
19,348
W
Discordia
melcarti
Discordia
20,176
581
142
917
6,440
2,920
2,589
224
6,216
57,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
59,982
165
Minions Killed
164
0
Camps Cleared
0
1,316,007
Distance Traveled
1,521,952
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,516
720
16
1
0
319,337
0
L
Hun Batz
10,104
632
32
2
0
267,974
0
L
Chernobog
9,406
588
32
2
0
223,240
0
W
Odin
12,225
764
7
0
0
272,593
0
L
Ne Zha
9,816
614
18
1
0
288,031
0
L
Agni
10,639
665
33
2
0
272,579
0
L
Anhur
9,922
620
50
3
0
264,183
0
W
Loki
11,296
706
41
3
0
303,278
0
W
Bastet
11,497
719
7
0
0
308,159
1
W
Discordia
13,448
841
93
6
0
318,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role