Player Matchup

Cupid
Cupid
DocXSaint
Cupid
Level 128
God Stats
2W - 2L
1,777 SR
Queue Stats
71W - 38L
1,638 Elo+
Party 2
Poseidon
Poseidon
HecticLeader57
Poseidon
Level 147
God Stats
1W - 1L
1,780 SR
Queue Stats
95W - 70L
1,629 Elo+
Party 2
Athena
Athena
ReckoningWreck
Athena
Level 109
God Stats
4W - 3L
1,739 SR
Queue Stats
29W - 22L
1,648 Elo+
Party 2
Team Averages
Level 128
1,766 SR
1,639 Elo+

VS

Team Averages
Level 145
1,519 SR
1,608 Elo+
Tyr
Tyr
FreshThyme
Tyr
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
62W - 40L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kittau
Ah Muzen Cab
Level 146
God Stats
5W - 3L
1,409 SR
Queue Stats
52W - 42L
1,613 Elo+
Party 1
Vulcan
Vulcan
PookiePookums
Vulcan
Level 151
God Stats
10W - 6L
1,432 SR
Queue Stats
189W - 162L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DocXSaint
Cupid
10
1 / 0 / 1
6,407
641
2,692
6,287
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
9
0 / 5 / 2
5,976
598
6,121
7,203
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,819
682
3,243
9,062
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,887
689
3,908
5,523
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Kittau
Ah Muzen Cab
12
3 / 1 / 3
7,017
702
10,048
6,945
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,779
678
5,115
3,977
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
DocXSaint
Cupid
1
0
1
1.5
W
1
0
4
3
L
Poseidon
0
5
2
0.2
W
Ah Muzen Cab
Kittau
Ah Muzen Cab
3
1
3
4.5
W
2
1
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
19,071
22,552
Taken
16,445
11,474
Mitigated
11,043
4,109
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DocXSaint
Cupid
2,692
1,744
112
1,702
6,287
2,365
0
1,364
4,669
0
10,953
W
3,908
377
0
2,602
5,523
5,725
0
2,680
2,843
0
14,593
L
Poseidon
6,121
1,162
0
550
7,203
2,239
0
1,210
5,595
27,156
0
W
Ah Muzen Cab
Kittau
Ah Muzen Cab
10,048
2,291
0
1,718
6,945
3,526
0
4,461
2,484
0
34,908
W
5,115
982
0
750
3,977
1,792
0
2,569
1,408
18,918
0
L
3,243
602
0
1,745
9,062
6,870
27
2,041
6,615
7,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,202
Gold Earned
20,683
99
Minions Killed
133
1
Camps Cleared
9
483,958
Distance Traveled
606,251
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,407
641
35
4
0
156,138
1
W
Tyr
6,887
689
22
2
0
221,273
3
L
Poseidon
5,976
598
54
5
1
152,566
5
W
Ah Muzen Cab
7,017
702
58
6
2
194,115
1
W
Vulcan
6,779
678
53
5
7
190,863
2
L
Athena
6,819
682
10
1
0
175,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role