Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,474 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chidori78master
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,299 SR
Queue Stats
157W - 138L
1,589 Elo+
Solo
Cerberus
Cerberus
PatFussie
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,399 Elo+
Party 2
Eset
Eset
Rackasaurus
Eset
Level 34
God Stats
1W - 2L
1,624 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 13
11,455
764
14,087
17,243
10,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
16
7 / 4 / 7
11,432
762
13,049
20,515
25,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
 
Hercules
15
6 / 3 / 12
11,212
747
15,160
22,746
23,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chidori78master
Ah Muzen Cab
14
6 / 4 / 2
10,404
694
16,407
15,614
7,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PatFussie
Cerberus
14
1 / 6 / 5
9,566
638
12,691
18,137
13,798
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 9 / 5
8,740
583
10,813
14,420
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
7
8
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
13
12.5
W
Achilles
 
Achilles
7
4
7
2.63
W
Hercules
 
Hercules
6
3
12
4
L
Ah Muzen Cab
Chidori78master
Ah Muzen Cab
6
4
2
1.75
L
Cerberus
PatFussie
Cerberus
1
6
5
0.58
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
39,911
60,504
Taken
48,171
60,075
Mitigated
26,716
19,343
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,087
1,857
0
9,865
17,243
10,460
1,719
6,901
10,342
40
60,223
W
Achilles
 
Achilles
13,049
3,080
0
1,777
20,515
25,815
352
7,274
13,241
0
29,128
W
Hercules
 
Hercules
15,160
4,511
0
7,701
22,746
23,800
427
9,822
12,924
323
33,763
L
Ah Muzen Cab
Chidori78master
Ah Muzen Cab
16,407
5,535
0
1,844
15,614
7,248
550
106
15,233
0
41,767
L
Cerberus
PatFussie
Cerberus
12,691
981
531
5,735
18,137
13,798
0
236
17,289
30,528
0
L
10,813
719
458
1,261
14,420
5,670
176
182
13,795
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
28,710
164
Minions Killed
167
8
Camps Cleared
5
845,742
Distance Traveled
772,114
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,455
764
95
6
6
297,958
3
W
Achilles
11,432
762
27
2
1
267,900
0
W
Hercules
11,212
747
42
3
1
279,884
0
L
Ah Muzen Cab
10,404
694
60
4
1
254,971
2
L
Cerberus
9,566
638
68
5
1
278,244
5
L
Eset
8,740
583
39
3
3
238,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role