Player Matchup

Ganesha
Ganesha
Gold V
Haxror2
Ganesha
Gold V
Level 120
God Stats
2W - 0L
1,823 SR
Queue Stats
15W - 15L
1,636 MMR
Party 2
Anhur
Anhur
Gold V
ItsGambiit
Anhur
Gold V
Level 144
God Stats
12W - 14L
1,604 SR
Queue Stats
21W - 26L
1,514 MMR
Party 2
Horus
Horus
Gold IV
Mannimal
Horus
Gold IV
Level 137
God Stats
3W - 2L
1,560 SR
Queue Stats
19W - 20L
1,650 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,662 SR
1,600 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,526 SR
1,323 MMR
Mulan
Mulan
Silver II
Macgoogles177
Mulan
Silver II
Level 107
God Stats
1W - 3L
1,534 SR
Queue Stats
18W - 31L
1,304 MMR
Party 1
Hel
Hel
Bronze V
ZERP76
Hel
Bronze V
Level 94
God Stats
1W - 4L
1,572 SR
Queue Stats
2W - 6L
1,453 MMR
Party 1
Vamana
Vamana
Silver II
fullmerca
Vamana
Silver II
Level 147
God Stats
8W - 13L
1,472 SR
Queue Stats
703W - 1,128L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Haxror2
Ganesha
15
0 / 0 / 12
12,151
715
10,828
10,194
15,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
18
9 / 0 / 5
12,649
744
29,007
12,417
8,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Mannimal
Horus
18
5 / 1 / 9
11,920
701
17,513
16,927
20,576
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AchillesAh PuchAresCthulhuBaron Samedi

VS

Bans
DiscordiaIshtarAphroditeCupidChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,462
557
11,331
25,775
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
ZERP76
Hel
14
0 / 5 / 1
9,847
579
7,095
17,641
10,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
fullmerca
Vamana
14
1 / 3 / 0
10,447
615
10,025
22,919
20,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Haxror2
Ganesha
0
0
12
6
W
Anhur
9
0
5
11.5
L
0
6
1
0.08
W
Horus
Mannimal
Horus
5
1
9
9.5
L
Hel
ZERP76
Hel
0
5
1
0.1
L
Vamana
fullmerca
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
28,451
39,538
Taken
66,335
45,060
Mitigated
52,196
17,813
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Haxror2
Ganesha
10,828
1,116
0
3,499
10,194
15,808
357
2,651
7,229
36,665
0
W
Anhur
29,007
17,484
0
2,055
12,417
8,676
2,334
1,926
10,234
90
91,725
L
11,331
1,413
0
2,746
25,775
21,287
0
5,250
20,525
776
27,377
W
Horus
Mannimal
Horus
17,513
6,333
4,930
7,329
16,927
20,576
163
2,975
13,453
237
36,634
L
Hel
ZERP76
Hel
7,095
132
5,623
6,287
17,641
10,098
0
2,786
14,855
38,743
0
L
Vamana
fullmerca
Vamana
10,025
4,607
2,247
7,292
22,919
20,811
0
3,846
19,073
0
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
29,756
177
Minions Killed
168
11
Camps Cleared
4
970,984
Distance Traveled
969,039
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,151
715
7
0
0
314,761
1
W
Anhur
12,649
744
131
8
9
305,171
0
L
Mulan
9,462
557
45
3
0
309,831
4
W
Horus
11,920
701
39
2
2
351,052
3
L
Hel
9,847
579
67
4
2
318,691
1
L
Vamana
10,447
615
56
3
2
340,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role