Player Matchup

He Bo
He Bo
MungUwU
He Bo
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 12L
1,547 Elo+
Party 2
Khepri
Khepri
PrismOwO
Khepri
Level 31
God Stats
1W - 0L
1,674 SR
Queue Stats
31W - 12L
1,547 Elo+
Party 2
Nike
Nike
Tempick
Nike
Level 21
God Stats
5W - 0L
1,467 SR
Queue Stats
28W - 8L
1,547 Elo+
Party 2
Team Averages
Level 31
1,547 SR
1,547 Elo+

VS

Team Averages
Level 85
1,436 SR
1,450 Elo+
Vulcan
Vulcan
FrostyTooSaucy_
Vulcan
Level 126
God Stats
1W - 3L
1,494 SR
Queue Stats
98W - 111L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
LucidElevation
Hou Yi
Level 29
God Stats
7W - 12L
1,433 SR
Queue Stats
61W - 74L
1,487 Elo+
Party 1
Hercules
Hercules
peito48
Hercules
Level 100
God Stats
36W - 70L
1,382 SR
Queue Stats
91W - 164L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MungUwU
He Bo
17
9 / 3 / 5
12,015
751
19,091
15,776
8,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
PrismOwO
Khepri
15
0 / 2 / 13
11,397
712
5,364
17,553
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
Tempick
Nike
17
6 / 3 / 6
11,721
733
15,317
17,098
20,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
10,045
628
12,898
13,134
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 3
11,226
702
13,562
15,385
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
peito48
Hercules
15
4 / 4 / 4
10,930
683
10,807
19,135
17,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
3
4
3
1.13
W
He Bo
MungUwU
He Bo
9
3
5
3.83
W
Khepri
PrismOwO
Khepri
0
2
13
3.25
W
Nike
Tempick
Nike
6
3
6
3
L
Hercules
peito48
Hercules
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,772
Damage
37,267
50,427
Taken
47,654
51,178
Mitigated
31,895
10,789
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,898
3,572
0
616
13,134
6,305
0
6,633
6,501
41,904
0
L
13,562
5,629
0
2,246
15,385
7,697
0
9,346
6,039
0
38,920
W
He Bo
MungUwU
He Bo
19,091
1,426
724
6,153
15,776
8,527
903
4,333
11,443
62,646
0
W
Khepri
PrismOwO
Khepri
5,364
462
117
3,295
17,553
22,633
566
4,530
13,023
21,118
0
W
Nike
Tempick
Nike
15,317
1,825
0
500
17,098
20,018
979
4,477
12,621
0
41,364
L
Hercules
peito48
Hercules
10,807
1,516
0
3,279
19,135
17,893
0
9,282
9,853
0
36,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
32,201
182
Minions Killed
158
9
Camps Cleared
5
1,006,537
Distance Traveled
911,637
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,045
628
54
3
1
304,869
2
L
Hou Yi
11,226
702
62
4
1
288,152
3
W
He Bo
12,015
751
115
7
3
311,182
0
W
Khepri
11,397
712
23
1
3
348,927
0
W
Nike
11,721
733
44
3
3
346,428
3
L
Hercules
10,930
683
42
3
3
318,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role