Player Matchup

Awilix
Awilix
FancyFeast11
Awilix
Level 41
God Stats
2W - 1L
1,323 SR
Queue Stats
99W - 103L
1,364 Elo+
Solo
Bellona
Bellona
Melekarles
Bellona
Level 68
God Stats
15W - 15L
1,682 SR
Queue Stats
69W - 73L
1,391 Elo+
Solo
Sol
Sol
Prodibleic
Sol
Level 41
God Stats
1W - 4L
1,315 SR
Queue Stats
30W - 51L
1,316 Elo+
Party 1
Hel
Hel
Shaidoval
Hel
Level 48
God Stats
0W - 1L
1,292 SR
Queue Stats
32W - 54L
1,311 Elo+
Party 1
Neith
Neith
Wolfxie
Neith
Level 102
God Stats
12W - 22L
1,414 SR
Queue Stats
318W - 387L
1,378 Elo+
Solo
Team Averages
Level 60
1,405 SR
1,352 Elo+

VS

Team Averages
Level 76
1,668 SR
1,400 Elo+
Neith
Neith
Boheezy2230
Neith
Level 110
God Stats
9W - 4L
1,639 SR
Queue Stats
177W - 175L
1,420 Elo+
Solo
Loki
Loki
Diarmund719
Loki
Level 100
God Stats
12W - 6L
1,516 SR
Queue Stats
294W - 316L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Gilga0900
Cernunnos
Level 69
God Stats
7W - 1L
1,919 SR
Queue Stats
127W - 105L
1,429 Elo+
Solo
Cerberus
Cerberus
NovaTto00
Cerberus
Level 56
God Stats
28W - 21L
1,767 SR
Queue Stats
235W - 252L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
dirtybubble
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 5 / 2
8,293
436
7,477
18,442
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bellona
Melekarles
Bellona
14
2 / 3 / 0
8,793
463
8,536
12,625
17,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 1
8,239
434
6,149
14,174
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 4 / 1
7,451
392
7,937
11,857
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Wolfxie
Neith
12
0 / 4 / 0
7,621
401
4,879
12,002
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,742
513
10,345
6,537
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 1 / 2
10,534
554
6,456
12,921
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Gilga0900
Cernunnos
18
12 / 1 / 5
11,634
612
22,933
14,607
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
NovaTto00
Cerberus
14
2 / 0 / 4
8,309
437
4,753
13,787
10,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
dirtybubble
Cu Chulainn
17
1 / 1 / 2
10,093
531
8,534
16,448
17,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
24
24
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
6
1
2
7
L
Awilix
1
5
2
0.4
W
Cernunnos
Gilga0900
Cernunnos
12
1
5
14.5
L
Bellona
Melekarles
Bellona
2
3
0
0.67
W
Cerberus
NovaTto00
Cerberus
2
0
4
4
L
1
8
1
0.19
L
0
4
1
0.13
L
Neith
Wolfxie
Neith
0
4
0
0
W
Cu Chulainn
dirtybubble
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
53,021
69,100
Taken
64,300
41,480
Mitigated
44,502
16,000
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,345
2,711
295
2,415
6,537
3,648
1,437
1,299
5,143
0
64,942
W
6,456
1,406
0
2,978
12,921
5,660
3,295
1,984
10,890
0
77,050
L
Awilix
7,477
3,268
0
3,543
18,442
8,641
0
242
18,200
0
44,256
W
Cernunnos
Gilga0900
Cernunnos
22,933
11,506
0
6,354
14,607
7,301
1,643
5,742
8,556
0
104,716
L
Bellona
Melekarles
Bellona
8,536
1,739
0
1,026
12,625
17,513
612
1,072
11,553
97
54,544
W
Cerberus
NovaTto00
Cerberus
4,753
228
0
3,806
13,787
10,884
0
3,915
9,773
42,934
6,482
L
6,149
1,102
0
2,839
14,174
6,360
932
374
13,800
42,673
4,729
L
7,937
1,301
2,250
4,485
11,857
4,300
566
1,330
10,527
42,891
0
L
Neith
Wolfxie
Neith
4,879
1,129
0
1,857
12,002
4,666
0
1,271
10,731
0
48,336
W
Cu Chulainn
dirtybubble
Cu Chulainn
8,534
1,299
0
3,820
16,448
17,009
566
850
14,705
0
81,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
50,312
387
Minions Killed
600
0
Camps Cleared
0
1,630,163
Distance Traveled
1,747,840
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,742
513
108
6
0
312,338
1
W
Loki
10,534
554
134
7
0
389,036
0
L
Awilix
8,293
436
75
4
0
374,646
6
W
Cernunnos
11,634
612
152
8
0
363,628
0
L
Bellona
8,793
463
82
4
0
314,432
0
W
Cerberus
8,309
437
67
4
0
340,574
0
L
Sol
8,239
434
72
4
0
305,715
4
L
Hel
7,451
392
68
4
0
317,702
4
L
Neith
7,621
401
90
5
0
317,668
8
W
Cu Chulainn
10,093
531
139
7
0
342,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role