Player Matchup

Shiva
Shiva
MR_A521
Shiva
Level 107
God Stats
3W - 4L
1,585 SR
Queue Stats
35W - 44L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
T33BOwNER
Gilgamesh
Level 114
God Stats
1W - 1L
1,477 SR
Queue Stats
35W - 44L
1,390 Elo+
Party 1
Medusa
Medusa
uRockCanceIthat
Medusa
Level 57
God Stats
0W - 3L
1,229 SR
Queue Stats
25W - 59L
1,330 Elo+
Solo
Team Averages
Level 93
1,430 SR
1,370 Elo+

VS

Team Averages
Level 71
1,659 SR
1,594 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kokororoto1277
Ares
Level 31
God Stats
2W - 1L
1,787 SR
Queue Stats
87W - 36L
1,602 Elo+
Party 2
Neith
Neith
Micandria12
Neith
Level 29
God Stats
7W - 2L
1,692 SR
Queue Stats
70W - 21L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MR_A521
Shiva
10
2 / 2 / 1
6,518
652
6,499
12,011
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
T33BOwNER
Gilgamesh
10
1 / 2 / 2
6,140
614
6,313
12,742
8,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 4
6,306
631
4,847
6,618
2,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 1
6,782
678
8,480
9,802
4,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
7,307
731
8,651
10,854
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 3
6,950
695
9,247
7,090
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
3
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
1
2.5
W
1
2
3
1.25
L
Shiva
MR_A521
Shiva
2
2
1
1.25
W
1
1
3
2.5
L
Gilgamesh
T33BOwNER
Gilgamesh
1
2
2
1
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
26,378
31,371
Taken
27,746
20,476
Mitigated
17,833
6,044
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,480
1,439
0
1,715
9,802
4,280
0
422
9,195
0
24,753
W
8,651
320
0
1,655
10,854
10,757
0
6
10,480
12,303
0
L
Shiva
MR_A521
Shiva
6,499
544
606
3,692
12,011
9,907
0
4,422
7,589
0
20,112
W
9,247
3,887
0
2,154
7,090
2,796
869
0
6,972
0
29,338
L
Gilgamesh
T33BOwNER
Gilgamesh
6,313
1,310
344
1,082
12,742
8,036
0
3,262
9,480
0
12,246
L
4,847
1,712
0
320
6,618
2,533
0
1,319
5,299
0
15,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,964
Gold Earned
21,039
70
Minions Killed
91
2
Camps Cleared
5
529,122
Distance Traveled
571,982
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,782
678
26
3
2
207,386
2
W
Ares
7,307
731
7
1
1
188,414
1
L
Shiva
6,518
652
20
2
1
167,897
0
W
Neith
6,950
695
58
6
2
176,182
3
L
Gilgamesh
6,140
614
13
1
0
179,823
0
L
Medusa
6,306
631
37
4
1
181,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role