Player Matchup

Susano
Susano
Ath3naS1mp
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,831 Elo+
Party 3
Sun Wukong
Sun Wukong
Frutio
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 33L
1,606 Elo+
Party 2
Artemis
Artemis
NumiMayo
Artemis
Level 129
God Stats
1W - 2L
1,724 SR
Queue Stats
284W - 185L
1,613 Elo+
Party 2
Ullr
Ullr
aldotyme77
Ullr
Level 144
God Stats
0W - 2L
1,469 SR
Queue Stats
51W - 41L
1,515 Elo+
Party 3
Aphrodite
Aphrodite
blondie1495
Aphrodite
Level 156
God Stats
1W - 2L
1,601 SR
Queue Stats
77W - 73L
1,506 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,614 Elo+

VS

Team Averages
Level 111
1,360 SR
1,587 Elo+
Raijin
Raijin
AJS002
Raijin
Level 95
God Stats
1W - 4L
1,300 SR
Queue Stats
58W - 44L
1,578 Elo+
Solo
Arachne
Arachne
DarkBites
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,805 Elo+
Solo
Danzaburou
Danzaburou
Mikael Entriri
Danzaburou
Level 158
God Stats
6W - 10L
1,372 SR
Queue Stats
677W - 685L
1,568 Elo+
Solo
Fenrir
Fenrir
Rikidus
Fenrir
Level 157
God Stats
2W - 5L
1,092 SR
Queue Stats
445W - 435L
1,527 Elo+
Party 1
Yemoja
Yemoja
Toochie
Yemoja
Level 128
God Stats
4W - 3L
1,538 SR
Queue Stats
464W - 443L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ath3naS1mp
Susano
17
2 / 6 / 15
10,824
637
16,012
21,271
12,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Frutio
Sun Wukong
20
6 / 2 / 16
13,377
787
12,884
30,422
41,510
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
NumiMayo
Artemis
20
8 / 3 / 12
12,416
730
33,273
18,531
12,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 11
11,153
656
19,483
23,087
13,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
blondie1495
Aphrodite
18
3 / 4 / 12
11,258
662
18,265
19,830
17,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AJS002
Raijin
20
7 / 4 / 12
12,898
759
28,500
20,502
9,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DarkBites
Arachne
18
1 / 5 / 12
11,883
699
10,050
24,967
22,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Mikael Entriri
Danzaburou
20
4 / 3 / 15
13,517
795
25,134
24,341
14,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rikidus
Fenrir
18
6 / 9 / 8
11,865
698
21,925
25,716
18,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Toochie
Yemoja
18
1 / 3 / 12
10,474
616
7,381
17,764
16,192
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
78
24
Kills
19
20
Deaths
24
66
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Raijin
AJS002
Raijin
7
4
12
3.25
L
Susano
Ath3naS1mp
Susano
2
6
15
1.58
W
Arachne
DarkBites
Arachne
1
5
12
1.4
L
Sun Wukong
Frutio
Sun Wukong
6
2
16
7
W
Danzaburou
Mikael Entriri
Danzaburou
4
3
15
3.83
L
Artemis
NumiMayo
Artemis
8
3
12
4.67
W
Fenrir
Rikidus
Fenrir
6
9
8
1.11
W
Yemoja
Toochie
Yemoja
1
3
12
2.33
L
5
5
11
2.1
L
Aphrodite
blondie1495
Aphrodite
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,917
Damage
92,990
113,141
Taken
113,290
96,982
Mitigated
79,979
58,102
Healing
53,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AJS002
Raijin
28,500
2,848
3,452
4,743
20,502
9,192
832
4,711
15,791
62,287
0
L
Susano
Ath3naS1mp
Susano
16,012
2,991
1,763
2,143
21,271
12,303
568
7,111
14,160
0
36,334
W
Arachne
DarkBites
Arachne
10,050
6,541
2,825
4,858
24,967
22,351
1,231
3,973
20,994
0
14,049
L
Sun Wukong
Frutio
Sun Wukong
12,884
2,219
6,863
9,383
30,422
41,510
55
10,122
20,300
0
28,801
W
Danzaburou
Mikael Entriri
Danzaburou
25,134
7,139
686
11,510
24,341
14,222
3,754
3,028
21,313
0
59,753
L
Artemis
NumiMayo
Artemis
33,273
16,984
3,564
5,308
18,531
12,028
4,982
6,802
11,729
0
59,515
W
Fenrir
Rikidus
Fenrir
21,925
4,240
297
2,962
25,716
18,022
1,323
3,985
21,731
0
33,080
W
Yemoja
Toochie
Yemoja
7,381
2,008
17,924
4,269
17,764
16,192
741
2,568
15,196
15,304
0
L
19,483
5,369
3,736
2,671
23,087
13,725
521
6,730
16,357
0
30,400
L
Aphrodite
blondie1495
Aphrodite
18,265
995
13,975
8,696
19,830
17,416
725
5,116
14,714
48,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,028
Gold Earned
60,637
258
Minions Killed
169
0
Camps Cleared
0
1,517,428
Distance Traveled
1,471,447
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,898
759
64
4
0
279,196
0
L
Susano
10,824
637
40
2
0
298,873
0
W
Arachne
11,883
699
11
1
0
330,072
0
L
Sun Wukong
13,377
787
27
2
0
344,137
1
W
Danzaburou
13,517
795
65
4
0
310,696
0
L
Artemis
12,416
730
72
4
0
273,487
0
W
Fenrir
11,865
698
21
1
0
271,569
0
W
Yemoja
10,474
616
8
0
0
279,914
1
L
Ullr
11,153
656
26
2
0
289,837
0
L
Aphrodite
11,258
662
93
5
0
311,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role