Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Maicolito
Terra
Level 38
God Stats
2W - 2L
1,394 SR
Queue Stats
20W - 30L
1,401 Elo+
Solo
Artemis
Artemis
VoltaMatchPlay
Artemis
Level 40
God Stats
2W - 0L
1,465 SR
Queue Stats
74W - 34L
1,663 Elo+
Party 2
Agni
Agni
hokage222
Agni
Level 158
God Stats
833W - 457L
1,771 SR
Queue Stats
1,363W - 999L
1,617 Elo+
Party 2
Team Averages
Level 111
1,526 SR
1,536 Elo+

VS

Team Averages
Level 55
1,477 SR
1,327 Elo+
Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Foxy740
Kukulkan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,213 Elo+
Party 1
Horus
Horus
Guachaut
Horus
Level 25
God Stats
22W - 8L
1,571 SR
Queue Stats
57W - 48L
1,607 Elo+
Party 3
Discordia
Discordia
Shellybkilling
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,123 Elo+
Party 1
Izanami
Izanami
UncleRayCism
Izanami
Level 3
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
13 / 1 / 13
11,931
1,193
15,418
8,455
4,169
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
 
Chronos
17
6 / 0 / 16
11,278
1,128
18,581
10,526
5,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Maicolito
Terra
17
1 / 1 / 21
10,151
1,015
9,704
13,746
9,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 14
11,479
1,148
17,900
6,202
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
17
1 / 0 / 21
10,692
1,069
14,654
2,301
1,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

299

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 0 / 3
10,399
1,040
7,563
15,110
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Foxy740
Kukulkan
15
1 / 8 / 1
9,512
951
8,895
13,303
7,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Guachaut
Horus
15
0 / 5 / 3
9,105
911
6,510
17,739
20,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Shellybkilling
Discordia
15
2 / 7 / 0
10,018
1,002
8,768
13,510
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
UncleRayCism
Izanami
15
0 / 10 / 2
9,079
908
5,380
20,379
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
12
30
Kills
3
3
Deaths
30
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
1
13
19.5
W
Chronos
 
Chronos
6
0
16
14
L
Maui
 
Maui
0
0
3
1.5
L
Kukulkan
Foxy740
Kukulkan
1
8
1
0.19
L
Horus
Guachaut
Horus
0
5
3
0.3
W
Terra
Maicolito
Terra
1
1
21
11.5
L
Discordia
Shellybkilling
Discordia
2
7
0
0.29
L
Izanami
UncleRayCism
Izanami
0
10
2
0.1
W
9
1
14
16
W
Agni
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,257
Damage
37,116
41,230
Taken
80,041
23,649
Mitigated
62,837
10,116
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,418
3,562
0
0
8,455
4,169
0
4,656
3,799
0
24,946
W
Chronos
 
Chronos
18,581
3,450
0
1,018
10,526
5,601
0
6,011
4,515
43,962
0
L
Maui
 
Maui
7,563
2,772
0
2,119
15,110
21,601
0
7,987
7,123
17,829
0
L
Kukulkan
Foxy740
Kukulkan
8,895
952
0
67
13,303
7,484
0
6,776
6,527
41,303
0
L
Horus
Guachaut
Horus
6,510
2,346
1,569
2,298
17,739
20,302
0
9,864
7,875
3,392
8,712
W
Terra
Maicolito
Terra
9,704
1,462
2,769
4,654
13,746
9,325
0
10,169
3,577
16,624
0
L
Discordia
Shellybkilling
Discordia
8,768
376
0
0
13,510
5,744
0
8,758
4,752
18,796
0
L
Izanami
UncleRayCism
Izanami
5,380
3,499
0
1,385
20,379
7,706
0
9,554
10,825
0
24,799
W
17,900
8,033
0
1,167
6,202
3,473
0
5,111
1,091
0
35,948
W
Agni
14,654
635
0
508
2,301
1,081
0
760
1,541
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
48,113
189
Minions Killed
168
9
Camps Cleared
5
1,016,161
Distance Traveled
823,248
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,931
1,193
14
1
2
222,042
3
W
Chronos
11,278
1,128
69
7
3
204,905
1
L
Maui
10,399
1,040
19
2
0
195,770
3
L
Kukulkan
9,512
951
79
8
1
141,827
0
L
Horus
9,105
911
12
1
2
176,158
0
W
Terra
10,151
1,015
19
2
0
202,638
0
L
Discordia
10,018
1,002
21
2
1
163,685
0
L
Izanami
9,079
908
37
4
1
145,808
0
W
Artemis
11,479
1,148
40
4
4
177,218
0
W
Agni
10,692
1,069
47
5
0
209,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role