Player Matchup

Ne Zha
Ne Zha
GameOver_Jay
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,353 Elo+
Solo
Bacchus
Bacchus
Jhiron
Bacchus
Level 83
God Stats
4W - 2L
1,512 SR
Queue Stats
445W - 395L
1,521 Elo+
Solo
Set
Set
MBobat
Set
Level 160
God Stats
1W - 1L
1,246 SR
Queue Stats
209W - 198L
1,535 Elo+
Solo
Eset
Eset
p0wnstar420
Eset
Level 37
God Stats
5W - 5L
1,537 SR
Queue Stats
141W - 158L
1,496 Elo+
Solo
Thor
Thor
xXYSAMELXx
Thor
Level 124
God Stats
1W - 1L
1,482 SR
Queue Stats
78W - 79L
1,497 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,480 Elo+

VS

Team Averages
Level 146
1,474 SR
1,492 Elo+
Thor
Thor
Ball Sacramento
Thor
Level 139
God Stats
2W - 3L
1,462 SR
Queue Stats
382W - 368L
1,508 Elo+
Solo
Hades
Hades
CPT Platano NYC
Hades
Level 140
God Stats
7W - 7L
1,677 SR
Queue Stats
596W - 615L
1,500 Elo+
Solo
Nemesis
Nemesis
LaBballin24
Nemesis
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 430L
1,528 Elo+
Party 1
Janus
Janus
SarKasticjoker
Janus
Level 158
God Stats
9W - 12L
1,465 SR
Queue Stats
558W - 561L
1,476 Elo+
Party 1
Awilix
Awilix
WOLFEHALEY970
Awilix
Level 142
God Stats
0W - 1L
1,266 SR
Queue Stats
56W - 72L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 1 / 14
9,323
932
10,495
10,101
5,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Jhiron
Bacchus
13
1 / 2 / 19
8,590
859
6,127
13,192
17,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
MBobat
Set
14
1 / 4 / 17
8,694
869
5,295
14,210
8,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 3 / 10
9,281
928
11,769
6,833
3,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 11
9,808
981
14,752
11,398
6,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,565
757
7,627
12,775
9,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 5
8,707
871
8,592
13,218
7,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
LaBballin24
Nemesis
13
1 / 5 / 8
8,014
801
4,316
12,368
8,920
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 3 / 2
9,392
939
9,848
9,184
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 5
7,417
742
3,255
8,575
8,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
23
Kills
13
13
Deaths
23
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
3
5
5
1.1
W
Ne Zha
6
1
14
13
W
Bacchus
Jhiron
Bacchus
1
2
19
5.25
L
Nemesis
LaBballin24
Nemesis
1
5
8
1
W
Set
MBobat
Set
1
4
17
2.38
L
7
3
2
2.67
L
1
4
5
0.88
W
8
3
10
4.33
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,438
Damage
33,638
55,734
Taken
56,120
42,029
Mitigated
39,039
18,795
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,627
574
308
1,905
12,775
9,365
200
3,820
8,955
0
17,662
L
8,592
564
1,617
3,818
13,218
7,687
474
3,622
9,596
15,764
0
W
Ne Zha
10,495
1,312
184
2,676
10,101
5,626
1,587
4,816
5,285
0
25,259
W
Bacchus
Jhiron
Bacchus
6,127
754
935
2,161
13,192
17,786
458
4,068
9,124
9,678
0
L
Nemesis
LaBballin24
Nemesis
4,316
882
1,249
1,897
12,368
8,920
592
3,196
9,172
0
6,351
W
Set
MBobat
Set
5,295
2,021
2,335
2,078
14,210
8,592
1,413
3,192
11,018
0
15,912
L
9,848
262
312
2,334
9,184
4,121
430
3,624
5,560
26,201
0
L
3,255
193
407
1,183
8,575
8,946
0
3,634
4,941
0
7,894
W
11,769
919
3,311
910
6,833
3,697
974
2,684
4,149
18,031
0
W
14,752
1,309
1,646
2,559
11,398
6,328
1,146
3,680
7,718
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
41,095
101
Minions Killed
85
0
Camps Cleared
0
960,455
Distance Traveled
840,573
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,565
757
19
2
0
142,599
0
L
Hades
8,707
871
18
2
0
165,823
2
W
Ne Zha
9,323
932
20
2
0
218,583
0
W
Bacchus
8,590
859
5
1
0
177,315
0
L
Nemesis
8,014
801
6
1
0
202,107
0
W
Set
8,694
869
16
2
0
170,075
2
L
Janus
9,392
939
36
4
0
166,906
0
L
Awilix
7,417
742
6
1
0
163,138
0
W
Eset
9,281
928
29
3
0
197,378
1
W
Thor
9,808
981
31
3
0
197,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role