Player Matchup

Poseidon
Poseidon
ADeadbeatBeet
Poseidon
Level 46
God Stats
2W - 0L
1,718 SR
Queue Stats
161W - 20L
2,004 Elo+
Party 1
Zhong Kui
Zhong Kui
B000tyWrangler
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,861 Elo+
Party 1
Geb
Geb
CORNMAC
Geb
Level 45
God Stats
70W - 11L
1,944 SR
Queue Stats
295W - 38L
1,953 Elo+
Party 1
Izanami
Izanami
MidChungie
Izanami
Level 126
God Stats
3W - 0L
1,952 SR
Queue Stats
30W - 29L
1,411 Elo+
Solo
Tyr
Tyr
flooppyy
Tyr
Level 77
God Stats
43W - 7L
1,922 SR
Queue Stats
287W - 51L
1,916 Elo+
Party 1
Team Averages
Level 62
1,807 SR
1,829 Elo+

VS

Team Averages
Level 90
1,480 SR
1,578 Elo+
Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
ConjuredMoon
Hachiman
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,506 Elo+
Party 3
Ne Zha
Ne Zha
DoYouEvenFlex
Ne Zha
Level 155
God Stats
0W - 1L
1,249 SR
Queue Stats
6W - 2L
1,873 Elo+
Solo
Mulan
Mulan
imnotmoss
Mulan
Level 153
God Stats
11W - 7L
1,602 SR
Queue Stats
250W - 175L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
tayterthxt
Aphrodite
Level 44
God Stats
275W - 164L
1,551 SR
Queue Stats
354W - 271L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADeadbeatBeet
Poseidon
16
4 / 5 / 9
10,004
1,000
7,686
10,424
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
B000tyWrangler
Zhong Kui
17
13 / 0 / 11
13,282
1,328
24,430
11,569
10,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
18
1 / 4 / 23
12,017
1,202
8,040
15,221
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MidChungie
Izanami
17
5 / 1 / 16
11,623
1,162
16,183
9,560
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 1 / 17
10,984
1,098
16,798
11,513
12,941
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 7 / 8
9,485
949
9,588
10,427
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ConjuredMoon
Hachiman
15
0 / 8 / 9
9,431
943
8,512
16,256
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 6 / 6
10,964
1,096
20,029
17,614
8,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
imnotmoss
Mulan
15
4 / 3 / 6
10,582
1,058
9,876
17,615
19,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
tayterthxt
Aphrodite
15
1 / 4 / 8
9,553
955
5,609
15,223
12,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
28
Kills
11
11
Deaths
28
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
8
0.71
W
Poseidon
ADeadbeatBeet
Poseidon
4
5
9
1.7
W
Zhong Kui
B000tyWrangler
Zhong Kui
13
0
11
18.5
W
Geb
1
4
23
3.13
L
Hachiman
ConjuredMoon
Hachiman
0
8
9
0.56
L
5
6
6
1.33
W
Izanami
MidChungie
Izanami
5
1
16
13
W
5
1
17
13.5
L
Mulan
imnotmoss
Mulan
4
3
6
2.33
L
Aphrodite
tayterthxt
Aphrodite
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,137
Damage
53,614
58,287
Taken
77,135
49,096
Mitigated
52,888
10,964
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,588
466
0
20
10,427
4,729
0
5,217
5,210
27,121
0
W
Poseidon
ADeadbeatBeet
Poseidon
7,686
568
0
0
10,424
3,850
0
1,806
8,529
31,887
0
W
Zhong Kui
B000tyWrangler
Zhong Kui
24,430
1,781
0
5,887
11,569
10,788
0
3,409
8,073
49,420
0
W
Geb
8,040
540
0
1,746
15,221
17,145
0
4,475
10,404
17,022
0
L
Hachiman
ConjuredMoon
Hachiman
8,512
5,728
0
823
16,256
7,673
0
9,532
6,724
0
21,173
L
20,029
5,535
0
2,426
17,614
8,811
0
6,042
11,572
0
46,852
W
Izanami
MidChungie
Izanami
16,183
11,411
0
2,217
9,560
4,372
0
1,993
7,428
0
44,826
W
16,798
1,398
0
1,114
11,513
12,941
0
3,514
7,758
0
20,417
L
Mulan
imnotmoss
Mulan
9,876
1,342
0
1,932
17,615
19,064
0
9,771
7,844
0
17,659
L
Aphrodite
tayterthxt
Aphrodite
5,609
186
4,883
5,150
15,223
12,611
0
9,594
5,629
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,910
Gold Earned
50,015
205
Minions Killed
171
12
Camps Cleared
4
977,816
Distance Traveled
889,896
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,485
949
39
4
0
166,504
0
W
Poseidon
10,004
1,000
61
6
3
154,197
1
W
Zhong Kui
13,282
1,328
69
7
5
203,237
2
W
Geb
12,017
1,202
3
0
0
203,486
1
L
Hachiman
9,431
943
34
3
1
154,010
0
L
Ne Zha
10,964
1,096
51
5
3
201,220
0
W
Izanami
11,623
1,162
68
7
3
192,326
3
W
Tyr
10,984
1,098
4
0
1
224,570
0
L
Mulan
10,582
1,058
18
2
0
186,292
1
L
Aphrodite
9,553
955
29
3
0
181,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role