Player Matchup

Yemoja
Yemoja
AcezWild206
Yemoja
Level 120
God Stats
54W - 59L
1,487 SR
Queue Stats
108W - 124L
1,405 Elo+
Solo
Chaac
Chaac
LLC-vHopPR
Chaac
Level 50
God Stats
31W - 22L
1,552 SR
Queue Stats
140W - 147L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhilthyCasuall
Tsukuyomi
Level 88
God Stats
20W - 18L
1,438 SR
Queue Stats
235W - 247L
1,308 Elo+
Solo
Merlin
Merlin
longslayer101
Merlin
Level 65
God Stats
1W - 0L
1,486 SR
Queue Stats
15W - 13L
1,316 Elo+
Solo
Heimdallr
Heimdallr
raillou
Heimdallr
Level 63
God Stats
36W - 40L
1,426 SR
Queue Stats
184W - 186L
1,393 Elo+
Party 1
Team Averages
Level 77
1,478 SR
1,364 Elo+

VS

Team Averages
Level 130
1,471 SR
1,373 Elo+
Hel
Hel
MRFICTITI0US
Hel
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
70W - 78L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Moldypop
Ah Muzen Cab
Level 158
God Stats
199W - 157L
1,533 SR
Queue Stats
441W - 491L
1,349 Elo+
Solo
Izanami
Izanami
ShadWolfe
Izanami
Level 66
God Stats
0W - 1L
1,361 SR
Queue Stats
18W - 24L
1,474 Elo+
Solo
Fenrir
Fenrir
darkmare89_ttv
Fenrir
Level 154
God Stats
21W - 18L
1,468 SR
Queue Stats
609W - 692L
1,321 Elo+
Solo
Maui
Maui
xZone1xDJx
Maui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 133L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 11
8,731
514
4,412
9,769
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
4 / 2 / 8
9,372
551
8,228
16,737
10,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
PhilthyCasuall
Tsukuyomi
16
11 / 1 / 5
10,611
624
12,462
17,777
7,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 7
8,243
485
7,131
13,400
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
raillou
Heimdallr
14
8 / 1 / 5
9,307
547
12,530
11,027
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,522
384
4,578
11,313
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Moldypop
Ah Muzen Cab
13
2 / 4 / 0
7,797
459
12,855
16,349
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ShadWolfe
Izanami
3
0 / 0 / 0
5,094
300
50
216
40
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 9 / 1
7,416
436
7,614
19,040
10,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 6 / 3
8,552
503
7,902
14,678
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
25
Kills
10
10
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
11
5.5
W
Chaac
4
2
8
4
L
1
6
1
0.25
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
2
4
0
0.5
W
Tsukuyomi
PhilthyCasuall
Tsukuyomi
11
1
5
13.5
L
Izanami
ShadWolfe
Izanami
0
0
0
0
L
2
9
1
0.28
W
2
6
7
0.92
W
Heimdallr
raillou
Heimdallr
8
1
5
10.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
32,999
68,710
Taken
61,596
36,400
Mitigated
34,566
23,940
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,412
386
1,799
1,446
9,769
7,531
858
775
8,994
28,497
0
W
Chaac
8,228
1,270
0
7,026
16,737
10,371
877
2,292
14,445
0
51,958
L
4,578
556
2,298
2,824
11,313
7,549
300
3,302
8,007
23,925
0
L
Ah Muzen Cab
Moldypop
Ah Muzen Cab
12,855
6,468
0
4,159
16,349
7,965
0
564
15,785
0
57,883
W
Tsukuyomi
PhilthyCasuall
Tsukuyomi
12,462
5,247
0
6,039
17,777
7,569
2,649
1,529
16,248
0
75,583
L
Izanami
ShadWolfe
Izanami
50
50
0
4
216
40
0
14
202
0
3,598
L
7,614
2,699
0
2,089
19,040
10,339
0
4,018
15,022
0
41,146
W
7,131
1,951
0
3,823
13,400
5,507
144
4,439
8,961
51,798
0
W
Heimdallr
raillou
Heimdallr
12,530
6,159
0
3,807
11,027
5,422
4,263
2,615
8,412
0
54,170
L
7,902
1,653
0
2,519
14,678
8,673
0
3,645
11,033
33,115
5,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
35,381
396
Minions Killed
249
0
Camps Cleared
0
1,505,928
Distance Traveled
1,232,390
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,731
514
38
2
0
270,706
0
W
Chaac
9,372
551
104
6
0
323,836
0
L
Hel
6,522
384
34
2
0
291,232
1
L
Ah Muzen Cab
7,797
459
87
5
0
266,071
0
W
Tsukuyomi
10,611
624
112
7
0
353,687
0
L
Izanami
5,094
300
5
0
0
45,605
0
L
Fenrir
7,416
436
60
4
0
312,028
1
W
Merlin
8,243
485
67
4
0
250,843
3
W
Heimdallr
9,307
547
75
4
0
306,856
0
L
Maui
8,552
503
63
4
0
317,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role