Player Matchup

Shiva
Shiva
Destruction1297
Shiva
Level 158
God Stats
39W - 25L
1,658 SR
Queue Stats
1,328W - 955L
1,666 Elo+
Party 2
Cupid
Cupid
Kreeloc02
Cupid
Level 159
God Stats
2W - 3L
1,515 SR
Queue Stats
85W - 89L
1,498 Elo+
Party 2
Scylla
Scylla
danielizabeth14
Scylla
Level 87
God Stats
12W - 20L
1,388 SR
Queue Stats
196W - 250L
1,384 Elo+
Party 2
Team Averages
Level 135
1,520 SR
1,516 Elo+

VS

Team Averages
Level 123
1,697 SR
1,445 Elo+
Kukulkan
Kukulkan
Chaoskampfer
Kukulkan
Level 155
God Stats
2W - 1L
1,536 SR
Queue Stats
8W - 17L
1,343 Elo+
Party 1
Horus
Horus
Holtsy
Horus
Level 61
God Stats
1W - 0L
1,847 SR
Queue Stats
11W - 7L
1,458 Elo+
Party 1
Fenrir
Fenrir
KozyJay96
Fenrir
Level 154
God Stats
4W - 3L
1,708 SR
Queue Stats
35W - 32L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
19,732
637
47,429
54,190
89,398
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
Kreeloc02
Cupid
20
6 / 10 / 5
18,726
604
30,862
37,272
18,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 3 / 8
19,961
644
21,041
19,780
11,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaoskampfer
Kukulkan
20
4 / 3 / 10
20,464
660
37,918
26,802
20,215
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Holtsy
Horus
20
1 / 1 / 11
20,129
649
13,215
37,054
65,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
KozyJay96
Fenrir
20
12 / 9 / 2
20,845
672
42,045
52,104
48,836
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
13
Kills
17
17
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chaoskampfer
Kukulkan
4
3
10
3
L
4
4
6
1.75
W
Horus
Holtsy
Horus
1
1
11
6.5
W
Fenrir
KozyJay96
Fenrir
12
9
2
1.44
L
Cupid
Kreeloc02
Cupid
6
10
5
0.85
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,332
Damage
93,178
111,242
Taken
115,960
119,679
Mitigated
134,688
30,046
Healing
50,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chaoskampfer
Kukulkan
37,918
2,474
1,853
8,542
26,802
20,215
1,500
5,950
20,852
167,617
0
L
47,429
2,693
854
15,325
54,190
89,398
98
16,892
37,298
3,819
86,443
W
Horus
Holtsy
Horus
13,215
5,274
11,371
19,844
37,054
65,637
547
11,505
25,549
0
31,618
W
Fenrir
KozyJay96
Fenrir
42,045
12,768
0
8,406
52,104
48,836
1,176
8,270
43,834
0
99,460
L
Cupid
Kreeloc02
Cupid
30,862
13,925
783
10,626
37,272
18,599
980
13,398
23,874
38
81,890
L
21,041
1,316
363
2,095
19,780
11,682
214
8,890
10,890
114,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,419
Gold Earned
61,438
357
Minions Killed
308
18
Camps Cleared
9
1,592,420
Distance Traveled
1,650,194
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
20,464
660
206
7
5
528,616
8
L
Shiva
19,732
637
62
2
3
570,278
17
W
Horus
20,129
649
25
1
1
601,635
8
W
Fenrir
20,845
672
77
2
3
519,943
2
L
Cupid
18,726
604
106
3
6
456,367
12
L
Scylla
19,961
644
189
6
9
565,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role