Player Matchup

Pele
Pele
DragonConsumes
Pele
Level 85
God Stats
3W - 1L
1,530 SR
Queue Stats
272W - 302L
1,501 Elo+
Solo
Chronos
Chronos
LogansReign
Chronos
Level 146
God Stats
11W - 11L
1,403 SR
Queue Stats
635W - 636L
1,498 Elo+
Solo
Geb
Geb
TheMartiRo
Geb
Level 83
God Stats
3W - 4L
1,640 SR
Queue Stats
164W - 184L
1,456 Elo+
Solo
Bellona
Bellona
lmage
Bellona
Level 149
God Stats
6W - 5L
1,651 SR
Queue Stats
968W - 1,025L
1,486 Elo+
Solo
Hel
Hel
v1beslegend
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,570 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,502 Elo+

VS

Team Averages
Level 106
1,710 SR
1,495 Elo+
Kukulkan
Kukulkan
BussyMilk69
Kukulkan
Level 98
God Stats
5W - 0L
1,922 SR
Queue Stats
89W - 108L
1,486 Elo+
Party 1
Yemoja
Yemoja
Chronokitty
Yemoja
Level 160
God Stats
7W - 6L
1,709 SR
Queue Stats
867W - 921L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mmcdonagh15
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
65W - 41L
1,537 Elo+
Solo
Neith
Neith
munchbar
Neith
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,487 Elo+
Party 1
Chaac
Chaac
prolapsedFerret
Chaac
Level 69
God Stats
2W - 0L
1,725 SR
Queue Stats
38W - 40L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
9,687
605
19,582
21,284
10,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
LogansReign
Chronos
20
3 / 3 / 5
11,016
689
24,976
20,998
11,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 4
10,524
658
20,579
36,068
35,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
lmage
Bellona
16
2 / 9 / 8
10,509
657
17,420
25,779
29,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 4
8,423
526
4,601
14,833
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BussyMilk69
Kukulkan
20
5 / 2 / 19
12,330
771
28,793
17,225
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
18
3 / 1 / 19
10,835
677
8,145
17,150
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
mmcdonagh15
Ah Muzen Cab
19
5 / 2 / 16
11,567
723
29,639
22,485
12,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
munchbar
Neith
20
9 / 1 / 15
12,296
769
23,325
22,457
13,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 15
10,730
671
22,741
27,324
32,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
11
Kills
26
26
Deaths
11
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BussyMilk69
Kukulkan
5
2
19
7.25
W
Yemoja
3
1
19
12.5
L
3
6
3
0.75
L
Chronos
LogansReign
Chronos
3
3
5
1.83
L
3
4
4
1.25
L
Bellona
lmage
Bellona
2
9
8
0.67
W
Ah Muzen Cab
mmcdonagh15
Ah Muzen Cab
5
2
16
6.5
W
Neith
munchbar
Neith
9
1
15
16.5
W
4
5
15
2.3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,158
Damage
112,643
118,962
Taken
106,641
94,001
Mitigated
81,087
48,391
Healing
73,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BussyMilk69
Kukulkan
28,793
2,605
2,629
2,420
17,225
9,578
724
9,879
7,346
52,332
0
W
Yemoja
8,145
3,619
32,404
8,169
17,150
13,205
313
7,718
9,432
13,500
0
L
19,582
2,239
1,067
5,223
21,284
10,746
0
5,774
15,510
0
36,517
L
Chronos
LogansReign
Chronos
24,976
6,643
2,420
5,374
20,998
11,658
0
5,416
15,582
49,080
0
L
20,579
1,204
1,526
13,247
36,068
35,019
0
11,957
24,111
32,688
0
L
Bellona
lmage
Bellona
17,420
5,882
2,436
2,930
25,779
29,213
0
7,441
18,338
1,044
26,041
W
Ah Muzen Cab
mmcdonagh15
Ah Muzen Cab
29,639
14,518
1,786
7,779
22,485
12,311
1,178
11,771
10,714
0
52,383
W
Neith
munchbar
Neith
23,325
7,149
972
8,625
22,457
13,372
2,260
11,516
10,941
0
39,636
W
22,741
2,948
1,195
7,646
27,324
32,621
204
10,101
17,223
0
35,546
L
4,601
54
7,240
6,928
14,833
7,365
0
6,350
8,483
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
57,758
184
Minions Killed
182
0
Camps Cleared
0
1,368,140
Distance Traveled
1,453,944
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,330
771
58
4
0
300,896
0
W
Yemoja
10,835
677
13
1
0
233,588
0
L
Pele
9,687
605
39
2
0
266,426
0
L
Chronos
11,016
689
76
5
0
282,369
1
L
Geb
10,524
658
28
2
0
305,635
0
L
Bellona
10,509
657
30
2
0
216,110
0
W
Ah Muzen Cab
11,567
723
40
3
0
287,550
0
W
Neith
12,296
769
41
3
0
310,581
1
W
Chaac
10,730
671
30
2
0
321,329
2
L
Hel
8,423
526
11
1
0
297,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role