Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BeepBeepImABuick
Cerberus
Level 159
God Stats
15W - 3L
1,738 SR
Queue Stats
495W - 338L
1,593 Elo+
Party 1
Yu Huang
Yu Huang
PirateEnthusiast
Yu Huang
Level 160
God Stats
14W - 4L
1,688 SR
Queue Stats
335W - 201L
1,742 Elo+
Party 1
Team Averages
Level 159
1,642 SR
1,612 Elo+

VS

Team Averages
Level 108
1,710 SR
1,746 Elo+
Horus
Horus
PhantomSol
Horus
Level 158
God Stats
2W - 1L
1,653 SR
Queue Stats
26W - 11L
1,799 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zersees
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,744 SR
Queue Stats
11W - 8L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
obsoletexan
Kukulkan
Level 40
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 0 / 12
10,407
801
14,883
8,192
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 13
9,859
758
10,891
14,697
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 1 / 15
10,184
783
12,134
10,326
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 4 / 3
7,591
584
6,711
16,026
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Zersees
Ah Muzen Cab
12
2 / 8 / 1
8,661
666
8,750
13,590
4,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
obsoletexan
Kukulkan
12
1 / 8 / 2
8,367
644
4,322
12,594
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
20
Kills
3
3
Deaths
20
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
12
14
W
7
2
13
6.75
L
Horus
0
4
3
0.38
W
5
1
15
12.5
L
Ah Muzen Cab
Zersees
Ah Muzen Cab
2
8
1
0.31
L
Kukulkan
obsoletexan
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
19,783
33,215
Taken
42,210
25,345
Mitigated
21,338
8,198
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,883
7,914
0
2,061
8,192
3,410
2,518
1,037
6,979
0
49,464
W
10,891
585
0
4,629
14,697
17,669
229
2,982
11,551
16,892
0
L
Horus
6,711
2,398
732
4,137
16,026
11,783
0
8,991
6,858
0
16,889
W
12,134
1,159
0
1,508
10,326
4,266
422
566
9,385
54,523
0
L
Ah Muzen Cab
Zersees
Ah Muzen Cab
8,750
1,713
0
898
13,590
4,986
0
5,910
7,246
0
30,181
L
Kukulkan
obsoletexan
Kukulkan
4,322
967
0
257
12,594
4,569
0
7,473
4,782
21,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
24,619
201
Minions Killed
115
10
Camps Cleared
2
722,117
Distance Traveled
667,079
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,407
801
66
5
6
235,188
4
W
Cerberus
9,859
758
22
2
2
255,656
1
L
Horus
7,591
584
21
2
2
253,489
5
W
Yu Huang
10,184
783
113
9
2
231,273
5
L
Ah Muzen Cab
8,661
666
48
4
0
202,511
4
L
Kukulkan
8,367
644
46
4
0
211,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role