Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
Dps_Lucio_XD
Kali
Diamond V
Level 118
God Stats
6W - 6L
1,658 SR
Queue Stats
288W - 280L
2,177 MMR
Party 1
Janus
Janus
Diamond II
InsaneAsFxxk
Janus
Diamond II
Level 151
God Stats
2W - 2L
1,663 SR
Queue Stats
108W - 85L
2,388 MMR
Solo
Cerberus
Cerberus
Diamond III
NaifTheKnife
Cerberus
Diamond III
Level 158
God Stats
7W - 7L
1,635 SR
Queue Stats
385W - 387L
2,243 MMR
Solo
Tyr
Tyr
Platinum II
Vosyli
Tyr
Platinum II
Level 146
God Stats
23W - 35L
1,489 SR
Queue Stats
265W - 256L
1,954 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,589 SR
2,053 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,611 SR
1,998 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum V
AtQu
Ullr
Platinum V
Level 143
God Stats
10W - 4L
1,806 SR
Queue Stats
183W - 176L
1,754 MMR
Solo
Artio
Artio
Platinum II
BradHickman5082
Artio
Platinum II
Level 67
God Stats
6W - 1L
1,747 SR
Queue Stats
142W - 140L
1,935 MMR
Solo
Nu Wa
Nu Wa
Masters
Ryuјin
Nu Wa
Masters
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 82L
3,301 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 7 / 2
10,567
503
11,199
19,902
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 1
10,446
497
9,163
22,870
11,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 2
7,901
376
5,566
13,225
5,031
Cerberus
NaifTheKnife
Cerberus
13
1 / 3 / 3
9,121
434
9,676
27,741
35,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Vosyli
Tyr
17
1 / 1 / 1
11,063
527
8,498
17,773
18,931
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KhepriGebHeimdallrGuan YuSusano

VS

Bans
CupidThorHadesCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
9 / 1 / 5
11,795
562
17,333
18,407
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
 
Achilles
17
4 / 2 / 7
10,943
521
16,366
19,500
23,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
AtQu
Ullr
20
4 / 2 / 2
12,159
579
8,703
15,495
7,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 1 / 3
11,177
532
10,547
19,563
21,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Ryuјin
Nu Wa
19
3 / 1 / 10
11,630
554
26,040
15,179
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
21
21
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
2
0.43
W
Ao Kuang
 
Ao Kuang
9
1
5
11.5
W
Achilles
 
Achilles
4
2
7
3.75
W
Ullr
AtQu
Ullr
4
2
2
2.5
W
1
1
3
2.5
L
3
4
1
0.88
L
0
6
2
0.17
L
Cerberus
NaifTheKnife
Cerberus
1
3
3
0.83
W
Nu Wa
Ryuјin
Nu Wa
3
1
10
8
L
Tyr
Vosyli
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
78,989
101,511
Taken
88,144
78,089
Mitigated
66,365
24,080
Healing
34,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,199
3,141
0
2,693
19,902
7,009
0
6,972
12,930
0
72,656
W
Ao Kuang
 
Ao Kuang
17,333
4,003
0
10,544
18,407
8,448
1,446
2,765
15,642
95,071
0
W
Achilles
 
Achilles
16,366
5,469
0
5,956
19,500
23,416
455
4,742
14,758
170
40,362
W
Ullr
AtQu
Ullr
8,703
1,882
0
2,962
15,495
7,268
4,946
768
14,727
0
121,593
W
10,547
1,110
92
8,789
19,563
21,557
0
944
18,619
90,345
0
L
9,163
4,107
0
4,407
22,870
11,402
0
10,756
12,114
0
119,062
L
5,566
393
0
1,690
13,225
5,031
0
9,086
4,139
65,400
0
L
Cerberus
NaifTheKnife
Cerberus
9,676
747
0
7,400
27,741
35,716
0
14,369
13,372
46,336
0
W
Nu Wa
Ryuјin
Nu Wa
26,040
6,627
260
5,890
15,179
5,676
1,826
6,023
9,156
133,442
0
L
Tyr
Vosyli
Tyr
8,498
1,101
0
7,890
17,773
18,931
0
12,907
4,866
0
90,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,098
Gold Earned
57,704
657
Minions Killed
704
0
Camps Cleared
0
1,900,574
Distance Traveled
2,064,671
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,567
503
109
5
0
358,522
2
W
Ao Kuang
11,795
562
142
7
0
448,036
6
W
Achilles
10,943
521
30
1
0
451,774
7
W
Ullr
12,159
579
185
9
0
400,639
6
W
Artio
11,177
532
166
8
0
373,939
0
L
Kali
10,446
497
168
8
0
433,025
2
L
Janus
7,901
376
117
6
0
287,345
7
L
Cerberus
9,121
434
72
3
0
356,041
5
W
Nu Wa
11,630
554
181
9
0
390,283
1
L
Tyr
11,063
527
191
9
0
465,641
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role