Player Matchup

Mulan
Mulan
Bioshark5689
Mulan
Level 33
God Stats
5W - 10L
1,362 SR
Queue Stats
33W - 60L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
ElMagoux22
Heimdallr
Level 46
God Stats
1W - 3L
1,299 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 3
Set
Set
Garffield_576
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Ymir
Ymir
chechoux03
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,412 Elo+
Party 3
Tiamat
Tiamat
trunkbunk22
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Team Averages
Level 27
1,432 SR
1,318 Elo+

VS

Team Averages
Level 80
1,510 SR
1,455 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HawluchaTaquero
Cthulhu
Level 127
God Stats
15W - 14L
1,449 SR
Queue Stats
214W - 243L
1,467 Elo+
Party 1
Neith
Neith
MrShiq
Neith
Level 30
God Stats
7W - 7L
1,480 SR
Queue Stats
58W - 69L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
ScizorElMorido
Ao Kuang
Level 106
God Stats
15W - 9L
1,514 SR
Queue Stats
270W - 313L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
aztec man 55
Amaterasu
Level 88
God Stats
2W - 1L
1,607 SR
Queue Stats
82W - 72L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,805
387
4,609
9,118
4,723
Heimdallr
ElMagoux22
Heimdallr
10
0 / 8 / 1
6,012
401
6,427
13,523
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 3 / 0
5,615
374
933
8,406
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 0
6,164
411
3,866
16,126
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
7
0 / 2 / 0
5,268
351
1,244
6,903
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 1 / 5
9,456
630
10,641
13,825
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 0 / 3
8,599
573
5,881
8,520
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
MrShiq
Neith
14
3 / 0 / 9
9,040
603
10,133
6,191
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
15
7 / 1 / 2
9,488
633
6,682
13,404
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
aztec man 55
Amaterasu
15
2 / 0 / 6
9,257
617
7,457
17,509
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
21
21
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
5
8.5
L
0
2
0
0
L
Heimdallr
ElMagoux22
Heimdallr
0
8
1
0.06
L
1
3
0
0.33
W
3
0
3
4.5
W
Neith
MrShiq
Neith
3
0
9
7.5
W
Ao Kuang
7
1
2
8
W
Amaterasu
aztec man 55
Amaterasu
2
0
6
5
L
1
6
0
0.17
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
40,794
54,076
Taken
59,449
28,478
Mitigated
36,622
5,813
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,641
3,131
0
2,925
13,825
11,240
1,919
1,658
12,167
44,548
3,078
L
4,609
651
0
1,518
9,118
4,723
0
2,658
6,460
0
26,302
L
Heimdallr
ElMagoux22
Heimdallr
6,427
2,389
0
750
13,523
4,796
338
6,083
7,440
0
42,535
L
933
335
0
401
8,406
2,750
0
2,223
6,183
0
16,777
W
5,881
134
865
375
8,520
4,786
2,332
1,610
6,910
58,016
0
W
Neith
MrShiq
Neith
10,133
4,128
0
2,383
6,191
3,003
2,987
491
5,700
0
69,683
W
Ao Kuang
6,682
2,462
0
7,119
13,404
5,386
1,057
443
12,574
62,709
0
W
Amaterasu
aztec man 55
Amaterasu
7,457
3,198
0
9,953
17,509
12,207
4,593
908
16,601
0
65,869
L
3,866
762
144
2,594
16,126
13,764
180
8,111
8,015
25,841
0
L
Tiamat
1,244
359
0
406
6,903
2,445
0
3,824
3,079
15,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
45,840
220
Minions Killed
466
0
Camps Cleared
0
970,713
Distance Traveled
1,387,860
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,456
630
61
4
0
273,644
0
L
Mulan
5,805
387
49
3
0
160,784
0
L
Heimdallr
6,012
401
65
4
0
254,539
1
L
Set
5,615
374
38
3
0
178,395
0
W
Cthulhu
8,599
573
93
6
0
265,309
0
W
Neith
9,040
603
107
7
0
264,936
3
W
Ao Kuang
9,488
633
101
7
0
319,837
1
W
Amaterasu
9,257
617
104
7
0
264,134
2
L
Ymir
6,164
411
34
2
0
234,789
0
L
Tiamat
5,268
351
34
2
0
142,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role