Player Matchup

Tiamat
Tiamat
Avarick
Tiamat
Level 63
God Stats
2W - 15L
1,355 SR
Queue Stats
12W - 53L
1,196 Elo+
Party 1
Skadi
Skadi
Hitokimi
Skadi
Level 63
God Stats
0W - 4L
1,333 SR
Queue Stats
22W - 42L
1,305 Elo+
Party 1
Freya
Freya
Nic077
Freya
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 58L
1,349 Elo+
Party 1
Arachne
Arachne
Phaedre
Arachne
Level 50
God Stats
13W - 31L
1,352 SR
Queue Stats
21W - 60L
1,307 Elo+
Party 1
Cerberus
Cerberus
Wolf13Ninja
Cerberus
Level 8
God Stats
1W - 4L
1,414 SR
Queue Stats
12W - 52L
1,236 Elo+
Party 1
Team Averages
Level 49
1,391 SR
1,279 Elo+

VS

Team Averages
Level 57
1,462 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
OxtaveaTheGreat
Morgan Le Fay
Level 44
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Snappyutz
Cerberus
Level 68
God Stats
11W - 14L
1,433 SR
Queue Stats
136W - 169L
1,366 Elo+
Solo
Cernunnos
Cernunnos
daesosa
Cernunnos
Level 62
God Stats
10W - 7L
1,500 SR
Queue Stats
175W - 191L
1,399 Elo+
Solo
Bellona
Bellona
pandabear8915
Bellona
Level 66
God Stats
50W - 48L
1,458 SR
Queue Stats
149W - 156L
1,371 Elo+
Solo
Pele
Pele
squintero203
Pele
Level 47
God Stats
29W - 20L
1,529 SR
Queue Stats
99W - 99L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avarick
Tiamat
17
3 / 1 / 2
10,135
461
21,322
11,320
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Hitokimi
Skadi
13
0 / 3 / 0
7,258
330
6,320
8,803
2,953
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Nic077
Freya
15
2 / 7 / 1
9,721
442
13,876
22,974
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Phaedre
Arachne
14
3 / 13 / 2
9,639
438
13,965
24,863
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Wolf13Ninja
Cerberus
15
0 / 1 / 0
9,065
412
3,303
15,252
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OxtaveaTheGreat
Morgan Le Fay
14
1 / 5 / 3
9,180
417
7,855
14,807
4,882
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Snappyutz
Cerberus
14
2 / 0 / 11
10,594
482
7,027
17,355
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
daesosa
Cernunnos
18
5 / 0 / 4
11,596
527
16,302
14,035
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
6 / 1 / 3
11,776
535
7,498
16,850
16,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
10 / 2 / 5
12,204
555
17,727
21,532
9,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
24
25
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avarick
Tiamat
3
1
2
4
L
Skadi
Hitokimi
Skadi
0
3
0
0
L
Freya
Nic077
Freya
2
7
1
0.36
W
Morgan Le Fay
OxtaveaTheGreat
Morgan Le Fay
1
5
3
0.5
L
Arachne
Phaedre
Arachne
3
13
2
0.31
W
Cerberus
Snappyutz
Cerberus
2
0
11
7.5
L
Cerberus
Wolf13Ninja
Cerberus
0
1
0
0
W
Cernunnos
daesosa
Cernunnos
5
0
4
7
W
Bellona
6
1
3
7.5
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
56,409
83,212
Taken
84,579
44,232
Mitigated
54,425
22,045
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avarick
Tiamat
21,322
1,540
0
2,947
11,320
6,727
519
3,780
7,540
73,843
0
L
Skadi
Hitokimi
Skadi
6,320
3,017
0
1,905
8,803
2,953
0
1,733
7,070
0
36,658
L
Freya
Nic077
Freya
13,876
5,145
0
9,435
22,974
8,937
385
3,016
19,958
76,039
0
W
Morgan Le Fay
OxtaveaTheGreat
Morgan Le Fay
7,855
791
0
871
14,807
4,882
67
8,943
5,358
48,994
0
L
Arachne
Phaedre
Arachne
13,965
8,941
0
4,273
24,863
10,240
386
5,246
19,617
0
67,432
W
Cerberus
Snappyutz
Cerberus
7,027
320
246
6,443
17,355
16,258
587
7,235
9,832
29,166
1,512
L
Cerberus
Wolf13Ninja
Cerberus
3,303
407
0
3,485
15,252
15,375
544
979
14,273
37,908
0
W
Cernunnos
daesosa
Cernunnos
16,302
10,051
0
7,857
14,035
6,756
4,307
3,521
10,496
0
106,317
W
Bellona
7,498
2,167
0
6,066
16,850
16,882
1,202
9,820
6,506
0
93,434
W
17,727
2,984
0
4,772
21,532
9,647
0
7,433
13,886
0
113,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
55,350
432
Minions Killed
608
0
Camps Cleared
0
1,881,084
Distance Traveled
2,078,023
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,135
461
117
5
0
412,962
4
L
Skadi
7,258
330
50
2
0
376,278
3
L
Freya
9,721
442
128
6
0
357,549
0
W
Morgan Le Fay
9,180
417
77
4
0
359,425
0
L
Arachne
9,639
438
77
4
0
391,496
1
W
Cerberus
10,594
482
43
2
0
423,472
4
L
Cerberus
9,065
412
60
3
0
342,799
1
W
Cernunnos
11,596
527
169
8
0
392,983
2
W
Bellona
11,776
535
163
7
0
405,312
2
W
Pele
12,204
555
156
7
0
496,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role