Player Matchup

Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AlejandroTGF
Merlin
Level 92
God Stats
3W - 5L
1,442 SR
Queue Stats
126W - 117L
1,522 Elo+
Party 3
Pele
Pele
Gonzallovera
Pele
Level 87
God Stats
3W - 1L
1,566 SR
Queue Stats
129W - 133L
1,508 Elo+
Party 3
Tyr
Tyr
Petro97
Tyr
Level 105
God Stats
3W - 4L
1,279 SR
Queue Stats
185W - 195L
1,533 Elo+
Party 3
Aphrodite
Aphrodite
xesusnegao
Aphrodite
Level 101
God Stats
5W - 4L
1,452 SR
Queue Stats
186W - 227L
1,398 Elo+
Party 2
Team Averages
Level 90
1,448 SR
1,492 Elo+

VS

Team Averages
Level 108
1,580 SR
1,512 Elo+
Hun Batz
Hun Batz
AriranhaSuada
Hun Batz
Level 35
God Stats
5W - 2L
1,736 SR
Queue Stats
26W - 17L
1,564 Elo+
Party 1
Shiva
Shiva
BabyfacedKiller
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,570 Elo+
Party 1
Maui
Maui
Galehunt
Maui
Level 149
God Stats
5W - 9L
1,526 SR
Queue Stats
134W - 128L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
canelaseca05
Baron Samedi
Level 120
God Stats
16W - 14L
1,619 SR
Queue Stats
712W - 760L
1,420 Elo+
Solo
Cupid
Cupid
simoesbravo
Cupid
Level 79
God Stats
19W - 18L
1,520 SR
Queue Stats
93W - 91L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 4
6,264
482
9,136
9,147
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 1 / 3
6,987
537
5,732
5,101
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 1
8,366
644
8,119
11,521
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
13
1 / 0 / 1
8,066
620
6,303
10,104
8,306
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
xesusnegao
Aphrodite
11
1 / 1 / 4
6,364
490
6,603
8,431
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AriranhaSuada
Hun Batz
11
2 / 2 / 2
6,295
484
6,833
11,526
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 0
6,804
523
8,336
13,168
7,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Maui
10
1 / 2 / 3
6,022
463
3,949
10,810
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
canelaseca05
Baron Samedi
11
0 / 3 / 1
6,114
470
3,281
7,933
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 1
5,611
432
4,146
8,169
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
5
5
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
4
1.5
W
Merlin
2
1
3
3.5
L
Hun Batz
AriranhaSuada
Hun Batz
2
2
2
1.5
L
2
2
0
1
L
Maui
1
2
3
1.25
W
7
1
1
7.5
W
Tyr
1
0
1
1.5
L
Baron Samedi
canelaseca05
Baron Samedi
0
3
1
0.17
L
0
3
1
0.17
W
Aphrodite
xesusnegao
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
26,545
44,304
Taken
51,606
21,624
Mitigated
27,224
19,013
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,136
4,635
0
1,808
9,147
3,383
3,184
1,808
7,339
0
38,947
W
Merlin
5,732
140
0
464
5,101
1,933
0
2,766
2,335
44,308
0
L
Hun Batz
AriranhaSuada
Hun Batz
6,833
2,947
0
1,000
11,526
4,201
0
2,699
8,827
0
38,893
L
8,336
2,261
166
4,198
13,168
7,360
0
573
12,595
0
50,133
L
Maui
3,949
992
0
1,734
10,810
9,550
0
3,220
7,590
20,133
0
W
8,119
2,619
0
2,847
11,521
4,502
0
868
10,653
0
73,112
W
Tyr
6,303
1,257
0
4,936
10,104
8,306
252
0
10,104
0
60,057
L
Baron Samedi
canelaseca05
Baron Samedi
3,281
211
267
2,161
7,933
3,492
90
4,226
3,707
40,400
0
L
4,146
2,616
816
3,307
8,169
2,621
0
1,094
7,075
0
32,867
W
Aphrodite
xesusnegao
Aphrodite
6,603
242
3,348
5,610
8,431
3,500
740
1,788
6,457
36,857
4,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
30,846
442
Minions Killed
309
0
Camps Cleared
0
1,300,475
Distance Traveled
1,153,724
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,264
482
68
5
0
218,849
2
W
Merlin
6,987
537
65
5
0
257,649
4
L
Hun Batz
6,295
484
68
5
0
260,231
5
L
Shiva
6,804
523
85
7
0
243,849
2
L
Maui
6,022
463
15
1
0
240,592
3
W
Pele
8,366
644
126
10
0
298,343
2
W
Tyr
8,066
620
116
9
0
276,224
4
L
Baron Samedi
6,114
470
75
6
0
213,105
1
L
Cupid
5,611
432
66
5
0
195,947
2
W
Aphrodite
6,364
490
67
5
0
249,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role