Player Matchup

Thoth
Thoth
Diamond I
PâmelaCilindro
Thoth
Diamond I
Level 68
God Stats
1W - 5L
1,271 SR
Queue Stats
27W - 31L
2,460 MMR
Solo
Bacchus
Bacchus
Masters
SexyJapanese
Bacchus
Masters
Level 159
God Stats
3W - 5L
1,577 SR
Queue Stats
348W - 369L
2,128 MMR
Solo
Ravana
Ravana
Diamond IV
TheKuun0853
Ravana
Diamond IV
Level 88
God Stats
5W - 6L
1,479 SR
Queue Stats
397W - 386L
2,148 MMR
Solo
Thor
Thor
Platinum I
elniñopromesa
Thor
Platinum I
Level 148
God Stats
2W - 1L
1,640 SR
Queue Stats
147W - 141L
1,993 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Кандидат
Jing Wei
Diamond III
Level 131
God Stats
2W - 3L
1,532 SR
Queue Stats
38W - 28L
2,365 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,500 SR
2,219 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,638 SR
2,038 MMR
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
Julio412
Da Ji
Masters
Level 128
God Stats
4W - 2L
1,802 SR
Queue Stats
107W - 87L
2,569 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
MÄNÜ
Sylvanus
Diamond IV
Level 160
God Stats
10W - 11L
1,547 SR
Queue Stats
271W - 252L
2,067 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Yoryoman
Cernunnos
Diamond I
Level 88
God Stats
2W - 1L
1,841 SR
Queue Stats
145W - 125L
2,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,966
459
3,562
9,425
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SexyJapanese
Bacchus
10
1 / 1 / 0
6,086
468
3,240
8,373
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
10
0 / 4 / 2
6,044
465
3,844
7,299
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 1
7,185
553
5,033
8,222
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 1
6,050
465
4,589
8,832
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AtlasKhepriRatatoskrLancelotGeb

VS

Bans
IzanamiThanatosAthenaSusanoSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 4
7,936
610
9,082
6,142
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
 
Hades
12
1 / 3 / 0
7,090
545
5,036
9,396
5,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Julio412
Da Ji
13
6 / 0 / 2
7,788
599
5,802
7,856
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MÄNÜ
Sylvanus
11
1 / 1 / 4
6,949
535
3,212
9,131
6,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Yoryoman
Cernunnos
13
1 / 0 / 1
7,452
573
6,116
8,574
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
W
Hades
 
Hades
1
3
0
0.33
W
Da Ji
Julio412
Da Ji
6
0
2
7
W
Sylvanus
MÄNÜ
Sylvanus
1
1
4
3
L
1
5
1
0.3
L
Bacchus
SexyJapanese
Bacchus
1
1
0
1
L
Ravana
0
4
2
0.25
W
Cernunnos
Yoryoman
Cernunnos
1
0
1
1.5
L
2
1
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
29,248
42,151
Taken
41,099
21,096
Mitigated
20,702
11,451
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,082
2,254
0
500
6,142
2,534
643
2,924
3,218
67,659
0
W
Hades
 
Hades
5,036
1,238
0
5,083
9,396
5,504
0
348
8,461
45,190
0
W
Da Ji
Julio412
Da Ji
5,802
2,321
0
680
7,856
3,002
0
972
6,884
0
60,480
W
Sylvanus
MÄNÜ
Sylvanus
3,212
888
1,510
3,530
9,131
6,132
83
1,983
7,101
20,208
3,516
L
3,562
288
0
423
9,425
3,057
0
5,354
4,071
43,483
0
L
Bacchus
SexyJapanese
Bacchus
3,240
287
0
2,631
8,373
7,496
0
4,126
4,247
24,680
0
L
Ravana
3,844
1,460
0
335
7,299
2,865
0
1,999
5,300
0
48,776
W
Cernunnos
Yoryoman
Cernunnos
6,116
2,334
0
6,264
8,574
3,530
1,098
575
7,999
0
68,181
L
5,033
977
0
3,644
8,222
5,282
0
4,970
3,252
0
52,148
L
4,589
3,589
0
4,418
8,832
2,396
0
545
8,287
0
49,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
37,215
394
Minions Killed
445
0
Camps Cleared
0
1,225,983
Distance Traveled
1,254,909
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,936
610
110
8
0
249,461
5
W
Hades
7,090
545
96
7
0
244,099
4
W
Da Ji
7,788
599
96
7
0
289,515
2
W
Sylvanus
6,949
535
42
3
0
242,639
5
L
Thoth
5,966
459
87
7
0
229,007
4
L
Bacchus
6,086
468
28
2
0
256,442
3
L
Ravana
6,044
465
83
6
0
238,628
4
W
Cernunnos
7,452
573
101
8
0
229,195
1
L
Thor
7,185
553
104
8
0
242,761
5
L
Jing Wei
6,050
465
92
7
0
259,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role