Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DisPlaysed
Kuzenbo
Level 65
God Stats
1W - 4L
1,487 SR
Queue Stats
37W - 39L
1,415 Elo+
Party 3
Loki
Loki
Fadyr
Loki
Level 69
God Stats
1W - 1L
1,822 SR
Queue Stats
40W - 44L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RbotZeref
Tsukuyomi
Level 105
God Stats
2W - 1L
1,850 SR
Queue Stats
63W - 63L
1,471 Elo+
Party 4
Cernunnos
Cernunnos
starkstellar
Cernunnos
Level 121
God Stats
1W - 2L
1,473 SR
Queue Stats
57W - 66L
1,431 Elo+
Party 4
Team Averages
Level 98
1,626 SR
1,445 Elo+

VS

Team Averages
Level 73
1,497 SR
1,397 Elo+
Horus
Horus
CNK Sharp
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Lancelot
Lancelot
KiidGuapo13
Lancelot
Level 89
God Stats
6W - 7L
1,550 SR
Queue Stats
347W - 317L
1,451 Elo+
Solo
Danzaburou
Danzaburou
LeDrank--
Danzaburou
Level 87
God Stats
11W - 9L
1,514 SR
Queue Stats
602W - 685L
1,362 Elo+
Party 1
Poseidon
Poseidon
Poorin Star
Poseidon
Level 64
God Stats
2W - 0L
1,373 SR
Queue Stats
6W - 10L
1,460 Elo+
Party 2
Anubis
Anubis
SavageKlampz-_-
Anubis
Level 106
God Stats
26W - 11L
1,547 SR
Queue Stats
926W - 985L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 3 / 12
12,900
586
15,134
22,498
15,521
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DisPlaysed
Kuzenbo
20
5 / 5 / 15
13,264
603
13,170
31,858
52,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Fadyr
Loki
20
9 / 7 / 7
14,496
659
18,885
24,999
14,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
RbotZeref
Tsukuyomi
20
6 / 8 / 8
13,560
616
24,186
33,323
14,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
starkstellar
Cernunnos
20
3 / 9 / 14
13,311
605
34,286
34,660
19,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CNK Sharp
Horus
20
1 / 10 / 25
13,944
634
9,992
34,993
56,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
KiidGuapo13
Lancelot
20
6 / 5 / 14
14,281
649
22,888
23,835
19,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LeDrank--
Danzaburou
20
6 / 3 / 22
15,045
684
35,255
22,780
13,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Poorin Star
Poseidon
20
9 / 6 / 12
16,111
732
30,139
20,260
10,508
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 2 / 19
15,243
693
31,916
20,392
13,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
124
26
Kills
32
32
Deaths
26
56
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
12
3
W
Horus
CNK Sharp
Horus
1
10
25
1.35
L
Kuzenbo
DisPlaysed
Kuzenbo
5
5
15
2.5
L
Loki
Fadyr
Loki
9
7
7
1.79
W
Lancelot
KiidGuapo13
Lancelot
6
5
14
2.6
W
Danzaburou
LeDrank--
Danzaburou
6
3
22
5.67
W
Poseidon
Poorin Star
Poseidon
9
6
12
2.5
L
Tsukuyomi
RbotZeref
Tsukuyomi
6
8
8
1.25
W
10
2
19
9.75
L
Cernunnos
starkstellar
Cernunnos
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,661
Damage
130,190
147,338
Taken
122,260
116,797
Mitigated
113,202
54,170
Healing
54,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,134
1,047
20,563
9,145
22,498
15,521
870
6,940
15,558
35,070
0
W
Horus
CNK Sharp
Horus
9,992
3,981
3,872
6,901
34,993
56,598
270
5,785
29,208
62
19,936
L
Kuzenbo
DisPlaysed
Kuzenbo
13,170
4,486
1,640
1,276
31,858
52,959
554
12,777
19,081
20,725
0
L
Loki
Fadyr
Loki
18,885
1,665
1,709
2,108
24,999
14,429
0
10,774
14,225
0
54,222
W
Lancelot
KiidGuapo13
Lancelot
22,888
1,846
3,593
9,045
23,835
19,007
2,448
5,247
18,588
34
45,084
W
Danzaburou
LeDrank--
Danzaburou
35,255
12,942
1,993
9,204
22,780
13,377
2,810
6,629
16,151
0
64,958
W
Poseidon
Poorin Star
Poseidon
30,139
2,866
1,359
3,161
20,260
10,508
1,475
5,244
15,016
82,441
0
L
Tsukuyomi
RbotZeref
Tsukuyomi
24,186
4,343
2,114
7,053
33,323
14,734
41
16,053
17,270
0
45,286
W
31,916
831
4,573
11,068
20,392
13,712
1,226
5,399
14,993
54,174
0
L
Cernunnos
starkstellar
Cernunnos
34,286
13,203
1,504
7,058
34,660
19,154
3,162
15,607
19,053
0
57,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,531
Gold Earned
74,624
235
Minions Killed
260
0
Camps Cleared
0
1,836,220
Distance Traveled
1,893,695
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,900
586
42
2
0
375,873
1
W
Horus
13,944
634
15
1
0
334,718
0
L
Kuzenbo
13,264
603
10
0
0
382,687
0
L
Loki
14,496
659
74
3
0
411,646
3
W
Lancelot
14,281
649
24
1
0
432,472
0
W
Danzaburou
15,045
684
67
3
0
385,827
1
W
Poseidon
16,111
732
111
5
0
356,325
2
L
Tsukuyomi
13,560
616
44
2
0
347,319
0
W
Anubis
15,243
693
43
2
0
384,353
7
L
Cernunnos
13,311
605
65
3
0
318,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role