Player Matchup

Atlas
Atlas
BeHinD_YOu569
Atlas
Level 85
God Stats
24W - 27L
1,486 SR
Queue Stats
368W - 547L
1,365 Elo+
Party 3
Ao Kuang
Ao Kuang
Shyguyxx
Ao Kuang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 57L
1,479 Elo+
Party 3
Skadi
Skadi
XxS1L3NTxX
Skadi
Level 66
God Stats
27W - 39L
1,422 SR
Queue Stats
157W - 269L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
hadeedh
Nu Wa
Level 68
God Stats
53W - 77L
1,404 SR
Queue Stats
170W - 288L
1,405 Elo+
Party 3
Chaac
Chaac
noobslikemerock1
Chaac
Level 48
God Stats
6W - 3L
1,659 SR
Queue Stats
102W - 153L
1,422 Elo+
Party 3
Team Averages
Level 62
1,494 SR
1,416 Elo+

VS

Team Averages
Level 51
1,453 SR
1,497 Elo+
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bionic1515
Scylla
Level 111
God Stats
29W - 20L
1,547 SR
Queue Stats
617W - 611L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
JezzaAH13
Erlang Shen
Level 34
God Stats
1W - 1L
1,776 SR
Queue Stats
10W - 20L
1,445 Elo+
Solo
Thanatos
Thanatos
WAREAGLE911
Thanatos
Level 40
God Stats
6W - 14L
1,190 SR
Queue Stats
177W - 181L
1,505 Elo+
Party 1
Neith
Neith
clutchbatman
Neith
Level 28
God Stats
0W - 3L
1,250 SR
Queue Stats
22W - 14L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,741
516
5,391
8,439
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Shyguyxx
Ao Kuang
14
4 / 2 / 1
8,319
555
4,946
14,216
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
14
1 / 3 / 0
8,179
545
7,784
10,268
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
hadeedh
Nu Wa
15
4 / 1 / 5
8,951
597
10,945
8,587
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 1
9,468
631
14,404
17,942
10,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 5
6,963
464
7,293
15,971
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Bionic1515
Scylla
12
1 / 2 / 2
6,820
455
5,307
5,564
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JezzaAH13
Erlang Shen
11
0 / 6 / 1
6,688
446
8,722
17,219
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
WAREAGLE911
Thanatos
13
4 / 2 / 0
7,957
530
6,496
12,442
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
7,541
503
7,247
13,547
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
7
8
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
5
1.25
W
0
1
7
3.5
L
Scylla
Bionic1515
Scylla
1
2
2
1
L
Erlang Shen
JezzaAH13
Erlang Shen
0
6
1
0.08
W
Ao Kuang
Shyguyxx
Ao Kuang
4
2
1
2.25
L
Thanatos
WAREAGLE911
Thanatos
4
2
0
2
W
Skadi
1
3
0
0.33
L
2
3
4
1.33
W
Nu Wa
hadeedh
Nu Wa
4
1
5
6.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
35,065
59,452
Taken
64,743
29,921
Mitigated
36,015
24,972
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,293
2,024
129
3,172
15,971
13,669
123
7,577
8,151
25,303
2,120
W
5,391
2,492
340
3,243
8,439
5,574
0
2,731
5,708
20,733
0
L
Scylla
Bionic1515
Scylla
5,307
511
0
596
5,564
2,249
0
3,893
1,489
60,677
0
L
Erlang Shen
JezzaAH13
Erlang Shen
8,722
5,262
33
7,581
17,219
9,014
0
758
16,405
0
39,039
W
Ao Kuang
Shyguyxx
Ao Kuang
4,946
727
0
5,327
14,216
5,639
0
1,466
12,750
67,398
0
L
Thanatos
WAREAGLE911
Thanatos
6,496
1,481
0
13,310
12,442
5,566
0
2,780
9,568
0
54,154
W
Skadi
7,784
3,700
0
3,018
10,268
4,016
794
3,023
7,245
0
67,664
L
7,247
2,917
0
6,643
13,547
5,517
910
5,519
7,848
0
51,471
W
Nu Wa
hadeedh
Nu Wa
10,945
2,452
119
2,916
8,587
3,792
1,696
4,303
4,284
54,266
0
W
14,404
6,339
0
10,009
17,942
10,900
1,745
747
17,195
0
68,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
35,969
473
Minions Killed
393
0
Camps Cleared
0
1,395,567
Distance Traveled
1,399,918
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,963
464
39
3
0
288,833
6
W
Atlas
7,741
516
34
2
0
273,046
0
L
Scylla
6,820
455
97
6
0
268,869
1
L
Erlang Shen
6,688
446
63
4
0
262,330
2
W
Ao Kuang
8,319
555
107
7
0
285,000
3
L
Thanatos
7,957
530
109
7
0
323,849
1
W
Skadi
8,179
545
125
8
0
262,008
3
L
Neith
7,541
503
85
6
0
256,037
2
W
Nu Wa
8,951
597
95
6
0
283,020
3
W
Chaac
9,468
631
112
7
0
292,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role