Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TeeWag
Apollo
Level 160
God Stats
2W - 2L
1,750 SR
Queue Stats
242W - 248L
1,544 Elo+
Party 1
Mulan
Mulan
doodoofactory
Mulan
Level 145
God Stats
1W - 3L
1,564 SR
Queue Stats
231W - 229L
1,655 Elo+
Solo
Tiamat
Tiamat
itzadoozi
Tiamat
Level 160
God Stats
6W - 9L
1,515 SR
Queue Stats
469W - 455L
1,548 Elo+
Solo
Chaac
Chaac
tez1816
Chaac
Level 160
God Stats
4W - 5L
1,594 SR
Queue Stats
212W - 223L
1,546 Elo+
Party 1
Team Averages
Level 156
1,585 SR
1,559 Elo+

VS

Team Averages
Level 144
1,519 SR
1,579 Elo+
Anhur
Anhur
Acez8
Anhur
Level 156
God Stats
1W - 0L
1,637 SR
Queue Stats
55W - 53L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
Because If
Cu Chulainn
Level 153
God Stats
2W - 1L
1,719 SR
Queue Stats
84W - 66L
1,617 Elo+
Solo
Sylvanus
Sylvanus
Cad16
Sylvanus
Level 158
God Stats
7W - 5L
1,373 SR
Queue Stats
311W - 314L
1,527 Elo+
Solo
Poseidon
Poseidon
JunThePanda
Poseidon
Level 108
God Stats
4W - 3L
1,368 SR
Queue Stats
243W - 232L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Tduran8
Cabrakan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 188L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 5 / 6
7,477
748
5,235
15,859
15,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
TeeWag
Apollo
12
0 / 5 / 6
6,759
676
9,588
10,724
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 3
7,483
748
6,517
12,969
12,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
itzadoozi
Tiamat
15
2 / 3 / 4
7,785
779
15,056
8,347
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tez1816
Chaac
15
5 / 4 / 5
8,294
829
13,439
15,892
20,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acez8
Anhur
14
7 / 3 / 9
8,676
868
15,052
11,071
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Because If
Cu Chulainn
15
5 / 1 / 12
8,289
829
14,950
13,126
14,214
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Cad16
Sylvanus
14
3 / 3 / 15
8,489
849
5,698
15,905
14,426
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
JunThePanda
Poseidon
16
5 / 2 / 13
8,902
890
15,574
8,687
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Tduran8
Cabrakan
14
1 / 1 / 19
7,590
759
6,266
13,227
17,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
10
Kills
21
21
Deaths
10
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
6
1
W
Anhur
Acez8
Anhur
7
3
9
3.83
W
Cu Chulainn
Because If
Cu Chulainn
5
1
12
11
W
Sylvanus
Cad16
Sylvanus
3
3
15
3.5
W
Poseidon
JunThePanda
Poseidon
5
2
13
5.75
W
Cabrakan
Tduran8
Cabrakan
1
1
19
10.5
L
Apollo
TeeWag
Apollo
0
5
6
0.6
L
1
4
3
0.63
L
Tiamat
itzadoozi
Tiamat
2
3
4
1.33
L
Chaac
tez1816
Chaac
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
57,540
63,791
Taken
62,016
59,903
Mitigated
57,456
18,122
Healing
27,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,235
1,679
4,083
5,412
15,859
15,613
0
5,006
10,853
0
8,338
W
Anhur
Acez8
Anhur
15,052
5,827
1,585
975
11,071
7,019
99
2,508
8,389
21
22,395
W
Cu Chulainn
Because If
Cu Chulainn
14,950
1,621
768
433
13,126
14,214
0
3,232
9,728
1,187
30,877
W
Sylvanus
Cad16
Sylvanus
5,698
584
12,664
5,178
15,905
14,426
56
3,187
12,362
6,392
0
W
Poseidon
JunThePanda
Poseidon
15,574
3,451
300
536
8,687
4,309
927
1,860
6,648
40,371
0
W
Cabrakan
Tduran8
Cabrakan
6,266
795
2,507
2,129
13,227
17,488
0
4,269
8,683
7,356
0
L
Apollo
TeeWag
Apollo
9,588
3,872
225
778
10,724
5,384
0
5,382
5,342
0
22,040
L
6,517
829
653
873
12,969
12,367
0
5,224
7,745
0
11,713
L
Tiamat
itzadoozi
Tiamat
15,056
566
229
1,185
8,347
6,232
0
4,157
4,190
30,238
0
L
Chaac
tez1816
Chaac
13,439
984
483
4,201
15,892
20,307
0
8,055
7,837
0
20,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
41,946
101
Minions Killed
118
0
Camps Cleared
0
873,491
Distance Traveled
937,430
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,477
748
9
1
0
182,030
0
W
Anhur
8,676
868
22
2
0
167,366
0
W
Cu Chulainn
8,289
829
22
2
0
202,150
1
W
Sylvanus
8,489
849
3
0
0
172,415
0
W
Poseidon
8,902
890
67
7
0
196,427
2
W
Cabrakan
7,590
759
4
0
0
199,072
3
L
Apollo
6,759
676
30
3
0
144,417
1
L
Mulan
7,483
748
13
1
0
171,220
2
L
Tiamat
7,785
779
26
3
0
183,674
0
L
Chaac
8,294
829
23
2
0
192,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role