Player Matchup

Maui
Maui
Behemoth0111
Maui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,620 Elo+
Solo
Eset
Eset
Dynamo69x
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,569 Elo+
Party 1
Athena
Athena
Ihaveblink
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
PapiMickeyMouse
Ao Kuang
Level 69
God Stats
2W - 0L
1,747 SR
Queue Stats
79W - 66L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
XxXxXecksxXxX0
Nu Wa
Level 108
God Stats
6W - 0L
1,948 SR
Queue Stats
154W - 156L
1,515 Elo+
Solo
Team Averages
Level 91
1,639 SR
1,565 Elo+

VS

Team Averages
Level 109
1,568 SR
1,520 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lunicry201
Cerberus
Level 122
God Stats
2W - 2L
1,534 SR
Queue Stats
102W - 109L
1,489 Elo+
Solo
Thanatos
Thanatos
MaleGSpot
Thanatos
Level 89
God Stats
2W - 2L
1,547 SR
Queue Stats
32W - 32L
1,574 Elo+
Party 2
Odin
Odin
ViscousSquirt
Odin
Level 158
God Stats
2W - 1L
1,815 SR
Queue Stats
52W - 64L
1,547 Elo+
Party 2
Chronos
Chronos
lipedda
Chronos
Level 160
God Stats
9W - 8L
1,446 SR
Queue Stats
484W - 489L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 17
11,810
787
7,830
17,219
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
19
6 / 3 / 13
11,794
786
21,555
15,247
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ihaveblink
Athena
19
4 / 1 / 13
11,129
742
8,766
20,211
27,072
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
19
9 / 6 / 7
12,644
843
12,662
21,054
14,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 5 / 14
10,465
698
17,731
17,725
8,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 6 / 8
10,706
714
19,507
17,948
9,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lunicry201
Cerberus
17
3 / 3 / 9
11,175
745
14,909
21,171
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MaleGSpot
Thanatos
16
5 / 5 / 7
10,576
705
15,517
13,213
7,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 11
9,741
649
11,939
18,437
25,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
lipedda
Chronos
18
2 / 3 / 11
10,810
721
18,660
20,078
18,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
22
Kills
15
16
Deaths
22
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
6
8
1.33
W
2
1
17
10.5
W
Eset
6
3
13
4.17
W
Athena
Ihaveblink
Athena
4
1
13
10.5
L
Cerberus
Lunicry201
Cerberus
3
3
9
2.5
L
Thanatos
MaleGSpot
Thanatos
5
5
7
1.7
W
Ao Kuang
9
6
7
2.08
L
1
5
11
1.3
W
1
5
14
1.6
L
Chronos
lipedda
Chronos
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,544
Damage
80,532
91,456
Taken
90,847
82,696
Mitigated
87,661
33,115
Healing
40,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,507
15,170
2,053
5,082
17,948
9,591
416
14,563
3,273
0
45,397
W
7,830
1,589
2,804
4,210
17,219
23,851
520
6,452
10,767
18,567
0
W
Eset
21,555
2,461
4,941
2,540
15,247
8,015
1,358
7,348
7,899
44,612
0
W
Athena
Ihaveblink
Athena
8,766
2,114
1,004
3,117
20,211
27,072
419
7,935
12,276
19,939
0
L
Cerberus
Lunicry201
Cerberus
14,909
183
1,542
8,199
21,171
27,307
525
13,974
6,945
28,023
0
L
Thanatos
MaleGSpot
Thanatos
15,517
1,252
767
8,193
13,213
7,225
806
10,045
3,062
0
20,765
W
Ao Kuang
12,662
4,535
4,732
5,699
21,054
14,791
2,802
6,263
14,791
17,225
0
L
11,939
2,117
2,129
5,039
18,437
25,114
90
12,707
5,559
0
23,071
W
17,731
4,124
1,565
2,503
17,725
8,967
2,618
5,571
12,154
44,284
0
L
Chronos
lipedda
Chronos
18,660
6,048
1,501
5,964
20,078
18,424
1,554
16,358
3,464
54,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
53,008
149
Minions Killed
206
0
Camps Cleared
0
1,463,245
Distance Traveled
1,400,446
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,706
714
60
4
0
271,383
1
W
Maui
11,810
787
14
1
0
317,247
2
W
Eset
11,794
786
55
4
0
306,709
4
W
Athena
11,129
742
26
2
0
275,220
1
L
Cerberus
11,175
745
35
2
0
262,446
4
L
Thanatos
10,576
705
15
1
0
305,353
2
W
Ao Kuang
12,644
843
9
1
0
285,213
1
L
Odin
9,741
649
15
1
0
295,609
0
W
Nu Wa
10,465
698
45
3
0
278,856
0
L
Chronos
10,810
721
81
5
0
265,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role