Player Matchup

Ao Kuang
Ao Kuang
CommazGaz
Ao Kuang
Level 12
God Stats
7W - 5L
1,686 SR
Queue Stats
14W - 10L
1,482 Elo+
Party 1
Maui
Maui
CowboyQ
Maui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,374 Elo+
Party 4
Set
Set
Crucialzz
Set
Level 87
God Stats
30W - 24L
1,531 SR
Queue Stats
107W - 100L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
TrashmanPete
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,320 Elo+
Party 4
Baron Samedi
Baron Samedi
dissirr
Baron Samedi
Level 84
God Stats
47W - 37L
1,534 SR
Queue Stats
281W - 295L
1,402 Elo+
Solo
Team Averages
Level 50
1,550 SR
1,411 Elo+

VS

Team Averages
Level 82
1,490 SR
1,428 Elo+
Horus
Horus
Blathers
Horus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 53L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
Gurion6
Heimdallr
Level 59
God Stats
9W - 6L
1,477 SR
Queue Stats
72W - 66L
1,539 Elo+
Party 3
Hades
Hades
Jmascola
Hades
Level 38
God Stats
11W - 12L
1,101 SR
Queue Stats
23W - 30L
1,174 Elo+
Party 2
Zeus
Zeus
Mahesha
Zeus
Level 141
God Stats
3W - 0L
1,715 SR
Queue Stats
76W - 73L
1,392 Elo+
Party 2
Bakasura
Bakasura
S12Gage
Bakasura
Level 48
God Stats
40W - 26L
1,654 SR
Queue Stats
62W - 55L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CommazGaz
Ao Kuang
16
3 / 1 / 2
10,231
538
14,908
15,613
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
CowboyQ
Maui
14
1 / 4 / 9
9,239
486
5,022
15,488
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 2 / 3
10,288
541
13,794
17,277
10,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
TrashmanPete
Jing Wei
14
0 / 3 / 1
8,409
443
5,362
18,463
5,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
dissirr
Baron Samedi
15
2 / 7 / 5
9,152
482
8,745
16,334
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blathers
Horus
15
0 / 2 / 14
9,661
508
8,307
16,149
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Gurion6
Heimdallr
17
4 / 1 / 6
10,510
553
17,787
12,459
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Jmascola
Hades
15
0 / 2 / 1
9,225
486
6,526
14,517
10,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
Mahesha
Zeus
15
0 / 6 / 6
9,139
481
12,541
12,348
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
S12Gage
Bakasura
19
13 / 3 / 1
11,741
618
19,489
19,152
10,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
14
Kills
17
17
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
Blathers
Horus
0
2
14
3.5
L
Ao Kuang
CommazGaz
Ao Kuang
3
1
2
4
L
Maui
CowboyQ
Maui
1
4
9
1.38
L
8
2
3
4.75
W
Heimdallr
Gurion6
Heimdallr
4
1
6
7
W
Hades
Jmascola
Hades
0
2
1
0.25
W
Zeus
Mahesha
Zeus
0
6
6
0.5
W
Bakasura
S12Gage
Bakasura
13
3
1
4.5
L
Jing Wei
TrashmanPete
Jing Wei
0
3
1
0.17
L
Baron Samedi
dissirr
Baron Samedi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
64,650
83,175
Taken
74,625
49,674
Mitigated
50,033
25,289
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blathers
Horus
8,307
2,827
2,366
7,581
16,149
17,098
0
7,015
9,134
0
29,837
L
Ao Kuang
CommazGaz
Ao Kuang
14,908
4,230
0
9,377
15,613
8,603
0
5,022
9,622
70,394
0
L
Maui
CowboyQ
Maui
5,022
592
0
3,227
15,488
16,155
0
5,755
9,252
31,912
0
L
13,794
7,146
0
4,121
17,277
10,497
0
3,414
13,002
0
72,239
W
Heimdallr
Gurion6
Heimdallr
17,787
9,975
0
7,147
12,459
6,323
0
2,599
9,860
0
89,829
W
Hades
Jmascola
Hades
6,526
1,249
51
4,480
14,517
10,542
621
10,420
4,097
54,264
0
W
Zeus
Mahesha
Zeus
12,541
1,837
0
476
12,348
5,332
430
4,130
8,218
83,962
0
W
Bakasura
S12Gage
Bakasura
19,489
13,051
0
4,070
19,152
10,738
0
4,511
14,641
0
112,803
L
Jing Wei
TrashmanPete
Jing Wei
5,362
4,493
0
5,339
18,463
5,993
1,452
0
17,973
0
66,694
L
Baron Samedi
dissirr
Baron Samedi
8,745
799
1,193
2,032
16,334
8,426
0
4,876
10,042
60,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
50,276
488
Minions Killed
594
0
Camps Cleared
0
1,943,893
Distance Traveled
1,787,197
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,661
508
37
2
0
389,143
8
L
Ao Kuang
10,231
538
127
7
0
361,372
7
L
Maui
9,239
486
32
2
0
433,956
5
L
Set
10,288
541
106
6
0
421,233
0
W
Heimdallr
10,510
553
127
7
0
342,923
2
W
Hades
9,225
486
111
6
0
316,591
0
W
Zeus
9,139
481
145
8
0
311,188
3
W
Bakasura
11,741
618
174
9
0
427,352
0
L
Jing Wei
8,409
443
110
6
0
406,923
3
L
Baron Samedi
9,152
482
113
6
0
320,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role