Player Matchup

Ymir
Ymir
Beerioz
Ymir
Level 77
God Stats
3W - 1L
1,426 SR
Queue Stats
241W - 319L
1,364 Elo+
Party 2
Nox
Nox
Riptide23
Nox
Level 73
God Stats
6W - 11L
1,509 SR
Queue Stats
47W - 70L
1,297 Elo+
Party 2
Izanami
Izanami
TwilightxC
Izanami
Level 102
God Stats
5W - 1L
1,921 SR
Queue Stats
70W - 85L
1,395 Elo+
Solo
Team Averages
Level 84
1,619 SR
1,352 Elo+

VS

Team Averages
Level 85
1,333 SR
1,354 Elo+
Maui
Maui
CHr0NicDreAMz
Maui
Level 66
God Stats
2W - 7L
1,195 SR
Queue Stats
82W - 111L
1,311 Elo+
Party 1
Anubis
Anubis
PhisSyx
Anubis
Level 86
God Stats
11W - 10L
1,518 SR
Queue Stats
147W - 233L
1,292 Elo+
Party 1
Ullr
Ullr
akaSCRIBBS
Ullr
Level 104
God Stats
4W - 5L
1,285 SR
Queue Stats
547W - 631L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beerioz
Ymir
15
1 / 3 / 8
10,632
709
8,368
22,046
26,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 5
10,512
701
10,689
10,693
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TwilightxC
Izanami
17
4 / 2 / 5
11,161
744
18,421
14,772
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
11,082
739
6,721
18,354
27,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
PhisSyx
Anubis
16
5 / 4 / 4
10,418
695
20,810
17,903
13,139
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 6
9,658
644
12,881
13,597
7,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
9
Kills
9
9
Deaths
9
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beerioz
Ymir
1
3
8
1.67
L
2
3
7
1.83
L
Anubis
PhisSyx
Anubis
5
4
4
1.75
W
4
4
5
1.63
W
Izanami
TwilightxC
Izanami
4
2
5
3.25
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
40,412
47,511
Taken
49,854
38,429
Mitigated
48,060
6,320
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beerioz
Ymir
8,368
1,082
368
2,780
22,046
26,653
200
11,781
10,265
24,091
0
L
6,721
1,893
0
1,718
18,354
27,311
113
7,213
11,141
19,304
0
L
Anubis
PhisSyx
Anubis
20,810
1,427
0
8,973
17,903
13,139
379
6,925
10,978
52,229
0
W
10,689
1,362
0
0
10,693
5,126
319
6,201
4,492
25,529
0
W
Izanami
TwilightxC
Izanami
18,421
13,600
0
3,172
14,772
6,650
1,299
9,885
4,887
0
58,829
L
12,881
6,260
0
591
13,597
7,610
953
5,399
8,198
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
31,158
155
Minions Killed
158
5
Camps Cleared
7
753,362
Distance Traveled
759,588
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,632
709
23
2
1
257,475
2
L
Maui
11,082
739
30
2
2
259,415
4
L
Anubis
10,418
695
80
5
5
234,618
5
W
Nox
10,512
701
40
3
2
236,104
1
W
Izanami
11,161
744
92
6
2
259,783
2
L
Ullr
9,658
644
48
3
0
265,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role