Player Matchup

Hercules
Hercules
Alejandrotp
Hercules
Level 26
God Stats
12W - 6L
1,791 SR
Queue Stats
107W - 71L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
Crysteko
Cthulhu
Level 97
God Stats
9W - 7L
1,609 SR
Queue Stats
234W - 146L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
DaShip_
Nu Wa
Level 29
God Stats
24W - 17L
1,464 SR
Queue Stats
125W - 146L
1,456 Elo+
Solo
Neith
Neith
GothiCat369
Neith
Level 18
God Stats
35W - 53L
1,422 SR
Queue Stats
102W - 131L
1,388 Elo+
Party 1
Pele
Pele
Scorce13
Pele
Level 147
God Stats
2W - 2L
1,270 SR
Queue Stats
363W - 359L
1,423 Elo+
Party 1
Team Averages
Level 63
1,511 SR
1,489 Elo+

VS

Team Averages
Level 91
1,649 SR
1,484 Elo+
Zeus
Zeus
Bloody 0tter
Zeus
Level 156
God Stats
48W - 34L
1,631 SR
Queue Stats
380W - 374L
1,548 Elo+
Solo
Bellona
Bellona
CallMeDooDLeZ
Bellona
Level 146
God Stats
4W - 3L
1,773 SR
Queue Stats
81W - 75L
1,482 Elo+
Party 3
Izanami
Izanami
Carma666
Izanami
Level 5
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
Xeoah
Nemesis
Level 46
God Stats
5W - 3L
1,577 SR
Queue Stats
26W - 21L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
YummyMiso
Kumbhakarna
Level 103
God Stats
0W - 1L
1,407 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alejandrotp
Hercules
15
6 / 0 / 9
8,051
805
9,103
10,327
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Crysteko
Cthulhu
15
3 / 0 / 7
7,908
791
7,667
6,123
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
DaShip_
Nu Wa
14
2 / 0 / 9
7,993
799
5,802
5,685
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 3
7,115
712
7,593
4,857
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
14
4 / 1 / 7
8,105
811
10,566
8,355
4,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
6,770
677
10,314
11,219
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
12
0 / 3 / 1
6,473
647
4,061
10,915
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Carma666
Izanami
13
0 / 4 / 1
6,806
681
4,447
8,087
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Xeoah
Nemesis
11
0 / 2 / 0
6,210
621
2,872
6,599
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
YummyMiso
Kumbhakarna
13
1 / 2 / 0
7,165
717
3,307
11,404
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
17
Kills
1
1
Deaths
17
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alejandrotp
Hercules
6
0
9
10.5
L
0
6
0
0
L
Bellona
0
3
1
0.17
L
Izanami
Carma666
Izanami
0
4
1
0.13
W
Cthulhu
Crysteko
Cthulhu
3
0
7
6.5
W
Nu Wa
DaShip_
Nu Wa
2
0
9
6.5
W
2
0
3
3.5
W
Pele
4
1
7
7.5
L
Nemesis
Xeoah
Nemesis
0
2
0
0
L
Kumbhakarna
YummyMiso
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,731
Damage
25,001
35,347
Taken
48,224
23,197
Mitigated
28,346
10,778
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alejandrotp
Hercules
9,103
2,248
0
4,048
10,327
6,780
60
4,704
5,623
168
19,936
L
10,314
733
184
1,388
11,219
4,006
0
1,582
9,209
33,275
0
L
Bellona
4,061
792
0
1,699
10,915
8,947
0
4,016
6,680
0
19,351
L
Izanami
Carma666
Izanami
4,447
2,505
0
1,114
8,087
3,335
0
3,318
4,380
0
24,964
W
Cthulhu
Crysteko
Cthulhu
7,667
203
507
939
6,123
6,430
0
1,157
4,966
26,277
0
W
Nu Wa
DaShip_
Nu Wa
5,802
2,250
1,703
1,006
5,685
3,714
1,560
2,924
2,761
19,067
0
W
7,593
2,119
0
992
4,857
2,187
663
2,178
2,679
0
26,416
W
Pele
10,566
1,731
0
1,583
8,355
4,086
84
2,658
5,697
0
27,078
L
Nemesis
Xeoah
Nemesis
2,872
821
0
756
6,599
2,346
0
1,183
5,336
0
14,737
L
Kumbhakarna
YummyMiso
Kumbhakarna
3,307
174
0
1,202
11,404
9,712
0
2,633
8,270
6,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
33,424
194
Minions Killed
177
0
Camps Cleared
0
1,029,661
Distance Traveled
869,996
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,051
805
29
3
0
210,994
3
L
Zeus
6,770
677
62
6
0
181,788
0
L
Bellona
6,473
647
27
3
0
167,279
0
L
Izanami
6,806
681
53
5
0
175,709
0
W
Cthulhu
7,908
791
45
5
0
218,138
4
W
Nu Wa
7,993
799
33
3
0
178,547
0
W
Neith
7,115
712
44
4
0
194,097
2
W
Pele
8,105
811
43
4
0
227,885
3
L
Nemesis
6,210
621
30
3
0
156,701
0
L
Kumbhakarna
7,165
717
5
1
0
188,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role