Player Matchup

Cu Chulainn
Cu Chulainn
ALt The Kid
Cu Chulainn
Level 160
God Stats
9W - 6L
1,593 SR
Queue Stats
659W - 410L
1,630 Elo+
Party 1
Odin
Odin
FireHatGold
Odin
Level 156
God Stats
18W - 16L
1,573 SR
Queue Stats
951W - 559L
1,728 Elo+
Party 1
Ao Kuang
Ao Kuang
GimmeUrT03s
Ao Kuang
Level 106
God Stats
0W - 1L
1,823 SR
Queue Stats
572W - 357L
1,721 Elo+
Party 1
Neith
Neith
PoZSquid5267
Neith
Level 155
God Stats
6W - 8L
1,542 SR
Queue Stats
648W - 406L
1,653 Elo+
Party 1
Susano
Susano
SmokinZaZa
Susano
Level 160
God Stats
1W - 3L
1,417 SR
Queue Stats
1,742W - 1,093L
1,724 Elo+
Party 1
Team Averages
Level 147
1,589 SR
1,691 Elo+

VS

Team Averages
Level 145
1,546 SR
1,551 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DemonLordSora
Sun Wukong
Level 160
God Stats
4W - 4L
1,495 SR
Queue Stats
509W - 517L
1,639 Elo+
Party 2
Ullr
Ullr
WzJewelzW
Ullr
Level 141
God Stats
3W - 1L
1,573 SR
Queue Stats
142W - 130L
1,557 Elo+
Party 2
Bastet
Bastet
netsuun
Bastet
Level 109
God Stats
12W - 8L
1,599 SR
Queue Stats
279W - 304L
1,537 Elo+
Solo
Khepri
Khepri
wreckinginbound
Khepri
Level 153
God Stats
10W - 0L
1,562 SR
Queue Stats
210W - 242L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ALt The Kid
Cu Chulainn
18
1 / 7 / 15
11,461
603
21,472
32,207
41,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 9 / 11
10,555
556
9,425
24,504
29,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
GimmeUrT03s
Ao Kuang
19
13 / 7 / 6
12,908
679
33,205
31,666
18,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 3 / 13
12,804
674
35,323
21,165
12,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
SmokinZaZa
Susano
17
2 / 6 / 10
10,562
556
13,099
32,467
19,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 5 / 24
12,418
654
16,246
41,099
48,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
DemonLordSora
Sun Wukong
20
7 / 4 / 15
13,133
691
25,603
28,572
40,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
20
7 / 1 / 19
13,287
699
27,846
12,966
8,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
netsuun
Bastet
20
14 / 5 / 14
14,634
770
36,406
26,026
17,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 18
12,391
652
13,702
25,821
37,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
122
21
Kills
32
32
Deaths
21
55
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
5
24
2.8
L
Cu Chulainn
ALt The Kid
Cu Chulainn
1
7
15
1.21
W
Sun Wukong
DemonLordSora
Sun Wukong
7
4
15
3.63
L
1
9
11
0.72
L
Ao Kuang
GimmeUrT03s
Ao Kuang
13
7
6
2.29
L
4
3
13
3.5
L
Susano
SmokinZaZa
Susano
2
6
10
1.17
W
Ullr
7
1
19
16.5
W
Bastet
netsuun
Bastet
14
5
14
4.2
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,524
Damage
119,803
142,009
Taken
134,484
121,944
Mitigated
153,054
43,494
Healing
51,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
16,246
4,340
3,193
14,637
41,099
48,287
919
12,365
28,734
31,615
0
L
Cu Chulainn
ALt The Kid
Cu Chulainn
21,472
2,090
1,668
5,231
32,207
41,811
54
8,335
23,312
0
50,374
W
Sun Wukong
DemonLordSora
Sun Wukong
25,603
3,346
1,186
11,061
28,572
40,884
155
7,077
21,495
3,618
40,166
L
9,425
2,238
2,850
2,118
24,504
29,776
40
5,128
18,716
0
18,252
L
Ao Kuang
GimmeUrT03s
Ao Kuang
33,205
9,251
914
9,730
31,666
18,802
0
7,661
23,621
39,324
0
L
35,323
12,412
983
8,462
21,165
12,362
869
4,439
16,268
0
75,052
L
Susano
SmokinZaZa
Susano
13,099
3,177
3,005
8,533
32,467
19,193
352
6,151
25,786
0
18,905
W
Ullr
27,846
13,051
2,136
2,000
12,966
8,693
3,165
2,642
10,324
0
45,163
W
Bastet
netsuun
Bastet
36,406
9,264
1,229
9,440
26,026
17,579
2,300
2,097
23,929
0
66,881
W
13,702
1,633
1,396
4,842
25,821
37,611
142
9,024
16,797
28,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,290
Gold Earned
65,863
225
Minions Killed
211
0
Camps Cleared
0
1,507,541
Distance Traveled
1,716,634
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,418
654
19
1
0
341,418
0
L
Cu Chulainn
11,461
603
67
4
0
314,864
0
W
Sun Wukong
13,133
691
27
1
0
360,889
0
L
Odin
10,555
556
29
2
0
293,223
0
L
Ao Kuang
12,908
679
24
1
0
296,696
0
L
Neith
12,804
674
85
4
0
299,200
3
L
Susano
10,562
556
20
1
0
303,558
0
W
Ullr
13,287
699
74
4
0
326,991
0
W
Bastet
14,634
770
69
4
0
365,092
1
W
Khepri
12,391
652
22
1
0
322,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role