Player Matchup

King Arthur
King Arthur
HylanArclight
King Arthur
Level 61
God Stats
4W - 6L
1,463 SR
Queue Stats
201W - 204L
1,478 Elo+
Solo
Discordia
Discordia
Lilhippi27
Discordia
Level 100
God Stats
14W - 15L
1,437 SR
Queue Stats
44W - 53L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natas66619731983
Morgan Le Fay
Level 120
God Stats
10W - 8L
1,448 SR
Queue Stats
86W - 90L
1,442 Elo+
Party 1
Neith
Neith
Nightqueennx
Neith
Level 64
God Stats
31W - 30L
1,465 SR
Queue Stats
115W - 128L
1,391 Elo+
Solo
Skadi
Skadi
pushead85
Skadi
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
206W - 221L
1,428 Elo+
Solo
Team Averages
Level 93
1,420 SR
1,427 Elo+

VS

Team Averages
Level 113
1,507 SR
1,419 Elo+
Baron Samedi
Baron Samedi
Leo8623
Baron Samedi
Level 120
God Stats
69W - 58L
1,581 SR
Queue Stats
507W - 562L
1,496 Elo+
Solo
Vulcan
Vulcan
Malisalotus
Vulcan
Level 153
God Stats
122W - 116L
1,478 SR
Queue Stats
1,044W - 1,181L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
ShaWooM
Guan Yu
Level 158
God Stats
2W - 1L
1,467 SR
Queue Stats
221W - 268L
1,331 Elo+
Party 2
Rama
Rama
afrokamiii
Rama
Level 67
God Stats
31W - 59L
1,304 SR
Queue Stats
149W - 167L
1,384 Elo+
Solo
Cerberus
Cerberus
skus4
Cerberus
Level 69
God Stats
15W - 7L
1,705 SR
Queue Stats
262W - 259L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HylanArclight
King Arthur
16
1 / 3 / 0
11,091
924
11,977
25,818
30,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Lilhippi27
Discordia
17
1 / 1 / 1
11,245
937
10,787
7,086
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Natas66619731983
Morgan Le Fay
16
0 / 3 / 2
10,692
891
15,038
14,879
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
7,964
664
0
0
0
Skadi
pushead85
Skadi
16
0 / 2 / 1
10,580
882
13,857
10,581
4,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

189

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leo8623
Baron Samedi
17
2 / 1 / 4
11,723
977
10,324
6,240
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
1 / 0 / 5
11,544
962
15,263
1,815
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ShaWooM
Guan Yu
16
0 / 0 / 4
10,292
858
4,945
11,363
10,641
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 0 / 2
11,588
966
11,772
15,759
7,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
skus4
Cerberus
17
2 / 1 / 6
12,650
1,054
13,075
20,711
29,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
9
9
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HylanArclight
King Arthur
1
3
0
0.33
W
Baron Samedi
Leo8623
Baron Samedi
2
1
4
4
L
Discordia
Lilhippi27
Discordia
1
1
1
1.5
W
Vulcan
1
0
5
3.5
L
Morgan Le Fay
Natas66619731983
Morgan Le Fay
0
3
2
0.33
L
0
0
0
0
W
Guan Yu
ShaWooM
Guan Yu
0
0
4
2
W
4
0
2
5
L
Skadi
pushead85
Skadi
0
2
1
0.25
W
Cerberus
skus4
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,659
Damage
55,379
58,364
Taken
55,888
42,957
Mitigated
51,934
4,499
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HylanArclight
King Arthur
11,977
695
0
2,100
25,818
30,138
0
16,886
8,932
0
33,735
W
Baron Samedi
Leo8623
Baron Samedi
10,324
174
3,527
912
6,240
3,307
0
2,947
3,293
38,047
0
L
Discordia
Lilhippi27
Discordia
10,787
558
324
270
7,086
2,619
0
4,942
2,144
39,678
0
W
Vulcan
15,263
7,653
0
90
1,815
907
0
504
1,311
50,658
0
L
Morgan Le Fay
Natas66619731983
Morgan Le Fay
15,038
1,272
137
1,177
14,879
5,755
0
10,850
4,029
40,563
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
ShaWooM
Guan Yu
4,945
827
3,321
3,580
11,363
10,641
0
3,640
7,723
0
7,625
W
11,772
7,838
0
1,829
15,759
7,316
0
9,666
6,093
0
28,169
L
Skadi
pushead85
Skadi
13,857
7,535
0
491
10,581
4,445
0
5,984
4,597
0
38,354
W
Cerberus
skus4
Cerberus
13,075
517
0
4,017
20,711
29,763
0
9,068
11,643
29,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
57,797
241
Minions Killed
247
4
Camps Cleared
10
935,547
Distance Traveled
1,137,366
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,091
924
54
5
1
246,872
0
W
Baron Samedi
11,723
977
82
7
0
208,904
0
L
Discordia
11,245
937
72
6
1
240,109
0
W
Vulcan
11,544
962
87
7
4
262,936
4
L
Morgan Le Fay
10,692
891
61
5
0
227,123
1
L
Neith
7,964
664
0
0
0
0
0
W
Guan Yu
10,292
858
10
1
1
203,157
0
W
Rama
11,588
966
36
3
3
219,156
0
L
Skadi
10,580
882
54
5
2
221,443
1
W
Cerberus
12,650
1,054
32
3
2
243,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role