Player Matchup

Anubis
Anubis
BarryMakawkiner
Anubis
Level 59
God Stats
2W - 2L
1,215 SR
Queue Stats
12W - 23L
1,235 Elo+
Party 2
Thanatos
Thanatos
PastelNytemare
Thanatos
Level 128
God Stats
7W - 7L
1,191 SR
Queue Stats
334W - 350L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
Wayne814
Guan Yu
Level 109
God Stats
2W - 0L
1,611 SR
Queue Stats
141W - 159L
1,402 Elo+
Party 1
Charybdis
Charybdis
WolfStorm9
Charybdis
Level 102
God Stats
14W - 16L
1,451 SR
Queue Stats
221W - 248L
1,412 Elo+
Party 1
Ao Kuang
Ao Kuang
yucaluca69
Ao Kuang
Level 123
God Stats
6W - 2L
1,787 SR
Queue Stats
197W - 220L
1,477 Elo+
Party 2
Team Averages
Level 104
1,451 SR
1,396 Elo+

VS

Team Averages
Level 117
1,545 SR
1,498 Elo+
Thor
Thor
Bruudz
Thor
Level 120
God Stats
13W - 10L
1,579 SR
Queue Stats
342W - 351L
1,485 Elo+
Party 4
Guan Yu
Guan Yu
GreenTeaM0chi
Guan Yu
Level 104
God Stats
2W - 11L
1,500 SR
Queue Stats
197W - 206L
1,421 Elo+
Party 4
Sol
Sol
KikRox268
Sol
Level 107
God Stats
28W - 32L
1,514 SR
Queue Stats
309W - 319L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
PaNkStEr357
Baron Samedi
Level 156
God Stats
19W - 10L
1,633 SR
Queue Stats
97W - 92L
1,589 Elo+
Party 3
Medusa
Medusa
rtyu670
Medusa
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 96L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,641
553
4,299
6,191
3,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
11
4 / 1 / 6
6,909
576
5,799
8,603
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Wayne814
Guan Yu
12
1 / 0 / 0
7,706
642
3,467
6,682
4,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
WolfStorm9
Charybdis
13
5 / 0 / 5
7,774
648
10,632
8,931
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
yucaluca69
Ao Kuang
12
5 / 0 / 2
7,486
624
8,268
12,019
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bruudz
Thor
10
1 / 3 / 1
5,792
483
3,696
9,688
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
10
0 / 2 / 0
5,580
465
3,814
8,595
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 1
6,437
536
7,559
8,645
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
PaNkStEr357
Baron Samedi
8
0 / 2 / 2
5,605
467
3,041
10,332
7,177
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
rtyu670
Medusa
9
0 / 5 / 1
5,386
449
4,934
10,291
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Thor
Bruudz
Thor
1
3
1
0.5
L
Guan Yu
0
2
0
0
L
3
4
1
0.88
L
Baron Samedi
PaNkStEr357
Baron Samedi
0
2
2
0.5
W
Thanatos
4
1
6
7
W
Guan Yu
Wayne814
Guan Yu
1
0
0
1
W
Charybdis
WolfStorm9
Charybdis
5
0
5
7.5
L
Medusa
rtyu670
Medusa
0
5
1
0.1
W
Ao Kuang
yucaluca69
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
23,044
42,426
Taken
47,551
19,252
Mitigated
23,577
22,120
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,299
150
0
2,096
6,191
3,514
635
3,295
2,896
35,349
0
L
Thor
Bruudz
Thor
3,696
972
0
3,542
9,688
3,355
0
2,467
7,221
0
35,158
L
Guan Yu
3,814
373
30
4,212
8,595
7,220
0
2,456
6,139
0
31,289
L
7,559
3,477
0
1,855
8,645
3,322
421
4,929
3,716
35,493
5,568
L
Baron Samedi
PaNkStEr357
Baron Samedi
3,041
409
453
2,600
10,332
7,177
88
2,675
7,657
17,684
1,621
W
Thanatos
5,799
1,591
331
6,911
8,603
3,634
432
2,268
6,335
0
24,109
W
Guan Yu
Wayne814
Guan Yu
3,467
629
0
3,320
6,682
4,789
672
0
5,998
7,384
40,029
W
Charybdis
WolfStorm9
Charybdis
10,632
4,931
0
4,167
8,931
2,920
1,345
1,862
7,069
0
65,002
L
Medusa
rtyu670
Medusa
4,934
2,512
0
2,790
10,291
2,503
0
897
9,394
0
40,273
W
Ao Kuang
yucaluca69
Ao Kuang
8,268
2,033
0
5,295
12,019
4,395
0
2,278
9,668
49,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
28,800
380
Minions Killed
272
0
Camps Cleared
0
1,209,322
Distance Traveled
1,121,835
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,641
553
60
5
0
212,451
4
L
Thor
5,792
483
72
6
0
266,715
3
L
Guan Yu
5,580
465
47
4
0
229,480
1
L
Sol
6,437
536
66
6
0
211,610
5
L
Baron Samedi
5,605
467
22
2
0
210,110
2
W
Thanatos
6,909
576
48
4
0
251,951
1
W
Guan Yu
7,706
642
98
8
0
251,950
5
W
Charybdis
7,774
648
98
8
0
208,681
5
L
Medusa
5,386
449
65
5
0
203,920
0
W
Ao Kuang
7,486
624
76
6
0
284,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role