Player Matchup

Chernobog
Chernobog
Aalejaandraa19
Chernobog
Level 127
God Stats
10W - 3L
1,617 SR
Queue Stats
324W - 287L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Because If
Zhong Kui
Level 153
God Stats
4W - 1L
1,719 SR
Queue Stats
84W - 66L
1,607 Elo+
Solo
Shiva
Shiva
Fenix59
Shiva
Level 108
God Stats
1W - 1L
1,450 SR
Queue Stats
124W - 56L
1,652 Elo+
Party 1
Osiris
Osiris
etoarango
Osiris
Level 160
God Stats
3W - 2L
1,569 SR
Queue Stats
162W - 185L
1,568 Elo+
Solo
Merlin
Merlin
iËrü
Merlin
Level 160
God Stats
2W - 1L
1,344 SR
Queue Stats
136W - 109L
1,610 Elo+
Party 1
Team Averages
Level 142
1,540 SR
1,597 Elo+

VS

Team Averages
Level 108
1,493 SR
1,593 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Crossbones1705
Hercules
Level 143
God Stats
5W - 1L
1,758 SR
Queue Stats
49W - 30L
1,674 Elo+
Party 2
Shiva
Shiva
D3v0id
Shiva
Level 124
God Stats
0W - 2L
1,192 SR
Queue Stats
21W - 18L
1,579 Elo+
Solo
Sol
Sol
Gen Jenna
Sol
Level 48
God Stats
0W - 1L
1,359 SR
Queue Stats
23W - 27L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
Rodrogas321123
Zhong Kui
Level 77
God Stats
1W - 3L
1,658 SR
Queue Stats
54W - 34L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aalejaandraa19
Chernobog
20
5 / 4 / 15
13,213
695
28,297
22,654
12,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Because If
Zhong Kui
20
11 / 6 / 9
13,870
730
28,004
23,631
22,644
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Fenix59
Shiva
20
8 / 7 / 14
13,796
726
26,912
39,614
39,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
etoarango
Osiris
17
0 / 7 / 18
11,363
598
13,952
27,524
34,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
iËrü
Merlin
20
3 / 4 / 19
13,725
722
31,425
16,548
8,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 6 / 19
12,992
684
10,913
40,196
29,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
19
2 / 5 / 20
12,994
684
16,299
32,649
58,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
D3v0id
Shiva
19
2 / 6 / 19
11,924
628
19,847
31,480
47,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 6 / 10
14,233
749
32,167
24,052
14,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Rodrogas321123
Zhong Kui
20
6 / 5 / 15
13,506
711
29,084
22,721
20,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
108
27
Kills
25
28
Deaths
28
75
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
19
2.25
W
Chernobog
Aalejaandraa19
Chernobog
5
4
15
3.13
W
Zhong Kui
Because If
Zhong Kui
11
6
9
2.58
L
Hercules
2
5
20
2.4
L
Shiva
D3v0id
Shiva
2
6
19
1.92
W
Shiva
Fenix59
Shiva
8
7
14
2.14
L
11
6
10
2.67
L
Zhong Kui
Rodrogas321123
Zhong Kui
6
5
15
2.7
W
Osiris
etoarango
Osiris
0
7
18
1.29
W
Merlin
iËrü
Merlin
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,590
Damage
108,310
129,971
Taken
151,098
118,492
Mitigated
170,382
46,934
Healing
58,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,913
1,996
3,065
12,536
40,196
29,342
1,559
16,925
23,271
32,339
0
W
Chernobog
Aalejaandraa19
Chernobog
28,297
12,368
2,056
6,960
22,654
12,339
5,190
11,319
10,953
0
63,402
W
Zhong Kui
Because If
Zhong Kui
28,004
2,077
1,296
7,366
23,631
22,644
2,820
14,849
8,487
43,657
0
L
Hercules
16,299
4,590
1,833
9,214
32,649
58,832
373
11,184
21,465
68
22,848
L
Shiva
D3v0id
Shiva
19,847
1,566
4,820
6,435
31,480
47,157
442
10,137
21,343
387
34,527
W
Shiva
Fenix59
Shiva
26,912
3,965
6,123
11,500
39,614
39,810
967
21,519
17,712
0
46,234
L
32,167
9,437
2,029
7,662
24,052
14,256
3,342
12,243
11,809
62,213
0
L
Zhong Kui
Rodrogas321123
Zhong Kui
29,084
1,703
2,429
8,692
22,721
20,795
3,703
8,940
13,781
49,287
0
W
Osiris
etoarango
Osiris
13,952
3,312
3,017
4,070
27,524
34,903
1,173
15,433
11,474
0
21,524
W
Merlin
iËrü
Merlin
31,425
2,862
1,064
3,482
16,548
8,796
2,459
9,499
6,797
66,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
65,649
200
Minions Killed
187
0
Camps Cleared
0
1,681,801
Distance Traveled
1,571,371
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,992
684
33
2
0
270,302
0
W
Chernobog
13,213
695
49
3
0
336,359
0
W
Zhong Kui
13,870
730
45
2
0
306,359
0
L
Hercules
12,994
684
12
1
0
341,577
2
L
Shiva
11,924
628
27
1
0
359,293
2
W
Shiva
13,796
726
27
1
0
341,083
2
L
Sol
14,233
749
66
3
0
315,374
0
L
Zhong Kui
13,506
711
49
3
0
284,825
1
W
Osiris
11,363
598
17
1
0
350,013
1
W
Merlin
13,725
722
62
3
0
347,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role