Player Matchup

Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CorkChunkninja
Charybdis
Level 68
God Stats
10W - 6L
1,595 SR
Queue Stats
34W - 39L
1,387 Elo+
Party 3
Merlin
Merlin
CreamyySocks
Merlin
Level 63
God Stats
0W - 2L
1,803 SR
Queue Stats
70W - 84L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
WodieTheGreat
Cabrakan
Level 24
God Stats
3W - 4L
1,651 SR
Queue Stats
31W - 47L
1,399 Elo+
Party 1
Da Ji
Da Ji
axemanh1
Da Ji
Level 6
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 3
Team Averages
Level 41
1,661 SR
1,361 Elo+

VS

Team Averages
Level 66
1,540 SR
1,409 Elo+
King Arthur
King Arthur
Divine__Izanagi
King Arthur
Level 45
God Stats
78W - 67L
1,545 SR
Queue Stats
207W - 176L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Mikasa Ark9541
Cthulhu
Level 41
God Stats
23W - 10L
1,524 SR
Queue Stats
92W - 126L
1,356 Elo+
Party 4
Ravana
Ravana
NerdyTactics
Ravana
Level 77
God Stats
11W - 6L
1,628 SR
Queue Stats
289W - 247L
1,406 Elo+
Party 2
Chernobog
Chernobog
The Fire Oni
Chernobog
Level 99
God Stats
3W - 2L
1,512 SR
Queue Stats
131W - 122L
1,381 Elo+
Solo
Janus
Janus
ThePandax068
Janus
Level 66
God Stats
19W - 21L
1,490 SR
Queue Stats
320W - 373L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 1
5,552
555
4,600
7,328
4,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
CorkChunkninja
Charybdis
8
0 / 2 / 0
4,747
475
4,488
7,004
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
8
0 / 3 / 1
4,719
472
1,166
4,987
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
WodieTheGreat
Cabrakan
8
1 / 1 / 0
4,991
499
3,213
7,057
5,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
axemanh1
Da Ji
8
1 / 2 / 1
5,089
509
1,276
5,395
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Divine__Izanagi
King Arthur
9
0 / 2 / 1
5,512
551
3,032
8,542
3,171
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 3
5,382
538
4,001
7,888
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
9
2 / 0 / 0
5,363
536
2,805
5,200
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
The Fire Oni
Chernobog
8
1 / 1 / 1
4,957
496
2,883
4,421
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 0
6,540
654
3,597
3,221
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
1
1.5
L
Charybdis
CorkChunkninja
Charybdis
0
2
0
0
L
Merlin
0
3
1
0.17
W
King Arthur
Divine__Izanagi
King Arthur
0
2
1
0.25
W
1
0
3
2.5
W
Ravana
2
0
0
2
W
Chernobog
The Fire Oni
Chernobog
1
1
1
1.5
W
4
1
0
4
L
Cabrakan
WodieTheGreat
Cabrakan
1
1
0
1
L
Da Ji
axemanh1
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
16,318
31,771
Taken
29,272
16,600
Mitigated
12,187
9,420
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,600
1,778
257
2,778
7,328
4,804
0
0
7,328
0
32,851
L
Charybdis
CorkChunkninja
Charybdis
4,488
3,050
0
3,069
7,004
2,383
135
2,449
4,555
0
33,923
L
Merlin
1,166
73
0
340
4,987
2,049
0
2,390
2,597
23,209
0
W
King Arthur
Divine__Izanagi
King Arthur
3,032
291
0
1,934
8,542
3,171
0
0
8,542
0
33,403
W
4,001
393
110
2,604
7,888
4,730
0
1,812
6,076
19,161
0
W
Ravana
2,805
708
0
3,612
5,200
1,825
0
0
5,200
0
26,720
W
Chernobog
The Fire Oni
Chernobog
2,883
1,765
0
1,801
4,421
1,164
750
1,108
3,313
0
25,675
W
3,597
229
0
335
3,221
1,297
600
1,459
1,762
45,339
0
L
Cabrakan
WodieTheGreat
Cabrakan
3,213
892
185
876
7,057
5,499
0
2,759
4,298
10,020
0
L
Da Ji
axemanh1
Da Ji
1,276
132
0
1,915
5,395
1,865
0
0
5,395
0
20,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
27,754
210
Minions Killed
296
0
Camps Cleared
0
925,157
Distance Traveled
967,594
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,552
555
54
5
0
189,769
4
L
Charybdis
4,747
475
53
5
0
181,386
1
L
Merlin
4,719
472
37
4
0
164,024
2
W
King Arthur
5,512
551
64
6
0
195,046
3
W
Cthulhu
5,382
538
28
3
0
196,192
0
W
Ravana
5,363
536
62
6
0
219,751
1
W
Chernobog
4,957
496
59
6
0
161,118
0
W
Janus
6,540
654
83
8
0
195,487
1
L
Cabrakan
4,991
499
14
1
0
181,483
1
L
Da Ji
5,089
509
52
5
0
208,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role