Player Matchup

Jing Wei
Jing Wei
Azaly
Jing Wei
Level 160
God Stats
11W - 9L
1,613 SR
Queue Stats
636W - 686L
1,471 Elo+
Solo
Odin
Odin
SmiteSage
Odin
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 40L
1,466 Elo+
Solo
Olorun
Olorun
Smolkuso
Olorun
Level 124
God Stats
4W - 1L
1,513 SR
Queue Stats
178W - 131L
1,655 Elo+
Solo
Khepri
Khepri
ZEUSJUlCE
Khepri
Level 159
God Stats
2W - 1L
1,461 SR
Queue Stats
93W - 102L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
ƎGENESISƎ
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 2
Team Averages
Level 149
1,475 SR
1,506 Elo+

VS

Team Averages
Level 140
1,616 SR
1,644 Elo+
Scylla
Scylla
Jelapenas
Scylla
Level 154
God Stats
7W - 1L
1,651 SR
Queue Stats
88W - 102L
1,561 Elo+
Solo
Anubis
Anubis
Throb Rosss
Anubis
Level 103
God Stats
3W - 2L
1,697 SR
Queue Stats
90W - 85L
1,570 Elo+
Party 1
Shiva
Shiva
TuMadre007
Shiva
Level 154
God Stats
0W - 1L
1,730 SR
Queue Stats
8W - 4L
1,893 Elo+
Solo
Chiron
Chiron
Uwuboogaloo
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,607 Elo+
Party 1
Vulcan
Vulcan
asphax
Vulcan
Level 160
God Stats
2W - 3L
1,501 SR
Queue Stats
119W - 104L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azaly
Jing Wei
20
12 / 5 / 14
17,911
716
44,302
33,058
19,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Odin
20
7 / 6 / 14
15,888
636
21,768
34,579
51,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Smolkuso
Olorun
20
5 / 8 / 11
15,362
614
25,962
32,516
19,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
ZEUSJUlCE
Khepri
20
3 / 4 / 16
15,747
630
19,718
39,854
67,474
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
ƎGENESISƎ
Kuzenbo
20
3 / 8 / 16
14,407
576
9,194
41,704
73,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jelapenas
Scylla
20
12 / 7 / 10
16,442
658
41,955
30,023
18,625
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
5 / 7 / 8
14,810
592
18,481
18,785
13,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shiva
20
3 / 7 / 22
15,092
604
25,345
41,286
62,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
20
7 / 7 / 10
15,133
605
38,138
26,716
16,369
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
asphax
Vulcan
20
4 / 6 / 15
14,852
594
35,727
22,711
15,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
96
30
Kills
31
31
Deaths
34
71
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Azaly
Jing Wei
12
5
14
3.8
L
Scylla
Jelapenas
Scylla
12
7
10
2.43
W
Odin
7
6
14
2.33
W
Olorun
Smolkuso
Olorun
5
8
11
1.31
L
Anubis
5
7
8
1.29
L
Shiva
3
7
22
2
L
Chiron
7
7
10
1.71
W
Khepri
ZEUSJUlCE
Khepri
3
4
16
2.75
L
Vulcan
asphax
Vulcan
4
6
15
1.92
W
Kuzenbo
ƎGENESISƎ
Kuzenbo
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,944
Damage
159,646
181,711
Taken
139,521
231,282
Mitigated
125,958
74,800
Healing
49,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Azaly
Jing Wei
44,302
36,823
4,327
8,841
33,058
19,836
3,825
19,052
13,427
0
101,141
L
Scylla
Jelapenas
Scylla
41,955
3,118
4,350
7,589
30,023
18,625
377
10,722
19,301
80,953
0
W
Odin
21,768
5,102
8,186
7,460
34,579
51,449
607
14,210
19,676
1,977
40,797
W
Olorun
Smolkuso
Olorun
25,962
13,280
7,983
12,187
32,516
19,273
3,897
16,948
14,997
69,541
0
L
Anubis
18,481
571
1,896
4,799
18,785
13,687
1,100
6,445
12,340
48,281
0
L
Shiva
25,345
1,275
4,613
10,016
41,286
62,210
567
16,128
24,172
0
37,550
L
Chiron
38,138
10,513
5,722
6,447
26,716
16,369
3,079
11,658
15,043
0
58,610
W
Khepri
ZEUSJUlCE
Khepri
19,718
915
3,023
13,730
39,854
67,474
240
19,793
19,477
46,755
0
L
Vulcan
asphax
Vulcan
35,727
12,772
532
3,289
22,711
15,067
2,376
10,794
11,917
68,214
0
W
Kuzenbo
ƎGENESISƎ
Kuzenbo
9,194
2,048
4,700
4,363
41,704
73,250
615
26,160
15,302
19,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,315
Gold Earned
76,329
292
Minions Killed
308
0
Camps Cleared
0
2,253,047
Distance Traveled
2,104,135
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,911
716
135
5
0
441,886
0
L
Scylla
16,442
658
84
3
0
418,821
2
W
Odin
15,888
636
21
1
0
481,157
0
W
Olorun
15,362
614
80
3
0
384,933
0
L
Anubis
14,810
592
69
3
0
391,871
0
L
Shiva
15,092
604
10
0
0
436,656
4
L
Chiron
15,133
605
54
2
0
417,620
0
W
Khepri
15,747
630
41
2
0
489,692
0
L
Vulcan
14,852
594
91
4
0
439,167
1
W
Kuzenbo
14,407
576
15
1
0
455,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role