Player Matchup

Agni
Agni
Diamond III
 
Agni
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
I KOS PAIN I
Achilles
Masters
Level 152
God Stats
28W - 17L
1,712 SR
Queue Stats
342W - 204L
2,605 MMR
Party 1
Cabrakan
Cabrakan
Masters
TaTTooED ReXX
Cabrakan
Masters
Level 147
God Stats
39W - 16L
1,817 SR
Queue Stats
65W - 40L
2,780 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,676 SR
2,295 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,635 SR
2,628 MMR
Poseidon
Poseidon
Masters
The-_-Carry_
Poseidon
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 306L
2,846 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
The-_-Clutch_-
Baron Samedi
Masters
Level 157
God Stats
8W - 5L
1,809 SR
Queue Stats
106W - 89L
2,603 MMR
Party 2
Hercules
Hercules
Platinum I
XpoLq
Hercules
Platinum I
Level 119
God Stats
5W - 9L
1,597 SR
Queue Stats
39W - 40L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 2 / 3
11,636
727
14,493
10,384
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
I KOS PAIN I
Achilles
17
6 / 3 / 7
11,598
725
18,693
24,939
26,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TaTTooED ReXX
Cabrakan
16
2 / 1 / 6
11,779
736
7,428
15,997
23,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasGuan YuAh Muzen CabOdinBaba Yaga

VS

Bans
Ne ZhaGaneshaChang'eSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
The-_-Carry_
Poseidon
13
0 / 8 / 4
9,543
596
12,010
15,502
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
The-_-Clutch_-
Baron Samedi
16
3 / 3 / 2
10,851
678
13,912
17,190
14,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
XpoLq
Hercules
15
3 / 3 / 1
11,111
694
8,151
21,007
22,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
6
6
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
3
3.75
W
Achilles
I KOS PAIN I
Achilles
6
3
7
3.17
W
Cabrakan
TaTTooED ReXX
Cabrakan
2
1
6
5
L
Poseidon
The-_-Carry_
Poseidon
0
8
4
0.25
L
Baron Samedi
The-_-Clutch_-
Baron Samedi
3
3
2
1.33
L
Hercules
XpoLq
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
34,073
51,320
Taken
53,699
55,051
Mitigated
43,900
13,626
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,493
1,000
0
1,732
10,384
5,337
1,083
5,497
4,887
54,392
0
W
Achilles
I KOS PAIN I
Achilles
18,693
4,985
0
7,012
24,939
26,086
1,313
11,931
13,008
0
47,749
W
Cabrakan
TaTTooED ReXX
Cabrakan
7,428
704
0
4,882
15,997
23,628
244
8,819
7,178
27,554
0
L
Poseidon
The-_-Carry_
Poseidon
12,010
1,698
0
1,974
15,502
6,086
41
4,133
11,149
38,582
0
L
Baron Samedi
The-_-Clutch_-
Baron Samedi
13,912
785
2,161
3,907
17,190
14,866
18
9,599
7,240
45,339
0
L
Hercules
XpoLq
Hercules
8,151
2,622
312
6,109
21,007
22,948
585
7,551
12,942
0
27,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
31,505
180
Minions Killed
170
8
Camps Cleared
7
916,992
Distance Traveled
838,739
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,636
727
105
7
4
304,945
1
W
Achilles
11,598
725
32
2
2
304,520
3
W
Cabrakan
11,779
736
43
3
2
307,527
2
L
Poseidon
9,543
596
67
4
4
244,589
4
L
Baron Samedi
10,851
678
62
4
2
305,357
2
L
Hercules
11,111
694
41
3
1
288,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role