Player Matchup

Thanatos
Thanatos
Dol69
Thanatos
Level 68
God Stats
1W - 1L
1,235 SR
Queue Stats
65W - 63L
1,397 Elo+
Party 1
Olorun
Olorun
JAG7368
Olorun
Level 154
God Stats
14W - 13L
1,418 SR
Queue Stats
1,728W - 1,820L
1,394 Elo+
Solo
Bakasura
Bakasura
Soprobear
Bakasura
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 219L
1,359 Elo+
Solo
Baba Yaga
Baba Yaga
dawheezing
Baba Yaga
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,283 Elo+
Party 1
Yu Huang
Yu Huang
ugod66
Yu Huang
Level 109
God Stats
2W - 1L
1,366 SR
Queue Stats
305W - 303L
1,375 Elo+
Solo
Team Averages
Level 106
1,404 SR
1,361 Elo+

VS

Team Averages
Level 75
1,525 SR
1,361 Elo+
Tiamat
Tiamat
BUDDERBEAR
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Solo
Shiva
Shiva
IPoundTheTeam12
Shiva
Level 69
God Stats
3W - 2L
1,507 SR
Queue Stats
439W - 458L
1,294 Elo+
Solo
Ullr
Ullr
faraway_coyote4
Ullr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 234L
1,306 Elo+
Solo
Fenrir
Fenrir
jskins73
Fenrir
Level 127
God Stats
4W - 8L
1,351 SR
Queue Stats
252W - 227L
1,364 Elo+
Solo
Artemis
Artemis
wilsonnm
Artemis
Level 67
God Stats
6W - 3L
1,766 SR
Queue Stats
565W - 597L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dol69
Thanatos
20
13 / 8 / 9
14,499
763
21,758
25,193
14,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
JAG7368
Olorun
18
3 / 8 / 15
12,437
655
16,339
20,716
10,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Soprobear
Bakasura
20
7 / 5 / 15
14,447
760
19,802
24,598
25,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
dawheezing
Baba Yaga
18
1 / 9 / 15
11,733
618
14,126
20,271
8,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
ugod66
Yu Huang
20
5 / 3 / 15
13,443
708
16,703
16,163
9,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUDDERBEAR
Tiamat
17
2 / 6 / 10
11,403
600
12,714
16,395
8,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 8 / 20
13,360
703
20,535
25,041
29,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 17
12,687
668
8,467
16,494
7,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
jskins73
Fenrir
20
13 / 7 / 12
14,313
753
22,719
28,398
15,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
wilsonnm
Artemis
20
6 / 4 / 14
12,711
669
22,489
25,554
11,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
106
29
Kills
33
33
Deaths
30
69
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BUDDERBEAR
Tiamat
2
6
10
1.17
W
Thanatos
Dol69
Thanatos
13
8
9
2.19
L
7
8
20
2.13
W
Olorun
JAG7368
Olorun
3
8
15
1.31
W
Bakasura
Soprobear
Bakasura
7
5
15
2.9
W
Baba Yaga
dawheezing
Baba Yaga
1
9
15
0.94
L
5
5
17
2.7
L
Fenrir
jskins73
Fenrir
13
7
12
2.71
W
Yu Huang
ugod66
Yu Huang
5
3
15
4.17
L
Artemis
wilsonnm
Artemis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,728
Damage
86,924
106,941
Taken
111,882
68,627
Mitigated
72,435
46,361
Healing
37,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BUDDERBEAR
Tiamat
12,714
1,637
1,540
3,915
16,395
8,434
1,992
5,449
10,655
26,106
0
W
Thanatos
Dol69
Thanatos
21,758
2,642
948
13,687
25,193
14,370
263
2,445
22,748
0
35,743
L
20,535
2,218
2,202
4,602
25,041
29,202
595
10,885
12,746
0
37,113
W
Olorun
JAG7368
Olorun
16,339
9,284
5,241
5,944
20,716
10,451
3,781
3,340
17,376
33,461
0
W
Bakasura
Soprobear
Bakasura
19,802
12,139
3,461
6,352
24,598
25,604
909
4,910
19,688
3,617
23,874
W
Baba Yaga
dawheezing
Baba Yaga
14,126
1,393
1,132
3,237
20,271
8,619
983
1,149
19,122
31,520
0
L
8,467
3,925
1,607
3,485
16,494
7,663
619
8,973
7,131
62
24,372
L
Fenrir
jskins73
Fenrir
22,719
4,063
1,200
10,484
28,398
15,449
1,411
13,638
14,460
0
37,677
W
Yu Huang
ugod66
Yu Huang
16,703
1,784
2,108
4,251
16,163
9,583
1,974
932
15,231
49,073
0
L
Artemis
wilsonnm
Artemis
22,489
7,779
44
8,362
25,554
11,687
2,189
10,200
15,269
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,559
Gold Earned
64,474
203
Minions Killed
170
0
Camps Cleared
0
1,534,294
Distance Traveled
1,509,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,403
600
33
2
0
257,960
2
W
Thanatos
14,499
763
36
2
0
328,779
0
L
Shiva
13,360
703
24
1
0
297,768
0
W
Olorun
12,437
655
30
2
0
282,485
0
W
Bakasura
14,447
760
37
2
0
296,998
1
W
Baba Yaga
11,733
618
34
2
0
306,369
0
L
Ullr
12,687
668
48
3
0
309,269
0
L
Fenrir
14,313
753
35
2
0
339,970
1
W
Yu Huang
13,443
708
66
3
0
319,663
1
L
Artemis
12,711
669
30
2
0
304,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role