Player Matchup

Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dr Mortgage5233
Sylvanus
Level 121
God Stats
4W - 0L
1,927 SR
Queue Stats
143W - 164L
1,476 Elo+
Party 2
Janus
Janus
SenseiJumanji
Janus
Level 128
God Stats
4W - 2L
1,634 SR
Queue Stats
50W - 44L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
ThunderGoose433
Nu Wa
Level 157
God Stats
60W - 48L
1,646 SR
Queue Stats
721W - 677L
1,570 Elo+
Party 2
Pele
Pele
ZombieManI37
Pele
Level 86
God Stats
39W - 28L
1,671 SR
Queue Stats
401W - 394L
1,570 Elo+
Party 2
Team Averages
Level 116
1,676 SR
1,528 Elo+

VS

Team Averages
Level 87
1,456 SR
1,521 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Defences
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 134L
1,543 Elo+
Solo
Medusa
Medusa
ElPorto666
Medusa
Level 68
God Stats
28W - 18L
1,527 SR
Queue Stats
237W - 206L
1,546 Elo+
Solo
Tyr
Tyr
Not Jords
Tyr
Level 60
God Stats
2W - 7L
1,252 SR
Queue Stats
211W - 269L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 1
5,752
523
3,798
6,724
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
9
1 / 1 / 0
5,586
508
2,160
5,370
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,736
521
1,957
6,077
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,693
518
3,344
3,801
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
7,188
653
3,864
5,929
2,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
3 / 1 / 1
6,428
584
6,440
5,189
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
 
Pele
9
1 / 1 / 2
5,855
532
3,303
8,145
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
9
2 / 0 / 1
5,165
470
2,979
6,644
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ElPorto666
Medusa
11
0 / 0 / 0
5,958
542
1,883
5,198
1,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,669
515
1,620
6,814
5,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Baba Yaga
 
Baba Yaga
3
1
1
3.5
L
Pele
 
Pele
1
1
2
2
L
Kali
2
0
1
2.5
W
Sylvanus
1
1
0
1
L
Medusa
ElPorto666
Medusa
0
0
0
0
L
0
0
0
0
W
0
3
1
0.17
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
16,225
27,901
Taken
31,990
13,192
Mitigated
14,640
7,075
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,798
1,730
0
1,865
6,724
4,689
0
1,424
5,300
0
34,914
L
Baba Yaga
 
Baba Yaga
6,440
659
0
1,418
5,189
1,962
0
2,061
3,046
45,617
0
L
Pele
 
Pele
3,303
568
0
4,306
8,145
2,826
0
1,148
6,941
0
39,314
L
Kali
2,979
1,598
0
1,730
6,644
2,757
0
1,305
5,257
0
12,942
W
Sylvanus
2,160
978
102
1,443
5,370
3,184
279
1,904
3,466
15,735
7,327
L
Medusa
ElPorto666
Medusa
1,883
289
21
1,785
5,198
1,775
0
1,756
3,320
0
56,234
L
1,620
168
0
4,091
6,814
5,320
0
360
6,372
0
38,890
W
1,957
240
0
1,338
6,077
2,015
451
2,559
3,518
39,333
0
W
3,344
791
0
460
3,801
1,001
0
0
3,801
39,203
471
W
3,864
718
0
1,867
5,929
2,303
246
553
5,376
0
61,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
29,075
382
Minions Killed
327
0
Camps Cleared
0
1,132,023
Distance Traveled
1,111,166
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,752
523
71
6
0
272,606
6
L
Baba Yaga
6,428
584
82
7
0
221,646
1
L
Pele
5,855
532
74
7
0
224,675
2
L
Kali
5,165
470
22
2
0
219,770
2
W
Sylvanus
5,586
508
53
5
0
170,870
3
L
Medusa
5,958
542
89
8
0
225,048
5
L
Tyr
5,669
515
60
5
0
220,027
2
W
Janus
5,736
521
65
6
0
236,639
1
W
Nu Wa
5,693
518
68
6
0
203,006
6
W
Pele
7,188
653
125
11
0
248,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role