Player Matchup

Athena
Athena
DeltaMyth
Athena
Level 68
God Stats
4W - 4L
1,623 SR
Queue Stats
90W - 93L
1,471 Elo+
Party 1
King Arthur
King Arthur
GoodLilWhiteBoi
King Arthur
Level 96
God Stats
1W - 3L
1,416 SR
Queue Stats
162W - 190L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
OptikVengeance
Baron Samedi
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,524 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,481 Elo+

VS

Team Averages
Level 97
1,375 SR
1,597 Elo+
Thor
Thor
DreifusChan
Thor
Level 6
God Stats
1W - 0L
1,327 SR
Queue Stats
9W - 11L
1,582 Elo+
Party 2
Hera
Hera
DruMsly
Hera
Level 124
God Stats
1W - 0L
1,191 SR
Queue Stats
22W - 17L
1,621 Elo+
Party 2
Neith
Neith
Suspenciaa
Neith
Level 160
God Stats
111W - 92L
1,606 SR
Queue Stats
428W - 395L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeltaMyth
Athena
17
5 / 5 / 12
14,085
783
8,409
25,206
38,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
GoodLilWhiteBoi
King Arthur
18
5 / 6 / 13
12,943
719
18,069
23,572
29,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
OptikVengeance
Baron Samedi
19
9 / 4 / 8
14,071
782
17,416
17,934
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 7
10,884
605
7,836
18,477
8,589
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
DruMsly
Hera
18
8 / 6 / 7
13,693
761
19,962
16,780
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
19
6 / 4 / 9
14,786
821
24,510
19,689
10,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
19
Kills
15
15
Deaths
19
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
DeltaMyth
Athena
5
5
12
2.2
W
1
9
7
0.5
W
Hera
DruMsly
Hera
8
6
7
1.92
L
King Arthur
GoodLilWhiteBoi
King Arthur
5
6
13
1.92
L
Baron Samedi
OptikVengeance
Baron Samedi
9
4
8
3.25
W
Neith
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
52,308
66,712
Taken
54,946
79,561
Mitigated
27,714
15,766
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DeltaMyth
Athena
8,409
2,134
840
5,225
25,206
38,017
680
9,048
16,158
24,143
0
W
7,836
2,632
0
338
18,477
8,589
0
9,170
9,307
0
25,596
W
Hera
DruMsly
Hera
19,962
5,143
0
1,199
16,780
8,372
721
9,279
7,501
68,192
0
L
King Arthur
GoodLilWhiteBoi
King Arthur
18,069
483
0
2,074
23,572
29,686
491
7,661
15,131
0
44,003
L
Baron Samedi
OptikVengeance
Baron Samedi
17,416
1,435
3,091
4,536
17,934
11,858
2,016
3,674
14,260
74,194
0
W
Neith
24,510
9,104
0
5,613
19,689
10,753
2,055
8,043
11,646
0
75,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
39,363
180
Minions Killed
201
3
Camps Cleared
8
916,242
Distance Traveled
845,496
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,085
783
16
1
1
331,151
1
W
Thor
10,884
605
24
1
1
269,983
0
W
Hera
13,693
761
78
4
4
284,147
2
L
King Arthur
12,943
719
25
1
0
308,258
1
L
Baron Samedi
14,071
782
139
8
2
276,833
1
W
Neith
14,786
821
99
6
3
291,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role