Player Matchup

Cernunnos
Cernunnos
ElGringoGigante
Cernunnos
Level 73
God Stats
4W - 0L
1,750 SR
Queue Stats
45W - 41L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
EquinoxPhantom
Amaterasu
Level 78
God Stats
5W - 2L
1,620 SR
Queue Stats
37W - 33L
1,528 Elo+
Party 2
Maui
Maui
GodOfTheStonks
Maui
Level 93
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 37L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
IITGrizz20
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,522 Elo+
Party 2
Arachne
Arachne
Wasp1005
Arachne
Level 55
God Stats
9W - 4L
1,560 SR
Queue Stats
59W - 58L
1,389 Elo+
Solo
Team Averages
Level 81
1,586 SR
1,498 Elo+

VS

Team Averages
Level 126
1,539 SR
1,400 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DeathSoulEater
Osiris
Level 144
God Stats
2W - 2L
1,679 SR
Queue Stats
54W - 56L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Loscippi
Nu Wa
Level 120
God Stats
10W - 14L
1,349 SR
Queue Stats
132W - 155L
1,305 Elo+
Party 1
Aphrodite
Aphrodite
Marika-lure
Aphrodite
Level 106
God Stats
179W - 204L
1,396 SR
Queue Stats
179W - 205L
1,321 Elo+
Party 1
Hades
Hades
theboss_guy2
Hades
Level 106
God Stats
11W - 4L
1,774 SR
Queue Stats
110W - 111L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElGringoGigante
Cernunnos
17
9 / 1 / 3
10,415
651
13,162
11,272
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
EquinoxPhantom
Amaterasu
16
5 / 0 / 8
10,010
626
12,792
16,846
10,322
13
2 / 0 / 14
9,345
584
4,861
12,638
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
IITGrizz20
Sylvanus
16
13 / 1 / 5
10,543
659
21,013
12,327
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Wasp1005
Arachne
13
3 / 2 / 10
8,504
532
8,584
21,841
9,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 5 / 1
7,012
438
5,425
15,222
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
7,813
488
18,519
16,974
15,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Loscippi
Nu Wa
11
1 / 6 / 1
6,437
402
6,734
14,220
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Marika-lure
Aphrodite
9
1 / 8 / 1
6,277
392
6,370
13,834
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 7 / 1
6,926
433
8,142
18,102
10,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
32
Kills
3
4
Deaths
32
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
1
6
0
0.17
W
Cernunnos
ElGringoGigante
Cernunnos
9
1
3
10.5
W
Amaterasu
EquinoxPhantom
Amaterasu
5
0
8
9
W
2
0
14
9
W
Sylvanus
IITGrizz20
Sylvanus
13
1
5
15.5
L
Nu Wa
Loscippi
Nu Wa
1
6
1
0.25
L
Aphrodite
Marika-lure
Aphrodite
1
8
1
0.19
W
Arachne
Wasp1005
Arachne
3
2
10
4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,412
Damage
45,190
74,924
Taken
78,352
48,515
Mitigated
38,875
31,983
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,425
4,050
395
1,372
15,222
5,018
434
4,566
10,656
0
58,633
L
18,519
8,792
0
4,817
16,974
15,836
0
2,749
14,225
0
64,641
W
Cernunnos
ElGringoGigante
Cernunnos
13,162
6,713
0
7,666
11,272
5,135
4,998
3,215
8,057
0
105,137
W
Amaterasu
EquinoxPhantom
Amaterasu
12,792
7,683
0
5,963
16,846
10,322
595
2,076
14,770
0
67,558
W
4,861
1,057
314
2,912
12,638
15,761
252
3,403
9,235
19,206
0
W
Sylvanus
IITGrizz20
Sylvanus
21,013
9,215
2,223
4,495
12,327
8,206
1,325
7,329
4,998
78,014
16,307
L
Nu Wa
Loscippi
Nu Wa
6,734
2,106
396
1,285
14,220
4,009
0
5,512
8,708
40,509
0
L
Aphrodite
Marika-lure
Aphrodite
6,370
787
2,295
3,877
13,834
3,784
0
3,984
9,850
29,915
0
W
Arachne
Wasp1005
Arachne
8,584
7,217
0
8,410
21,841
9,091
0
5,844
15,997
0
54,154
L
8,142
739
95
7,358
18,102
10,228
0
5,745
12,357
55,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
34,465
479
Minions Killed
420
0
Camps Cleared
0
1,501,482
Distance Traveled
1,314,246
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,012
438
110
7
0
276,547
3
L
Osiris
7,813
488
108
7
0
287,841
0
W
Cernunnos
10,415
651
164
10
0
276,066
0
W
Amaterasu
10,010
626
119
7
0
332,113
2
W
Maui
9,345
584
18
1
0
319,179
0
W
Sylvanus
10,543
659
120
8
0
259,772
2
L
Nu Wa
6,437
402
60
4
0
229,975
4
L
Aphrodite
6,277
392
43
3
0
274,475
2
W
Arachne
8,504
532
58
4
0
314,352
0
L
Hades
6,926
433
99
6
0
245,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role