Player Matchup

Hercules
Hercules
Britisharchitect
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,313 Elo+
Solo
Anubis
Anubis
EAGLES-nations
Anubis
Level 60
God Stats
145W - 122L
1,546 SR
Queue Stats
257W - 234L
1,499 Elo+
Solo
Bakasura
Bakasura
NikoAkaSbabs
Bakasura
Level 123
God Stats
3W - 4L
1,674 SR
Queue Stats
44W - 55L
1,463 Elo+
Solo
Bacchus
Bacchus
Shinaso
Bacchus
Level 37
God Stats
20W - 26L
1,449 SR
Queue Stats
65W - 104L
1,381 Elo+
Solo
Xbalanque
Xbalanque
freshprince200
Xbalanque
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
632W - 558L
1,508 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,433 Elo+

VS

Team Averages
Level 147
1,717 SR
1,753 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Hiq6
Cliodhna
Level 160
God Stats
32W - 2L
1,863 SR
Queue Stats
1,690W - 330L
1,943 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaurah
Baron Samedi
Level 156
God Stats
5W - 1L
1,892 SR
Queue Stats
398W - 61L
1,976 Elo+
Party 1
Aphrodite
Aphrodite
chillderella
Aphrodite
Level 154
God Stats
222W - 76L
1,830 SR
Queue Stats
709W - 208L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,339
1,034
10,227
19,079
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 10 / 4
9,645
965
7,344
16,688
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NikoAkaSbabs
Bakasura
15
1 / 3 / 4
9,709
971
7,228
20,037
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Shinaso
Bacchus
15
1 / 6 / 6
10,342
1,034
7,255
20,372
29,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
freshprince200
Xbalanque
16
2 / 8 / 6
10,639
1,064
16,799
19,708
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

184

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 2 / 15
11,171
1,117
23,228
17,625
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
 
Poseidon
16
4 / 3 / 8
9,951
995
12,214
10,384
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Hiq6
Cliodhna
17
15 / 2 / 7
12,617
1,262
30,796
13,945
7,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Kaurah
Baron Samedi
17
3 / 1 / 16
10,940
1,094
12,940
7,364
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
chillderella
Aphrodite
17
2 / 0 / 19
11,031
1,103
7,839
7,955
7,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
8
Kills
30
30
Deaths
8
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
15
6.75
W
Poseidon
 
Poseidon
4
3
8
2.67
L
3
3
1
1.17
L
1
10
4
0.3
W
Cliodhna
Hiq6
Cliodhna
15
2
7
9.25
W
Baron Samedi
Kaurah
Baron Samedi
3
1
16
11
L
Bakasura
NikoAkaSbabs
Bakasura
1
3
4
1
L
Bacchus
Shinaso
Bacchus
1
6
6
0.67
W
Aphrodite
chillderella
Aphrodite
2
0
19
11.5
L
Xbalanque
freshprince200
Xbalanque
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
87,017
95,884
Taken
57,273
69,347
Mitigated
40,245
13,527
Healing
23,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,228
8,470
0
4,339
17,625
13,519
0
5,390
10,252
0
34,674
W
Poseidon
 
Poseidon
12,214
3,523
0
1,007
10,384
4,448
0
2,254
7,776
24,942
0
L
10,227
2,925
266
6,050
19,079
13,756
0
8,529
9,740
0
17,921
L
7,344
271
118
518
16,688
6,771
0
3,966
12,265
17,916
0
W
Cliodhna
Hiq6
Cliodhna
30,796
8,708
0
1,705
13,945
7,118
0
2,217
10,575
0
39,733
W
Baron Samedi
Kaurah
Baron Samedi
12,940
937
2,502
2,368
7,364
7,595
0
2,236
4,834
27,851
0
L
Bakasura
NikoAkaSbabs
Bakasura
7,228
3,920
0
712
20,037
12,156
0
5,511
14,060
0
21,327
L
Bacchus
Shinaso
Bacchus
7,255
356
0
3,377
20,372
29,400
0
6,392
13,249
14,167
0
W
Aphrodite
chillderella
Aphrodite
7,839
821
6,593
5,478
7,955
7,565
0
2,502
4,974
21,104
0
L
Xbalanque
freshprince200
Xbalanque
16,799
8,833
0
2,486
19,708
7,264
0
7,398
12,149
0
42,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
55,710
146
Minions Killed
149
8
Camps Cleared
5
892,073
Distance Traveled
940,362
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,171
1,117
27
3
1
199,193
0
W
Poseidon
9,951
995
23
2
0
165,588
0
L
Hercules
10,339
1,034
18
2
1
180,199
0
L
Anubis
9,645
965
27
3
1
147,806
0
W
Cliodhna
12,617
1,262
24
2
1
189,810
3
W
Baron Samedi
10,940
1,094
42
4
1
186,841
0
L
Bakasura
9,709
971
45
5
3
193,164
1
L
Bacchus
10,342
1,034
6
1
0
209,319
1
W
Aphrodite
11,031
1,103
33
3
2
198,930
1
L
Xbalanque
10,639
1,064
50
5
3
161,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role