Player Matchup

Horus
Horus
ErrantSivyS
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,107 Elo+
Solo
Heimdallr
Heimdallr
YEYEXx793
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,453 Elo+
Solo
Mercury
Mercury
frankydarky
Mercury
Level 122
God Stats
0W - 3L
1,163 SR
Queue Stats
119W - 129L
1,412 Elo+
Solo
King Arthur
King Arthur
juicyboyxx
King Arthur
Level 47
God Stats
2W - 1L
1,807 SR
Queue Stats
174W - 194L
1,379 Elo+
Solo
Artio
Artio
ugod66
Artio
Level 109
God Stats
2W - 1L
1,824 SR
Queue Stats
305W - 303L
1,385 Elo+
Solo
Team Averages
Level 86
1,559 SR
1,347 Elo+

VS

Team Averages
Level 134
1,334 SR
1,383 Elo+
Bastet
Bastet
DericusRex
Bastet
Level 159
God Stats
5W - 2L
1,317 SR
Queue Stats
445W - 473L
1,323 Elo+
Solo
Thanatos
Thanatos
FBZvector420
Thanatos
Level 127
God Stats
1W - 1L
1,200 SR
Queue Stats
47W - 43L
1,438 Elo+
Party 1
Sol
Sol
JAG7368
Sol
Level 154
God Stats
26W - 28L
1,506 SR
Queue Stats
1,728W - 1,820L
1,384 Elo+
Solo
Horus
Horus
KING v KNIGHT
Horus
Level 71
God Stats
2W - 0L
1,231 SR
Queue Stats
33W - 29L
1,353 Elo+
Party 1
Hun Batz
Hun Batz
Lost Protector
Hun Batz
Level 158
God Stats
7W - 5L
1,416 SR
Queue Stats
498W - 526L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
11,486
676
6,302
27,360
31,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
YEYEXx793
Heimdallr
17
3 / 7 / 4
10,053
591
29,306
23,049
10,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
frankydarky
Mercury
18
4 / 8 / 3
11,502
677
15,500
18,157
7,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
juicyboyxx
King Arthur
15
1 / 11 / 5
9,621
566
15,099
28,811
23,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
ugod66
Artio
19
2 / 6 / 5
10,635
626
12,694
30,411
31,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DericusRex
Bastet
19
4 / 1 / 22
11,950
703
15,887
11,812
7,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FBZvector420
Thanatos
20
18 / 2 / 13
13,427
790
30,228
24,338
18,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
19
5 / 4 / 19
12,218
719
25,921
19,806
10,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
2 / 2 / 26
12,517
736
11,180
27,428
47,190
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
20
11 / 3 / 18
13,120
772
31,488
25,673
17,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
11
Kills
40
40
Deaths
12
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bastet
DericusRex
Bastet
4
1
22
15
L
1
8
8
0.63
W
Thanatos
FBZvector420
Thanatos
18
2
13
12.25
W
Sol
5
4
19
3.63
W
2
2
26
7.5
W
Hun Batz
11
3
18
6.67
L
Heimdallr
YEYEXx793
Heimdallr
3
7
4
0.71
L
Mercury
frankydarky
Mercury
4
8
3
0.69
L
King Arthur
juicyboyxx
King Arthur
1
11
5
0.32
L
Artio
ugod66
Artio
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,901
Damage
114,704
127,788
Taken
109,057
104,064
Mitigated
101,822
33,128
Healing
64,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DericusRex
Bastet
15,887
2,733
4,742
3,427
11,812
7,324
798
850
10,464
0
29,973
L
6,302
3,150
3,613
6,117
27,360
31,274
0
4,892
22,468
0
11,444
W
Thanatos
FBZvector420
Thanatos
30,228
9,518
1,613
14,541
24,338
18,580
572
2,598
21,740
0
36,291
W
Sol
25,921
12,462
1,167
5,479
19,806
10,883
1,236
1,410
18,396
54,989
0
W
11,180
4,753
9,618
13,385
27,428
47,190
1,093
4,536
22,892
0
19,528
W
Hun Batz
31,488
7,300
1,242
9,784
25,673
17,845
4,392
3,300
22,373
0
56,142
L
Heimdallr
YEYEXx793
Heimdallr
29,306
12,286
1,341
4,846
23,049
10,292
86
3,438
19,611
0
59,915
L
Mercury
frankydarky
Mercury
15,500
5,351
1,011
1,863
18,157
7,571
0
5,208
12,949
0
24,526
L
King Arthur
juicyboyxx
King Arthur
15,099
2,057
907
1,161
28,811
23,160
0
7,390
21,421
0
28,314
L
Artio
ugod66
Artio
12,694
923
4,767
7,502
30,411
31,767
0
4,993
25,418
24,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,297
Gold Earned
63,232
162
Minions Killed
154
0
Camps Cleared
0
1,386,995
Distance Traveled
1,770,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,950
703
28
2
0
387,428
0
L
Horus
11,486
676
12
1
0
260,964
0
W
Thanatos
13,427
790
19
1
0
383,249
0
W
Sol
12,218
719
45
3
0
313,372
1
W
Horus
12,517
736
10
1
0
395,148
0
W
Hun Batz
13,120
772
52
3
0
291,258
0
L
Heimdallr
10,053
591
68
4
0
270,887
2
L
Mercury
11,502
677
21
1
0
294,892
0
L
King Arthur
9,621
566
35
2
0
265,557
0
L
Artio
10,635
626
26
2
0
294,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role