Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
CallMePoppaPerc
Raijin
Level 94
God Stats
16W - 19L
1,453 SR
Queue Stats
504W - 628L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
aru_akise_1
Guan Yu
Level 102
God Stats
1W - 2L
1,267 SR
Queue Stats
516W - 623L
1,350 Elo+
Party 2
Sobek
Sobek
crackpipezoom
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Team Averages
Level 56
1,444 SR
1,382 Elo+

VS

Team Averages
Level 79
1,438 SR
1,405 Elo+
Lancelot
Lancelot
GeneralizedMale
Lancelot
Level 44
God Stats
19W - 19L
1,522 SR
Queue Stats
189W - 211L
1,333 Elo+
Solo
Vulcan
Vulcan
IamKratos1998
Vulcan
Level 112
God Stats
24W - 13L
1,469 SR
Queue Stats
347W - 393L
1,466 Elo+
Solo
Nike
Nike
Jagum96
Nike
Level 96
God Stats
6W - 5L
1,334 SR
Queue Stats
104W - 104L
1,424 Elo+
Solo
Sylvanus
Sylvanus
LordDongus3540
Sylvanus
Level 27
God Stats
1W - 0L
1,186 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
bigkids
Nu Wa
Level 117
God Stats
4W - 0L
1,677 SR
Queue Stats
75W - 94L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 2 / 1
4,088
584
2,657
5,422
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
6
0 / 2 / 0
3,698
528
675
4,341
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,844
549
2,669
4,589
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
aru_akise_1
Guan Yu
6
0 / 0 / 0
3,697
528
2,029
5,211
2,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 1 / 0
3,103
443
233
1,550
605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
2 / 0 / 1
4,888
698
2,091
6,204
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 1
4,895
699
2,814
2,435
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Jagum96
Nike
8
0 / 1 / 2
4,928
704
3,425
5,178
1,774
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
8
1 / 0 / 1
4,815
688
2,544
3,908
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
bigkids
Nu Wa
7
3 / 1 / 3
4,723
675
2,927
2,929
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
Thanatos
 
Thanatos
0
2
0
0
L
0
3
0
0
W
Lancelot
2
0
1
2.5
W
2
0
1
2.5
W
Nike
Jagum96
Nike
0
1
2
1
W
Sylvanus
1
0
1
1.5
L
Guan Yu
aru_akise_1
Guan Yu
0
0
0
0
W
Nu Wa
bigkids
Nu Wa
3
1
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,263
Damage
13,801
21,113
Taken
20,654
8,237
Mitigated
7,495
6,707
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,657
1,276
26
1,541
5,422
1,639
0
1,290
4,132
0
22,141
L
Thanatos
 
Thanatos
675
263
0
2,294
4,341
1,698
0
1,777
2,564
0
12,250
L
2,669
70
46
926
4,589
1,511
0
2,008
2,581
18,558
0
W
Lancelot
2,091
943
494
3,811
6,204
1,955
69
231
5,973
0
28,365
W
2,814
706
0
205
2,435
814
699
1,358
729
23,996
0
W
Nike
Jagum96
Nike
3,425
398
0
1,664
5,178
1,774
290
0
5,178
0
28,457
W
Sylvanus
2,544
1,239
129
2,366
3,908
2,016
1,583
191
3,667
18,216
10,233
L
Guan Yu
aru_akise_1
Guan Yu
2,029
317
50
1,578
5,211
2,784
0
1,741
3,470
0
14,812
W
Nu Wa
bigkids
Nu Wa
2,927
1,193
0
201
2,929
936
1,706
674
2,205
19,675
0
L
233
58
146
100
1,550
605
0
879
671
1,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,430
Gold Earned
24,249
151
Minions Killed
206
0
Camps Cleared
0
565,001
Distance Traveled
706,689
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,088
584
54
8
0
110,294
4
L
Thanatos
3,698
528
30
4
0
146,974
0
L
Raijin
3,844
549
43
6
0
124,870
1
W
Lancelot
4,888
698
49
7
0
161,481
3
W
Vulcan
4,895
699
33
5
0
151,003
1
W
Nike
4,928
704
47
7
0
149,329
0
W
Sylvanus
4,815
688
54
8
0
109,525
0
L
Guan Yu
3,697
528
24
3
0
131,092
0
W
Nu Wa
4,723
675
23
3
0
135,351
1
L
Sobek
3,103
443
0
0
0
51,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role