Player Matchup

Atlas
Atlas
Bau5constantlycr
Atlas
Level 98
God Stats
1W - 1L
1,527 SR
Queue Stats
45W - 59L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
PuMa2211
Baron Samedi
Level 67
God Stats
8W - 1L
1,754 SR
Queue Stats
298W - 348L
1,396 Elo+
Solo
Ne Zha
Ne Zha
SukkMyyBiggToee
Ne Zha
Level 70
God Stats
7W - 6L
1,506 SR
Queue Stats
278W - 303L
1,409 Elo+
Solo
Maui
Maui
WLACRAZY
Maui
Level 136
God Stats
2W - 0L
1,717 SR
Queue Stats
16W - 6L
1,590 Elo+
Solo
Chiron
Chiron
iichase
Chiron
Level 125
God Stats
47W - 52L
1,535 SR
Queue Stats
543W - 585L
1,457 Elo+
Solo
Team Averages
Level 99
1,608 SR
1,453 Elo+

VS

Team Averages
Level 116
1,529 SR
1,421 Elo+
Thor
Thor
E man1092
Thor
Level 143
God Stats
15W - 12L
1,579 SR
Queue Stats
136W - 145L
1,403 Elo+
Party 1
Olorun
Olorun
Giuseppe42069
Olorun
Level 130
God Stats
2W - 1L
1,681 SR
Queue Stats
149W - 150L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
Jenn Wojo
Cabrakan
Level 76
God Stats
26W - 41L
1,456 SR
Queue Stats
375W - 421L
1,496 Elo+
Solo
Vulcan
Vulcan
TeaBagggginz
Vulcan
Level 108
God Stats
25W - 23L
1,599 SR
Queue Stats
410W - 408L
1,401 Elo+
Solo
King Arthur
King Arthur
Yukiwargr_320
King Arthur
Level 122
God Stats
1W - 5L
1,328 SR
Queue Stats
124W - 139L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
10,205
444
10,759
20,855
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
PuMa2211
Baron Samedi
18
3 / 5 / 2
11,033
480
9,057
16,510
7,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
5 / 0 / 5
12,116
527
12,170
27,968
13,270
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
18
0 / 4 / 4
11,500
500
12,964
27,122
28,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
iichase
Chiron
19
3 / 6 / 2
12,339
536
14,630
24,808
11,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 3 / 5
10,395
452
12,651
17,981
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 4 / 0
11,814
514
14,651
21,659
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jenn Wojo
Cabrakan
16
0 / 0 / 3
9,884
430
5,411
9,508
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
18
5 / 4 / 1
11,327
492
23,790
15,139
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Yukiwargr_320
King Arthur
19
5 / 2 / 3
12,343
537
19,825
21,636
19,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
13
Kills
16
16
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Thor
0
3
5
0.83
L
6
4
0
1.5
L
Cabrakan
Jenn Wojo
Cabrakan
0
0
3
1.5
W
Baron Samedi
PuMa2211
Baron Samedi
3
5
2
0.8
W
5
0
5
7.5
L
Vulcan
5
4
1
1.38
W
Maui
0
4
4
0.5
L
King Arthur
Yukiwargr_320
King Arthur
5
2
3
3.25
W
Chiron
iichase
Chiron
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,580
Damage
76,328
117,263
Taken
85,923
87,319
Mitigated
50,201
43,893
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,759
3,850
985
5,203
20,855
26,467
45
10,245
10,424
44,919
5,112
L
Thor
12,651
1,376
191
2,205
17,981
7,421
0
4,897
13,084
0
97,772
L
14,651
8,603
0
9,790
21,659
10,972
1,038
4,688
16,971
85,101
11,819
L
Cabrakan
Jenn Wojo
Cabrakan
5,411
541
0
3,995
9,508
5,898
0
3,837
5,671
60,613
1,691
W
Baron Samedi
PuMa2211
Baron Samedi
9,057
661
1,492
4,406
16,510
7,853
404
9,591
6,919
76,901
0
W
12,170
3,245
0
17,781
27,968
13,270
0
5,821
22,099
0
111,639
L
Vulcan
23,790
11,775
0
1,398
15,139
6,839
0
6,483
8,656
112,988
0
W
Maui
12,964
4,441
0
5,696
27,122
28,351
1,100
3,170
23,912
86,382
15,554
L
King Arthur
Yukiwargr_320
King Arthur
19,825
3,382
0
4,118
21,636
19,071
456
10,668
10,968
188
88,534
W
Chiron
iichase
Chiron
14,630
7,708
1,202
7,128
24,808
11,378
3,838
12,077
12,403
0
118,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
55,763
714
Minions Killed
716
0
Camps Cleared
0
2,091,938
Distance Traveled
2,171,449
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,205
444
58
3
0
443,588
3
L
Thor
10,395
452
124
5
0
459,959
4
L
Olorun
11,814
514
144
6
0
382,545
0
L
Cabrakan
9,884
430
130
6
0
442,864
3
W
Baron Samedi
11,033
480
144
6
0
394,529
11
W
Ne Zha
12,116
527
143
6
0
499,696
6
L
Vulcan
11,327
492
163
7
0
446,984
6
W
Maui
11,500
500
175
8
0
383,825
3
L
King Arthur
12,343
537
155
7
0
439,097
4
W
Chiron
12,339
536
194
8
0
370,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role