Player Matchup

Baron Samedi
Baron Samedi
Annikilator
Baron Samedi
Level 69
God Stats
6W - 7L
1,521 SR
Queue Stats
40W - 38L
1,459 Elo+
Solo
Nemesis
Nemesis
GU5T4V005
Nemesis
Level 38
God Stats
10W - 9L
1,646 SR
Queue Stats
46W - 73L
1,297 Elo+
Solo
Ymir
Ymir
TaKKaT
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
XeSSuIsXD
Hou Yi
Level 69
God Stats
2W - 2L
1,752 SR
Queue Stats
56W - 62L
1,477 Elo+
Party 1
Bellona
Bellona
sandrogenoTTV
Bellona
Level 95
God Stats
5W - 7L
1,387 SR
Queue Stats
261W - 280L
1,423 Elo+
Solo
Team Averages
Level 57
1,561 SR
1,431 Elo+

VS

Team Averages
Level 94
1,501 SR
1,465 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bielzin7475
King Arthur
Level 29
God Stats
3W - 2L
1,527 SR
Queue Stats
83W - 80L
1,477 Elo+
Party 2
The Morrigan
The Morrigan
Fa3z8eX6
The Morrigan
Level 101
God Stats
44W - 37L
1,468 SR
Queue Stats
97W - 79L
1,412 Elo+
Solo
Medusa
Medusa
ThievingChalk5
Medusa
Level 98
God Stats
18W - 18L
1,510 SR
Queue Stats
383W - 404L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Annikilator
Baron Samedi
16
2 / 9 / 2
9,939
473
11,279
17,664
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
GU5T4V005
Nemesis
13
1 / 7 / 3
8,854
422
5,499
19,775
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
TaKKaT
Ymir
11
1 / 5 / 6
8,535
406
4,488
19,547
24,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
XeSSuIsXD
Hou Yi
17
8 / 6 / 1
10,901
519
15,958
18,824
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
16
1 / 4 / 0
10,287
490
9,019
20,257
21,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
16 / 2 / 8
13,089
623
19,235
15,239
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
17
5 / 4 / 6
11,164
532
7,653
12,105
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Bielzin7475
King Arthur
18
4 / 1 / 11
12,046
574
18,973
19,673
21,043
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Fa3z8eX6
The Morrigan
19
6 / 2 / 9
12,508
596
16,804
12,257
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 10
9,635
459
7,924
12,875
4,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
31
31
Deaths
14
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
16
2
8
10
W
Ra
 
Ra
5
4
6
2
L
Baron Samedi
Annikilator
Baron Samedi
2
9
2
0.33
W
King Arthur
Bielzin7475
King Arthur
4
1
11
9.5
W
The Morrigan
Fa3z8eX6
The Morrigan
6
2
9
5.25
L
Nemesis
GU5T4V005
Nemesis
1
7
3
0.36
L
Ymir
TaKKaT
Ymir
1
5
6
0.8
W
0
5
10
1
L
Hou Yi
XeSSuIsXD
Hou Yi
8
6
1
1.42
L
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
70,589
96,067
Taken
72,149
69,452
Mitigated
46,073
20,657
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
19,235
7,989
0
3,639
15,239
8,793
3,860
3,308
11,931
0
97,376
W
Ra
 
Ra
7,653
822
2,870
2,786
12,105
4,725
1,525
1,488
10,617
78,466
4,057
L
Baron Samedi
Annikilator
Baron Samedi
11,279
727
965
3,654
17,664
8,360
526
9,503
8,161
82,032
0
W
King Arthur
Bielzin7475
King Arthur
18,973
2,204
0
250
19,673
21,043
1,085
3,045
16,628
80
94,017
W
The Morrigan
Fa3z8eX6
The Morrigan
16,804
4,816
197
4,538
12,257
6,725
1,199
6,739
5,471
97,969
10,665
L
Nemesis
GU5T4V005
Nemesis
5,499
2,637
0
3,658
19,775
7,438
0
2,461
17,314
0
47,448
L
Ymir
TaKKaT
Ymir
4,488
1,028
0
1,127
19,547
24,097
0
5,584
13,963
24,484
0
W
7,924
2,778
0
2,556
12,875
4,787
3,092
1,483
11,392
0
55,636
L
Hou Yi
XeSSuIsXD
Hou Yi
15,958
9,170
0
3,953
18,824
8,554
1,455
4,140
14,684
0
82,847
L
Bellona
9,019
4,243
380
6,920
20,257
21,003
1,287
502
19,755
0
75,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,516
Gold Earned
58,442
461
Minions Killed
656
0
Camps Cleared
0
1,677,560
Distance Traveled
1,996,065
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,089
623
126
6
0
435,614
0
W
Ra
11,164
532
134
6
0
394,992
2
L
Baron Samedi
9,939
473
120
6
0
313,576
8
W
King Arthur
12,046
574
153
7
0
421,135
0
W
The Morrigan
12,508
596
164
8
0
348,946
1
L
Nemesis
8,854
422
65
3
0
333,141
1
L
Ymir
8,535
406
25
1
0
365,256
0
W
Medusa
9,635
459
79
4
0
395,378
7
L
Hou Yi
10,901
519
121
6
0
324,091
1
L
Bellona
10,287
490
130
6
0
341,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role