Player Matchup

Bakasura
Bakasura
ArkonzinumIII
Bakasura
Level 133
God Stats
1W - 6L
1,080 SR
Queue Stats
180W - 209L
1,377 Elo+
Party 1
Chaac
Chaac
Bou3ooo
Chaac
Level 88
God Stats
7W - 4L
1,911 SR
Queue Stats
348W - 394L
1,414 Elo+
Solo
Ishtar
Ishtar
ChipsTom
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,398 Elo+
Solo
Achilles
Achilles
SlowMoJ0o
Achilles
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
198W - 191L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ptiseb9
Morgan Le Fay
Level 29
God Stats
3W - 9L
1,293 SR
Queue Stats
45W - 59L
1,303 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,383 Elo+

VS

Team Averages
Level 84
1,428 SR
1,396 Elo+
Zhong Kui
Zhong Kui
ByHermes
Zhong Kui
Level 159
God Stats
2W - 4L
1,292 SR
Queue Stats
205W - 234L
1,515 Elo+
Solo
Athena
Athena
Gothitelle
Athena
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,161 Elo+
Solo
Fenrir
Fenrir
juanfer500
Fenrir
Level 108
God Stats
16W - 13L
1,349 SR
Queue Stats
39W - 35L
1,412 Elo+
Solo
Ne Zha
Ne Zha
pakote13rg
Ne Zha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
watafaqer
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArkonzinumIII
Bakasura
19
4 / 5 / 1
12,116
466
12,116
22,610
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Bou3ooo
Chaac
14
3 / 7 / 5
10,125
389
10,994
28,309
35,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
ChipsTom
Ishtar
15
1 / 9 / 3
9,735
374
8,123
17,345
5,488
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SlowMoJ0o
Achilles
19
1 / 5 / 0
12,213
470
10,606
30,905
30,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ptiseb9
Morgan Le Fay
18
5 / 9 / 3
12,221
470
13,034
24,755
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ByHermes
Zhong Kui
19
9 / 4 / 7
12,779
492
19,860
20,124
14,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Gothitelle
Athena
16
3 / 6 / 13
11,895
458
9,317
22,904
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
juanfer500
Fenrir
20
7 / 0 / 2
13,921
535
20,715
18,628
23,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
pakote13rg
Ne Zha
20
10 / 2 / 9
14,425
555
25,927
23,579
12,295
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
watafaqer
Kukulkan
20
6 / 3 / 11
13,358
514
19,875
11,187
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
14
Kills
35
35
Deaths
15
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArkonzinumIII
Bakasura
4
5
1
0.9
L
Chaac
Bou3ooo
Chaac
3
7
5
0.79
W
Zhong Kui
ByHermes
Zhong Kui
9
4
7
3.13
L
Ishtar
ChipsTom
Ishtar
1
9
3
0.28
W
Athena
Gothitelle
Athena
3
6
13
1.58
L
Achilles
SlowMoJ0o
Achilles
1
5
0
0.2
W
Fenrir
juanfer500
Fenrir
7
0
2
8
W
Ne Zha
pakote13rg
Ne Zha
10
2
9
7.25
L
Morgan Le Fay
ptiseb9
Morgan Le Fay
5
9
3
0.72
W
Kukulkan
watafaqer
Kukulkan
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
95,694
123,924
Taken
96,422
88,810
Mitigated
72,288
24,682
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArkonzinumIII
Bakasura
12,116
7,965
0
3,112
22,610
9,160
552
5,315
17,295
0
75,530
L
Chaac
Bou3ooo
Chaac
10,994
3,385
0
7,780
28,309
35,469
0
17,510
10,799
0
48,307
W
Zhong Kui
ByHermes
Zhong Kui
19,860
4,770
0
7,357
20,124
14,951
3,491
1,057
17,765
104,543
604
L
Ishtar
ChipsTom
Ishtar
8,123
5,147
0
1,584
17,345
5,488
0
11,296
6,049
0
41,297
W
Athena
Gothitelle
Athena
9,317
2,466
0
2,504
22,904
16,638
494
3,187
18,527
39,169
0
L
Achilles
SlowMoJ0o
Achilles
10,606
1,810
0
9,391
30,905
30,172
990
2,253
28,652
0
102,730
W
Fenrir
juanfer500
Fenrir
20,715
4,872
0
9,125
18,628
23,461
1,446
411
18,000
0
111,615
W
Ne Zha
pakote13rg
Ne Zha
25,927
9,798
0
4,468
23,579
12,295
1,510
3,860
18,959
0
164,220
L
Morgan Le Fay
ptiseb9
Morgan Le Fay
13,034
1,603
0
2,815
24,755
8,521
57
12,441
12,314
85,158
0
W
Kukulkan
watafaqer
Kukulkan
19,875
1,092
0
250
11,187
4,943
3,374
4,519
6,230
101,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,410
Gold Earned
66,378
563
Minions Killed
719
0
Camps Cleared
0
2,125,326
Distance Traveled
2,488,330
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,116
466
152
6
0
505,566
7
L
Chaac
10,125
389
52
2
0
369,124
1
W
Zhong Kui
12,779
492
157
6
0
449,402
1
L
Ishtar
9,735
374
68
3
0
404,809
0
W
Athena
11,895
458
41
2
0
464,363
14
L
Achilles
12,213
470
167
6
0
433,116
0
W
Fenrir
13,921
535
179
7
0
501,255
6
W
Ne Zha
14,425
555
179
7
0
564,633
1
L
Morgan Le Fay
12,221
470
124
5
0
412,711
1
W
Kukulkan
13,358
514
163
6
0
508,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role