Player Matchup

Anhur
Anhur
AlbinoRhin0
Anhur
Level 104
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 2
Shiva
Shiva
Schoup
Shiva
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
13W - 12L
1,649 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDolphinos
Ao Kuang
Level 139
God Stats
6W - 7L
1,131 SR
Queue Stats
211W - 183L
1,623 Elo+
Solo
Team Averages
Level 124
1,233 SR
1,648 Elo+

VS

Team Averages
Level 103
1,561 SR
1,549 Elo+
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JusticeKnocks
Janus
Level 132
God Stats
14W - 9L
1,641 SR
Queue Stats
251W - 183L
1,669 Elo+
Solo
Nike
Nike
KinAegan
Nike
Level 109
God Stats
6W - 5L
1,541 SR
Queue Stats
307W - 316L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,175
678
8,028
17,482
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Schoup
Shiva
13
1 / 6 / 6
9,482
632
13,622
24,302
26,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
TheDolphinos
Ao Kuang
15
4 / 6 / 2
10,109
674
11,839
25,178
14,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 2 / 13
11,247
750
13,468
12,539
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 10
11,586
772
22,952
12,025
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
16
8 / 3 / 9
11,579
772
19,783
17,659
15,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
18
18
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
13
5.25
L
2
6
4
0.67
W
6
2
10
5.5
W
Nike
8
3
9
4.17
L
Shiva
Schoup
Shiva
1
6
6
0.67
L
Ao Kuang
TheDolphinos
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
56,203
66,962
Taken
42,223
49,104
Mitigated
27,294
15,068
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,468
4,988
1,299
3,101
12,539
6,057
944
4,580
7,660
0
41,999
L
8,028
3,347
0
1,669
17,482
8,333
1,136
6,700
10,450
0
42,685
W
22,952
1,612
0
2,591
12,025
5,708
940
4,053
7,689
57,824
0
W
Nike
19,783
1,954
0
707
17,659
15,529
438
4,332
12,325
0
30,214
L
Shiva
Schoup
Shiva
13,622
2,099
570
3,050
24,302
26,364
172
5,952
17,978
553
32,787
L
Ao Kuang
TheDolphinos
Ao Kuang
11,839
2,316
0
9,779
25,178
14,407
143
10,081
14,659
37,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
34,412
144
Minions Killed
164
5
Camps Cleared
9
785,025
Distance Traveled
881,051
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,247
750
62
4
2
278,386
0
L
Anhur
10,175
678
61
4
1
250,493
4
W
Janus
11,586
772
79
5
5
285,892
3
W
Nike
11,579
772
23
2
2
316,773
4
L
Shiva
9,482
632
36
2
0
267,857
2
L
Ao Kuang
10,109
674
47
3
4
266,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role